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cubase iv (pg. 2)
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| DJFreaq |
Sidechaining can be done. There's ways to do it. It's just a hassle, and not as... intuitive. ProTools makes it super easy. ProTools makes it like your in a studio and you just patch a Send from your mixer out to the Key Input on a Klark Technique Gate.
I was reading over the new features PDF for Cubase 4. I saw nothing about Internal Bussing specifically. It did say VST3 is more customizable somehow. So that better mean more flexible signal routing. But I doubt it.
Either way. I'm not going to buy it untill I can sit down and make a side-chaining set up work simply.
But yay on instrument tracks. |
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| RivalMan |
I read somewhere on the official Cubase forums that sidechaining would be implemented in Version 4. But then again, they promised the same in SX 2 and 3... And nothing came.
I really like that they have developed a monitor control section. I was just about to spend 600 USD on the Presonus Central Station (+remote). I guess I can hold on to them a little longer - until I've seen how the new monitor control features have been implemented in Cubase. Really excited about that!
Also great that they finally got around to have specific intrument tracks - and even better that they still are keeping their old way of doing it (which is good for multi-out instruments). This makes it imho even better than Logic.
Now, if I can also assign key commands to every thinkable option and configure everything from screensets to templates to my liking, it's perfect.
All that's left then is to come out with some more device panels - but I guess it's just a matter of time! (Or I could start programming them myself - but it takes time...)
Regards |
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| DJFreaq |
Yea. Cubase 4 looks hot. Damnit. I just watched their videos on their site. Still nothing that directly says "Internal Bussing."
I think I'll poke around on the cubase.net forums. |
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| thecYrus |
sidechaining is a VST3 feature and works in cubase 4
| quote: | VST3 - Technical Background
Cubase 4 is the first host application to support VST3, the long-awaited major update of the world’s leading universal plug-in standard. VST3 marks an important milestone in virtual studio technology and incorporates countless updates, enhancements, changes and new features. Following is a brief overview of the major new features included with VST3 and a FAQ section.
Improved Performance
Some current plug-ins are known to be heavy on CPU load. Managing large plug-in sets and multiple virtual instruments on typical project studio computer systems can often be difficult because of CPU performance limits. VST3 helps to improve overall performance by applying processing to plug-ins only when audio signals are present on their respective inputs. So instead of always processing input signals, even when there is only silence present, VST3 plug-ins can apply their processing economically and only when it is needed.
Multiple Dynamic I/Os
VST3 plug-ins are no longer limited to a fixed number of inputs and outputs. Their I/O configuration can dynamically adapt to the channel configuration they’re inserted in. For example, the new VST3 plug-ins in Cubase 4 can work in stereo-mode when inserted into a stereo channel, but switch to 6 channels when inserted into a 5.1 channel. In any case, each audio channel is processed independently. Interaction between channels depends on the type and design of the plug-in. While it is still eligible to have dedicated surround plug-ins, basically any VST3 plug-in can be surround-capable with true multi-channel processing. In addition to their flexible audio bussing capabilities, VST3 plug-ins may also offer a dedicated event bus. Typically, this is a MIDI input for control/modulation but these busses are no longer restricted to MIDI standard only. Future plug-ins may replace the common MIDI interface with alternative control methods.
Activating/Deactivating Busses
A typical issue with current virtual instruments is their audio output bussing system and how they’re connected to the mixer after loading. Especially virtual samplers with multiple outputs often occupy more mixer channels than need. The VST3 interface offers the possibility to deactivate unused busses after loading and even reactivate those when needed. This cleans up the mixer and further helps to reduce CPU load.
Routing Possibilities
Plug-ins can be connected to the host environment in many different ways: Future VST3 Instruments can have audio inputs. As an example, a synthesizer that offers a built-in vocoder will be able to directly receive an audio signal to control the effect. A VST3 plug-in may have multiple MIDI inputs at the same time. |
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| DJFreaq |
Hmmm from reading their knowledge base:
"Routing Possibilities
Plug-ins can be connected to the host environment in many different ways: Future VST3 Instruments can have audio inputs. As an example, a synthesizer that offers a built-in vocoder will be able to directly receive an audio signal to control the effect. A VST3 plug-in may have multiple MIDI inputs at the same time."
I'm hoping that's a round about way of saying "Yes" sidechaining is now possible with VST3.
Doubt it will work with my Waves 5.1 VST2 plug-ins, but if Waves makes a version 6 of their plug-ins with VST3 than HUZZAH! The sky is the limit!
Hmmm. If I can get my hands on a demonstration at like Guitar Center, I'll let everyone know.
EDIT: Cyrus beat me to it. |
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| mysticalninja |
| Won't we have to wait for new plugins to come out to use the new sidechaining anyway? I'll probably end up doing it the old way still with my sidechain compressors I like. |
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| pho mo |
Instrument tracks.
Draggable Inserts.
Track presets.
yes yes yes!!!!! awesome. |
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| jey |
| quote: | Originally posted by DJFreaq
Hmmm from reading their knowledge base:
"Routing Possibilities
Plug-ins can be connected to the host environment in many different ways: Future VST3 Instruments can have audio inputs. As an example, a synthesizer that offers a built-in vocoder will be able to directly receive an audio signal to control the effect. A VST3 plug-in may have multiple MIDI inputs at the same time."
I'm hoping that's a round about way of saying "Yes" sidechaining is now possible with VST3.
Doubt it will work with my Waves 5.1 VST2 plug-ins, but if Waves makes a version 6 of their plug-ins with VST3 than HUZZAH! The sky is the limit!
Hmmm. If I can get my hands on a demonstration at like Guitar Center, I'll let everyone know.
EDIT: Cyrus beat me to it. |
that would be great ;) |
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| RivalMan |
Argh! It seems that sidechaining is STILL not possible (without work arounds or new plugins).
From the Cubase forums:
| quote: | Cubase 4 does not allow native Side Chaining yet, though all VST3 plugins delivered with Cubase already support that internally (Side Chains are part of the VST3 SDK). Side Chain will be introduced together with the possibility of free Group channel routing (back and forth) within the Cubase 4 generation cycle.
http://forum.cubase.net/phpbb2/view...ghlight=#438274
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| quote: | Sidechaining ??
No, not at this moment. It will be possible at a later time. The new VST3 plugins are ready for it , but Cubase needs a little time. We want this in Cubase 4 so it will be in the program. Perhaps we can say a little much more coming days. Too much questions --> not much time.
http://forum.cubase.net/phpbb2/view...ghlight=#437971
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It's beyond me, why don't they just do it... It has been the most requested feature the last 3 years! Side chaining should have been implemented natively in the mixer. I'm almost in chock that Steinberg once again has ignored to do this. (And while I'm complaining about it, I'm obviously happy at the same time, as they've promised to do it in the furture along with free group routing!).
Regards |
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| jey |
| we're just gona have to wait but how long as sx4 has been in production for 3 yrs...! |
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| DJFreaq |
I "GRUMBLE" but I am optimistic.
At least the SDK for VST3 is capable. Which means maybe a Waves 6 or another bundle release from a good plug company will make sidechaining a possibility.
Eitherway. Like all software. Just wait a good 6 months after they release a new version.
Laterrr,
Adam |
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| Agenz |
| Mines ordered from SX3 to 4...Lets see eh! |
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