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NURBS and other stuff
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| Sunsnail |
I've been playing around with 3ds max 6 for about a year. I've progressed a lot (I think). I'm now getting into NURBS now that I have some free time. Does anyone have any tips or tricks that could help me?
I wonder how many cor whores even know what a NURBS is :( worth a try anyway |
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| D-res |
if you've ever taken a sphere, gone edit mesh, and screwed with the vertices, its very similar at first except instead of creating points, it creates a curve....
you have me on aim so if you need help just drop me an IM :) |
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| djnaeblis |
A couple of links. Hope they are helpful.
http://www.3drender.com/models/
-Has some tutorials, I havn't tried them all, but I did use the face one for a project at school.
It turned out like this: click
The other tutorials, I would imagine to be helpful.
If you run into a fix, post here: http://www.cgtalk.com
They seem to be helpful even if you are unknowledgable, and don't ridicule 'dumb' questions. |
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| Zenchowdah |
| quote: | Originally posted by djnaeblis
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change your avatar. now. |
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| Yan |
| And here I thought this topic was about n00bs. :p |
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| djnaeblis |
nihongo wakarimasuka?
or the pokemon?...
I find the avatar hypnotising... it just rolls, back and forth... back and forth... |
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| Yan |
| quote: | Originally posted by djnaeblis
nihongo wakarimasuka?
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Iie. |
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| Yan |
| quote: | Originally posted by Nou
uso! |
Urusai!
Uso ja nai. :p |
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| Sunsnail |
hijackers! go away, away! :whip:
thanks for the links :) |
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| arek |
nurbs are the noob way to go.
poly quad modelling only. |
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| Sunsnail |
| quote: | Originally posted by arek
nurbs are the noob way to go.
poly quad modelling only. |
nothing wrong with expanding your borders |
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