|
Sound Designer or Musician? (pg. 2)
|
View this Thread in Original format
| sharvax |
| Musician.. I feel like I can write decent melodies, but I lack the ability to create appropriate sounds to compliment them. :/ |
|
|
| The Drow |
| quote: | Originally posted by J.L.
Cons: Lack of power melodically, tends to be unoriginal
|
I have no musical theory knowledge.
I'm not producing melodic trance.
Acid/Dark Trance are my speiclas triats.
I think you are wrong with this statement about the originality. |
|
|
| Chronosis |
| quote: | Originally posted by The Drow
I have no musical theory knowledge.
I'm not producing melodic trance.
Acid/Dark Trance are my speiclas triats.
I think you are wrong with this statement about the originality. |
You don't have to know theory or produce melodic trance to be musical. To me it seems that the most unoriginal tracks are almost always produced by someone with lot's of hardware... Those guys love to collect synths and are good on the technical side. But they don't make tracks often. And when they do, they do it because they feel a need to put their gear in use. The result is often unoriginal.
That is the extreme end. But I feel I have some of the symptoms also. I'd love to have hardware synths, and I like tweaking sounds for sometimes hours. And composing melodies makes me often stressful, cause I can't settle to something that doesn't sound really good. It feels pointless to finish a track with average/bad melody (or some other hook). Anyways, I see it the same way as J.L. Good composers are usually not so good technically, and the other way around. But both skills can be improved, and you must be good at both if you're going to make it to the top. |
|
|
| DC76 |
| Musician. Classically-trained, too. I do struggle in the production end a little, something Nik could attest to :haha: But I make up for it with perfect pitch :D |
|
|
| breakaholic |
Musician I quess. Played 4 years keyboards/guitar before I started producing trance which I've done 6 years now. I don't have that much patience to build my own patches, so usually I end up tweaking the factory presets that already sounds ok. I do know the basics of synths programming but I'm nowhere near the pro guys. Same thing with production: mixing/mastering. Needs lot's of improvements.
Yeah, so personal engineer would be great :D |
|
|
| Dj Pyster |
| I'm definately a Sound Designer, I somewhat am reading about the music theory right now but I still know very little about it, but the tutorials I worry about more when I want to learn about producing is more on the quality of the sound (EQing/Compressing/etc...) |
|
|
| PutBoy |
| add "both" and I'll participate in this poll |
|
|
| DigiNut |
I don't think it's exclusively either-or, but the majority of producers probably do fall into one of those categories. I've been a musician since I was 6, but I'm also an engineer, so I don't find either aspect very complicated. I have less patience for technical issues, but not less understanding.
What I do find, though, is that I can only really concentrate on one aspect at a time. Once I start working on the sound quality, the creative part of my brain kind of shuts off and it's hard to contribute anything more to the music, which is why I usually do my instrumentation and composition first save the finer details until the end. |
|
|
| mzvirbulis |
| sound designer, thank god im not the only person struggling with melodys! |
|
|
| Sparkunian |
I'm sure that I belong to the second type...:D
Mastering is my weak point:rolleyes: |
|
|
| PutBoy |
| Yeah, Mastering is so darn stupid ;D Hate doing it every time. Hence, I never really do it. |
|
|
| Jay M |
Sound designer here. I hardly have any musical background, never really played an instrument. Melodies are easily made, but they're not really that good hehe, most comments I get is because of the melodies.
Though it can help to have some good musical sences. I always play with melodies in my head. That doesn't make me a musician tho haha :stongue: |
|
|
|
|