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The great known-progressive-bass
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| Shahar |
Last time I hear many progressive production uses the same kind of bass sample..
Ava Mea - In The End
Ridgewalkers - Find (Andy Moor Mix)
Hammer and Bennett - Language
and many more
how can I create this bass ?!
I think it's saw waveform with low octave..
what do u think? |
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| Massive84 |
saaaaaaamples!?
Prog bass is all about the line!
and the weird sound that is bassy yet weird, yet cool. |
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| Shahar |
| how can I get this cool bass with pro-53 \ vanguard? |
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| h.vox |
| quote: | Originally posted by Shahar
how can I get this cool bass with pro-53 \ vanguard? |
most probably you won't be able to get it with vanguard, it is just too 'fat' for basslines (IMHO). try downloading asynth or triangle ii (freeware) and try with them .... asynth should be capable of some nice bass sounds. |
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| Shahar |
| hrm...maybe I can get this bass with pro-53 ? |
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| moth |
| I mostly make Proggy-type tracks these days, and get very nice results with z3ta+ from RGC Audio. It's not free, but it's worth the money. |
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| Sonicstyle |
| I get basses like this with mda jx10 which is free. Its very easy, the mainpart of this bass is the sidechaintrigger and the place of the note |
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| Shahar |
| Just tell me how its generally should be.. |
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| Dj Yoel Culiner |
I got it... Ofcorse I changed it abit, but yes I got the base that you are talking about...
I built it in the Zeta, 4 Oscillators =
User 2
User 2
Sine^2
Sine^3
Alot of Eq'ing
Low Cutoff
Filter = 36 DB/OCT LPF
I cant really get in more details, but that is pretty much what you are looking after... |
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| Perry |
i disagree about the sine part yoel :) basiclly its a low-freq MOOG filter with OSC of Pulse and PWM (Low),alot of attack on it... which creates the "Heaviness" (Sorry for My bad English) in the bass :)
almost made it but im too lazy to tweak , which means that with few tweaking and synth-programming technix it will work out D:
http://www.cs-sky.com/hydra/peri/almost.mp3
:wtf: |
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| Reconceal |
| I think its done with sidechaining a bass pad. Sound is done as Perry described, but its more cool if you add a detune FX over it. Makes it kind of "phaserish" and more heavy :P |
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