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RedDrum in Reason 2.5
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Tech0rz
Wonder if anyone could suggest why there is no sound coming from the RedDrum Drum Computer in Reason 2.5. I just installed Reason, and i was following the "Getting Started" guide on creating a new track. After i opened the RedDrum Drum Computer, and added a Patch, it said preview each drum sample by clicking the play button above each sample. But no sound comes out at all. Also in edit mode, i can't hear anything. Other instrumnts are fine. And i have installed the Factory sound bank and Orkestra etc. Any suggestions pls?
djyouth
Check you routing.

In Christ,
DJ Youth
DJ Twenty
Hit so you enter the routing 'wiring' mode and check that out the back of the redrum machine (main left/right outputs (on the right if i remember correctly) are connected to a channel input on your main mixer (should be on the top left of the back of your mixer)
Tech0rz
seems to be working now, although it is still wired the same as it was in the first place. oh well, thx anyway.

One other thing, in the arrangement timeline, there are 3 little pointy tabs, labelled L, P and R. I understand P must stand for Play? or Position? as it moves when you press play. What do L and R stand for and what do they do?
Fundamental
quote:
Originally posted by Tech0rz
seems to be working now, although it is still wired the same as it was in the first place. oh well, thx anyway.

One other thing, in the arrangement timeline, there are 3 little pointy tabs, labelled L, P and R. I understand P must stand for Play? or Position? as it moves when you press play. What do L and R stand for and what do they do?


L and R are the left and right tab positions. You can use these to select (and subsequently preview or export) a section of your track. To set the L and R positions either click and drag them, set their position values using the counter on the Reason Transport module at the bottom, or Ctrl + click (for Left) and Alt + click (for Right). If you activate the Loop On/Off button the track will jump back to the Left pointer when it reaches the Right counter. You can also use these pointers to export a loop. Do this by setting the L and R pointers then selecting "Export Loop As Audio File..." from the File menu.

Hope this helps... :)
Tech0rz
thanks thats just what i wanted to know ^ ^
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