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Making a sound move within the stereo field.
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| skytribe |
Hi.
Here's what I'd like to do... I know it can be done, I just don't know how.
I want to have a sound in the track I'm working on pan from right to left (no, I know how to do that), as well as from back to front. More specifically, I want the sound to appear as though it's starting from behind and to the right of the listener, and progress forward and to the left before dying out.
I've heard similar tricks used before (and no, I can't remember where), but I have no idea how. Is this something that can be done using what I use (Floops producer ed. 4.1, soundforge, acid, assorted VSTi's), or do I need pro-studio-level hardware for something of this nature?
Any and all help would be greatly appreciated. Thank you. |
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| Tranc3 |
If you want a quadraphonic sound you'll need a sound card that supports that kind of thing. I suppose technically you could record two stereo files and change their information so they're read as back/front, although I don't know of anything that would allow you do to that.
If you want to make a sound move from left to right or vice versa, just automate the panning for that specific channel. |
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| skytribe |
I do know how to automate panning, thanks ;)
As for the front/back thing. Damn. So essentially I need a surround system.
I'd thought that a plugin such as mDa Roundpan would help, but it will only do complete circles.
Unless... d'you think it would work if I had that thing working (or some similar plugin, such as Waves Doppler, although that does things I don't want)..and...hmm...
this is going to require a lot of editing. arrrrrrrgggh. |
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| dr.fixus |
| i'm making this ffect in Nuendo by automating SurroundPan... |
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| moth |
Why not just automate the volume along with the panning? So its quiet and centered, then gets louder and moves to the right, the moves to the left, then quiets down again as it moves back to the center.
No good? |
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| auujay |
Adobe Audition can sort of do this.
Either with the Doppler shift effect or stereo field rotate depending on what effect you want. |
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| FuzzyGreen |
I know what you are talking about and you don't need 5.1 or any type of surround to acheive it, even if you did, your listeners wouldn't be able to hear it because Red book CD's are only 2 channel.
This type of effect is very common in psy-trance and other "trippy" music, like Dark side of the moon by Pink Floyd.
What you need to do is not only Pan it from left to right but also adjust the volume and more so the eq and reverb as it pans from one side to the other. You could do this in ACID by making 4 seperate audio tracks of the same clip and apply different panning, eq, volume, and reverb settings to each part. Then crossfade from one clip to the next to the next and so on... When the sound is suppose to be far and to the left then you would want more reverb and predelay on it, a little less volume, maybe get rid of some high frequencies on the EQ, repeat that for far right.
Another thing you could try is the Fruity Loops stereo imager plug in and automate the pan there as this somewhat already has this effect. |
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| skytribe |
| quote: | Originally posted by FuzzyGreen
I know what you are talking about and you don't need 5.1 or any type of surround to acheive it, even if you did, your listeners wouldn't be able to hear it because Red book CD's are only 2 channel.
This type of effect is very common in psy-trance and other "trippy" music, like Dark side of the moon by Pink Floyd.
What you need to do is not only Pan it from left to right but also adjust the volume and more so the eq and reverb as it pans from one side to the other. You could do this in ACID by making 4 seperate audio tracks of the same clip and apply different panning, eq, volume, and reverb settings to each part. Then crossfade from one clip to the next to the next and so on... When the sound is suppose to be far and to the left then you would want more reverb and predelay on it, a little less volume, maybe get rid of some high frequencies on the EQ, repeat that for far right.
Another thing you could try is the Fruity Loops stereo imager plug in and automate the pan there as this somewhat already has this effect. |
That's the ticket!!! That sounds like exactly what I'm looking for.
So... let me see if i've got this right....
1) The pan envelope should be simple--R to L. Volume should track that, starting low, highest where the pan is crossing centre, and back down again.
2) I'd want to start the reverb with a lot of predelay, and xfade that down and the reverb length up in time with the panning.
that seems right... i think. i'll report back with developments :D
Thank you! |
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| shockwavedj |
If stereo creates a poor binaural image with 2 speakers, you can imagine what happens to when you want to locate a 3D audio source. There are a lot of plugins to do 3d pannings. But there's no one plug or hardware unit that could give a perfect 3d image, only they add a 'strange' and spacial feeling to the sound but no more.
These are some of the VST plugs, take note:
- Prosoniq Ambisone. Uses a Head Transfer Function for the front-back location. Pros: low cpu consum. Cons: poor manipulation of the source motion, and if enabled there's no position where hearing the sound unprocessed.
- SpinAudio 3d Panner. Also uses HTF. Pros: more versatile. You can define dynamic paths based on eliptical moves around the head. Cons: a higher cpu consum.
- Ultrafunk surround: Pros: complex path definitio based on splines. Doppler Effect (but it's no really important). Cons: Poor front-back effect.
Mmm... I don't remember anymore but I'm sure that there's a lot of them. |
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| Algenis |
| quote: | Originally posted by shockwavedj
If stereo creates a poor binaural image with 2 speakers, you can imagine what happens to when you want to locate a 3D audio source. There are a lot of plugins to do 3d pannings. But there's no one plug or hardware unit that could give a perfect 3d image, only they add a 'strange' and spacial feeling to the sound but no more.
These are some of the VST plugs, take note:
- Prosoniq Ambisone. Uses a Head Transfer Function for the front-back location. Pros: low cpu consum. Cons: poor manipulation of the source motion, and if enabled there's no position where hearing the sound unprocessed.
- SpinAudio 3d Panner. Also uses HTF. Pros: more versatile. You can define dynamic paths based on eliptical moves around the head. Cons: a higher cpu consum.
- Ultrafunk surround: Pros: complex path definitio based on splines. Doppler Effect (but it's no really important). Cons: Poor front-back effect.
Mmm... I don't remember anymore but I'm sure that there's a lot of them. |
thanks ;D |
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| Red Room |
| You could try to simulate the "upfront" or "far away" sounding by adding accordingly less/more reverb. By automating the dry/wet knob of you're reverb device and give you're sound more reverb (and maybe decrease the amplitude)as it progressis in time, you can get a front to the back simulation. I haven't tryed it myself but I think it'll work. |
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| RichE |
| I sound wicked when I add a deep flange in certain phrases to enhance the surround sound experience. |
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