Reason supersaw
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cherrybarry |
I'm trying to make a supersaw using 4 Subtractors. I have gotten basically the sound that I want, but there is a "bip" right at the attack position. I have turned down the resonance filters on all devices and lowered the filter envelopes on all to zero to minimize this sound, but there is still a slight residue.
I have also raised the attack time, which helps somewhat, but I don't want a sound that is too "whhhhaaaa". Does anyone know how to eliminate this "bip"? |
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cherrybarry |
nvm got rid of it |
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daeus |
kool..was gonna say theres loads of supersaw patches for reason on the forums. |
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Eldritch |
quote: | Originally posted by dj_palm
tho it will never get that super realy. |
What the hell? Will you stop bashing Reason already?
Don't blame the software just because you suck.
:rolleyes: |
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mzvirbulis |
to be honest i heard a synth made in reason by an artist on TA from a recent thread and it was awesome! he said that he ran 3200 AMD CHIP and used a combi with loads of fx which made the synth nearly go in the red! wow.
ill try and look for it! im loving reason every moment learning new things, people are to lazy for most of the extent because they dont know how to get passed them restrictions in reason!
doesnt every product have its fall backs?(RQ) |
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Icone |
quote: | Originally posted by dj_palm
show me some samples mate of a great sounding track made in reason only and ill shout up. but for now ive only heard cool tracks that has super potensial and all but the sound is the same. its the same with fruity too man. its just you being naiv thinkin its a super hot program. i will never stop using it tho beacuse a realy creative program and its realy great build (interface and all) but the sound miss that little extra! damn man u can ask anyone with a little knowledge about this, they will agree! but if u can provide me a good sample ill shout up and ask for the rsn! :thepirate |
It's often forgotten that it is NOT the program that makes the sound, it is the person behind it who's using it to make it sound...
Reason is a good program, as is FL Studio, as is Cubase etc etc. YOU use IT, the program doesn't do anyting by itself. |
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Synchronicity |
Ha ha,
Play this majestic supersaw you're on about and then play a JP supersaw. You'll hear the difference:rolleyes: |
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aquila |
quote: | Originally posted by Synchronicity
Ha ha,
Play this majestic supersaw you're on about and then play a JP supersaw. You'll hear the difference:rolleyes: |
Just coz I was bored, I did just that ;)
I played one of the JP's internal arps with it's own internal supersaw and also with a combinator patch I made using 4 subtractor oscillators. If anyone's interested, I can post the results. |
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Eldritch |
quote: | Originally posted by dj_palm
oh u dont understand what im talkin about. reason has limitations in its dynamic level no mather how good of a producer you are! thats why its so CPU eficient! i know very good reason is capable of making good tracks if the producer is good, but it will never be the super-clear, open-wide sound like your actualy present in the room that is was made in. just please post me some samples and ill shout up or ill comment on what exaclty im talkin about! btw reason tracks can be better with the magic master-stuff everyones talkin about. |
Uh, okay. I think you've just proved you have no idea what you're talking about. :crazy:
Anyways, here's a supersaw patch I made in Reason using the combinator and the subtractor and malstrom synths. I think it sounds pretty decent. (FYI, I threw this together in 15 minutes)
[[ LINK REMOVED ]]
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DJFreaq |
Looks, it's becoming a silly Reason bashing thread!
Despite emotions the facts are quite simple:
Reason is a wonderful creative tool and sequencer.
However you should NEVER do your final mixing inside of reason. Bounce all your tracks out, and mix them in ProTools/Cubase/Audition.
Because as you might have noticed, dynamic range in Reason is limited.
Don't limit yourself to one application to be creative, usually it takes more than just one-wonder-program to do the job!
Here's what I did the last time I made a track in Reason.
1. Sequence in Reason, use different samples than factory soundbank.
2. Mix in ProTools
3. Mastered in SoundForge
It sounded good to me.
:)
anyway. glad you fixed your super saw problem. can this thread go bye bye now? |
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Eldritch |
quote: | Originally posted by DJFreaq
Because as you might have noticed, dynamic range in Reason is limited.
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That is not true. It's just an old myth.
It's been proven in the past that Reason doesn't degrade sound quality (by using inverse phase comparison). There's nothing wrong with Reasons overall sound or sound engine. Sure there are some small quirks with synths and effects. But even V-Station (clicking filters) and other popular "quality" VST/VSTis have issues.
Here's an interesting read about this:
http://www.nathorst.net/blog/?p=4 |
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