EQ Tutorial?
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dj_kane |
Anyone know of any real good ones? the ones in the tutorial list are poor. doesnt really help that much. I no eq is a bit of trial and error. but a tutorial laying out the frequencies for each instrument would help alot of people.
My main problem is getting the bass to sit in the mix. if i could do that my tracks would feel much more complete. ive tried layering my bass and eqing it but it still doesnt float in the mix like in many professional tracks.
theres alot of people on this who know how to perfect this as ive heard their tracks.
Any help would be appreciated!
Thanks |
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oFFbalaNce |
It's not that hard really, I'm not saying I'm a pro, but I think this constant hunt for EQ-tutorials is a biproduct of insecurity.
You are probably better at EQing than you think you are, and if there was a frequency-scheme that worked for every song we would all have it by now.
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[Frequency]
[pros]
[cons of boosting too much]
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16Hz to 60 Hz:
Sense of power, felt more than heard
makes music muddy
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60Hz to 250Hz
Fundamentals of rhythm section, EQing can change musical balance making it fat or thin
makes music boomy
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250Hz to 2KHz
Low order harmonics of most musical instruments
telephone quality to music 500 to 1KHz horn-like, 1K to 2KHz tinny, listening fatigue
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2KHz to 4KHz
Speech Recognition
3KHz listening fatigue, lisping quality, "m:, "v", "b" indistinguishable
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4KHz to 6KHz
Clarity and definition of voices and instruments, makes music seem closer to listener, adding 6db at 5KHz makes entire mix seem 3db louder
sibilance on vocals
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6KHz to 16KHz
Brilliance and clarity of sounds
sibilance, harshness on vocals
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Key Frequencies For Instruments:
Bass Guitar
Attack or pluck is increased at 700 or 1KHz; Bottom added at 60 or 80Hz; string noise at 2.5KHz
Bass Drum
Slap at 2.5KHz; Bottom at 60 or 80Hz
Snare Drum
Fatness at 240Hz; Crispness at 1 to 2.5KHz; Bottom at 60 or 80 Hz
Hi-Hat and Cymbals
Shimmer at 7.5 to 10KHz; Klang or gong sound at about 200Hz
Toms
attack at 5KHz; Fullness at 240Hz
Floor Toms
attack at 5KHz; Fullness at 80 or 240Hz
Electric Guitar
Body at 240Hz; Clarity at 2.5KHz
Acoustic Guitar
Body at 240Hz; Clarity at 2.5KHz; Bottom at 80 or 120Hz
Piano
Bass at 80 or 120Hz; Presence at 2.5 to 5 KHz; Crispness at 10KHz; Honky-tonk sound at 2.5KHz as bandwidth is narrowed; Resonance at 40 to 60Hz
Horns
Fullness at 120 or 240Hz; Shrill at 2.5 or 5KHz
Voice
Fullness at 120Hz; Boominess at 200 to 240Hz; Presence at 5KHz; Sibilance at 2.5KHz; Air at 12 to 15 KHz
Harmonica
Fat at 240Hz, bite at 3 to 5KHz
Conga
Resonant ring at 200 to 240Hz; Presence and slap at 5KHz
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That's however something I got ages ago to use as guidelines, haven't used it much though, but it might help someone else.
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Now for the mixing. Keep it simple.
Start with the kick. sweep it with a narrow bandpass filter, try to find which freqs give your kick power and makes it sound "uniqe".
Cut a little on the bass at those freqs, and if it's sounds like e, try another kick or bass.
Well that's what I do anyways! Hope it helps and sorry for the bad english! =) |
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dj_kane |
thanks mate very helpful read. going to try this out now. stuff like this should be stickied. |
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oFFbalaNce |
No problemo! I'm just glad I could help. =) |
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dj_kane |
absoultely fantastic. probably the best thing i ever signed up for. tested it on my mix and really makes a difference in your tracks. great help mate thanks. |
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PutBoy |
After a while you start to get it.
Having a list that the first poster posted is of course a good reference. But really, that's not what EQ is about. Sure it's a part, but quite a little one imo. |
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