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The Perfect Trance Kick???
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Montecarl
Hi!

I'm Sorry but I donīt really understand how to do a good trance kick in reason 2.5. I know there are tutorials and such on this forum, but the program beeing used to produce the kick is almoust never mentioned...

Can someone please explain how to do a good trance kick in reason. I want it to sound like Alex M.o.r.p.h, Airbase and Armins.
And also quick how to sample in Reason.

Again I know it has been metioned a couple of times but it has not helped me that much.

Thanx!
DjMorpheus
This item has been discussed in other topics here....


Summary:
- Download a few free kick samples
- Layer them (example: one with only low freq's, one with mid/high or something like that).
- Eq them right and experiment with effects (compressors etc).
- Use you ears...
- Don't give up until you got what you want...


Step 1 to 4 are important.
Step 5 is REALLY important...
BOOsTER
Hi,
I would add a few things.

1st. get creative with EQing
2nd. learn how to use scream, when you set it to tape compression and enable the body simulation your kicks get an "extrapunch" you might be looking for ;)
richg101
just get a decent kick sample to start with. and maybe use comp if you have to...

dont do anything else cos kicks are too hard to get right. they have to follow a certain spec so they dont eat too much headroom but stand up to pro's tracks..

if you want originality id just apply a different sound with the kick that doesnt deal with any frequencies a kick does. then your left with an untouched perfect kick. there's loads out there!

that my opinion anyways:)
Aquarian
http://www.tranceaddict.com/forums/...threadid=276466
Icone
A decent sample (or a pair of samples) to start with is definately a plus - I could say almost a must, unless you'd like to spend more time processing your own kicks than anything else :)
DigiNut
quote:
Originally posted by Montecarl
I know there are tutorials and such on this forum, but the program beeing used to produce the kick is almoust never mentioned...

That's because the principles are generic and can be applied to any program.

You're not looking for a cookbook, are you? Dave West's thread was practically a cookbook, if you want something even more specific than that then I think you are S.O.L. my friend.
Montecarl
But the problem is with his thread is that it doesn't say what program he uses. I'm a beginner and therefor it's hard to understand where I can use the information. I'm using Reason 2.5, can I use his information there or is it better to do the kick in soundforge?
aquila
Most of the terms that you say you don't understand are explained in detail in Reason's manual. Have you not read it?

My advice is to learn the basics of audio production before you even attempt to comprehend a tutorial.
DigiNut
quote:
Originally posted by Montecarl
But the problem is with his thread is that it doesn't say what program he uses. I'm a beginner and therefor it's hard to understand where I can use the information. I'm using Reason 2.5, can I use his information there or is it better to do the kick in soundforge?

And once again, he doesn't say what program he uses because it's not relevant what program he uses. You can apply the principles to any program, and if you aren't sure how, then there are a few gaps in your fundamentals and you should go back to the basics before trying to create a "perfect" kick.
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