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Just bouncing an idea... Plus help with Deep House and Techno
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PutBoy
Just bouncing this of a wall, never mind acctually posting replies in this thread.

the questions can be found at the end of the thread, so never mind this:

(
So, I got an idea for not just one, but three tunes, with the same theme. I'm not going in too deep but I can say this; There is going to be:

one Deep House tune, describing first a heavenly state, and then a fight against it. Yeah I know sounds weird but there is a point.

one Tech-Trance or Techno tune, describing pain beyond messure.

one Trance tune (I think this will be a trance tune, though I'm not 100% sure), describing instant death.

Oh, and +1 for anyone who understood where I got the ideas for these tunes from. I really should say but I'm afraid you guys will just do this yourself if I told you. It's somewhat ingenious really. But I do got a point with these tracks. Or more a story than a point really. They are supposed to be like a trilogy of tunes really.
)

...Though, mind this:

now, to the acctual meaning of this thread. I haven't got much experience with producing, but this idea I got is something I just got to finish resulting in three excellent tunes. Got a few questions:

How do I produce Techno? I mean really, what kind of sounds is needed, special synths? I'm thinking in the lines of 'Mauro Picotto - Alchemist'.

And Deep House. I'm thinking somewhere in the lines of 'Bill Makris - In My Mind'.

The Trance tune will be something like 'Paulo Der Munoz - MichaelAngelo's Concerto (Paulo Der Munoz rmx)', which can be found in the amatuer producer forum.

Any thoughts are welcome.

If I were an admin I would delete this thread, but what the heck ;D I'm not sure I know where I'm getting with this.
DigiNut
First of all, Mauro Picotto is not techno.

Secondly, techno isn't about the synths. Or even the arrangement, really. It's about the tweaks, the sound effects, all the crazy interacting . The more wacky sounds or familiar clips you can splice into your track, the more filters and phasers and stutters you can work in, the more blips and bleeps and generally cold machine-like sounds you can work into the beat itself, the more it will become like "techno".

To understand techno, think about its roots: bored audio geeks with a couple of 8-tracks splicing a bunch of tape material together and experimenting in the most random way possible. You want to beat the living crap out of your music, then put it back together, then kick it around some more. You've gotta totally disrespect your art, like drawing a beautiful sketch and then splattering ink, paint, and yesterday's stale pizza all over it, then tearing the whole thing up and putting the pieces back together like a mouldy jigsaw puzzle.

If you produce a track at techno tempo (140-150) but spend your time more on sound design than on editing and effects, you'll have tech trance, a genre I've never been particularly fond of. Also, a typical techno track is no more than 3-5 minutes long. The genre is supposed to be cold, soulless and repetitive but kept interesting by the subtle changes. Of course you can do your own take on it - add some funky sounds, dark sounds, whatever - but try to keep your goal in mind: something that a DJ can tweak the out of during a set without having to worry about ruining the track. Techno is not beautiful, it's made for tweakers who enjoy pain.

Deep house is something you must discover on your own. Nobody can help you with this if you do not already understand it. Deep house is funk - if you have funk, then open up your sequencer, set the tempo to 120, and the music will simply flow out of you. I have a lot of trouble with funky music myself - it's really something you need to "teach" yourself and not something you can achieve just by screwing around. Learn some funk chords and progressions and you'll have a fighting chance.

Hope that helps.
Spin Doctor
quote:
Originally posted by DigiNut
First of all, Mauro Picotto is not techno.


Can, worms, open. :P
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