Fullon goa-psy 145 bpm HERE
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gr8ape |
Hi all, havent posted in awhile here so i dont think you guys know me relaly well, anyways this is a track I almost finished, and I need your feedback to finish it, so ANY COMMENTS would be appreciated. Say whatever comes to your mind when you listen.
Do you think the kick+bass are too loud?
link: http://media.putfile.com/EricMusic-68
Thanks for your time |
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mysticalninja |
It's good stuff for FL Studio and AudioRealism Bassline. Nice full track. Missing some low end. |
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gr8ape |
Fl studio and audiorealism bassline?
I dont use those.... |
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mysticalninja |
That sounds like a fruity kick sory.. Maybe you over-compressed it? and that's no NL2/3 bass that's for sure.. |
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gr8ape |
Your making me bad trip lol
I used virus C and cubase for everything.
The kick is a sine wave i pitch shifted, and the bass is a saw wave with some filter enveloppe, both being compressed with waves C1 comp........i mustve ed up real bad then |
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mysticalninja |
Well I'm not really into that style, but the bass is too dry. A/B with some infected mushroom tracks. Try slight reverb on the bass, make sure it's reverb you can eq though. Can't have any lows. Also turn the ratio down on that compression, or choose another sample. Not enough low end at all. |
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gr8ape |
what does A/B mean lol
Infected is my favorite btw |
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mysticalninja |
Put an infected mushroom track with a similar bassline on in your playlist, also put your mp3 there, switch back and forth and listen, first thing you should notice is your lack of lowend in kick and maybe bass too. What did you generate the sine with to make that kick? |
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gr8ape |
I made a 60 hz sine with soundforge and messed with the pitch shift.
Im actually trying opther kicks right now, and some settings were wrong for the kick (too loud input for the compressor). You were right for the kick thx for that.
infected=god lol |
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mysticalninja |
Why not use your virus? Infected Mushroom used to have a tutorial on making a kick drum with a virus.. or was that for a nord lead? Anyway I'd say keep your ratio between 1-3 maybe 4 on the kick/bass comp. |
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gr8ape |
The tutorial was for soundforge ;)
What attack-release is ideal for kick-bass compression? |
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mysticalninja |
release between like 100-200 and 0 attack or as close as you can get. sometimes alittle attack is good for adding punch to the kick, depends on your threshhold though.
You should think about recording a Virus sine and importing it into SF to play with the pitch shift env. Surly your virus can generate a fatter sine than Sound Forge. |
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