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Gating
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| eee.ddd.y |
Can anyone explain what gating is and how do i do it with cubase sx or reason..preferably both..on the advanced reverb tool in reason i saw a gating tool but fiddling about with this seems to do nothing with the sounds.......
please help |
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| sonic_akb |
The gating effect chops up a sustained sound incoming from soft or hard synth, something like pads or leads, in order to generate a rhythmic sequence. This effect has been used a lot in trance music. Vanguard has an interesting gate effect built-in and the (free)mgTriggerGate plug-in is great too.
However, if you wish create this effect using only your MIDI sequencer, you should use a synth or sampler that responds to Controller 7 in order to turn on (value 127) and turn off (value 0)the sound that you wish make more rhythmic.
Some companies sell MIDI gating effect files, some synths already have something like that, so here you go.
A pretty nice article about this subject can be found here:
http://www.soundonsound.com/sos/199...techniques.html
You can find some other articles on Sound On Sound. Use the search function and the correct words - gate effect, midi controllers, CC MIDI etc.
alex K. |
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| eee.ddd.y |
| so then what is a gated kick |
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| Freak |
put simply a gate is, well...a gate
Imagine a gate on a farmers field...
you close the gate, nothing can get in or out (ignore the fact you can climb over it and work with me here)
Thats what it is
gate shut=no sound
gate open=sound passes
A gated kick is where the kick sounds and opens the gate, then has some reverb on it and the the reverb tail falls below the threshold of the gate and the gate shuts- thereby cutting short the reverb before it has decayed fully. For examples of this listen to Phil collins drum sounds (all his drums)- his producer hugh padgham is reknowned for doing this and it is his trademark sound.
Key gating is as matey above says, using the key input (found on the back of the gate rackmount) instead of the threshold to determine whether or not the gate is open. |
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| Xenocreator_PG_ |
bumpity! :p
technical query:
How do you 'gate' in Reason 3? |
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| mzvirbulis |
well glad you asked,
i only tried it just tonight in reason 3.0.
well what used was RV7000 ADVANCED REVERB, MAKE SURE YOU HAVE (GATE ENABLE), AND (EQ ENABLE IF YOU ARE GOING TO EQ IT).
but click gate enable!
now click the remote programmer drop down button, so what you have to do is use those EDIT MODES TO CHANGE THINGS with those 8 dials.
simply when the signal comes through, i think you can make the settings so it gates at that frequency and volume.
sometime you might not have a sound going through, i found out that it was gating my whole sound threshold.
well that probly wont help much but i will PM YOU SOON AND SEND A RNS. FILE FOR YOU.
CHEERS
:toocool: |
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| aquila |
afaik, the rv7000 is only capable of gating it's own reverb - not the overall sound.
if you look on the back of almost every sound module, there's a cv gate input called Amp Env, which you can hook up to another synth's cv output or better still, the matrix sequencer.
hope that helps |
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| I_LUV_PVD |
| yeah, try this: hold down shift while you create an instance of the matrix (i.e. shift+ctrl+click, then select create>matrix, or hold down shift while selecting from create menu). this will keep it from being pluged into stuff it ought'nt. then try drawing a pattern in the gate area, or, alternately, click the note/curve button and draw a curve. press tab to flip to the back side of the rack. then, depending on which kind of information you drew, plug a wire from either the gate out or the curve out jack, and stick that into either the amp env or filter env on the back of yer subtractor. or, you can wire said plug into the amp or volume amt on the channel strip on the mixer that that synth is plugged into. if you have a drum>reverb>mixer, you can get pseudo-gated kick drums by turning the volume all the way down on the mixer track the reverb is feeding into, then shift and create a subtractor (so it's not wired to anything) and drag a cable from gate out on the drum machine to gate in on the subtractor, and a cable from mod env out of the synth to the volume level of the mixer track. WHEW! now, the fun starts. flip back to the other side of the rack. get yer drum playing, zero all the sliders for the mod env. now try increasing the "D" (decay) on the mod env of subtractor. cool, huh? (unless you screwed up, then it might so something unexpected but perhaps equally interesting)hell, you could just use the "gated" parameter on the RV7 reverb, just click those little arrow things by the part that says "hall" |
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