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house music techniques
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| hereander |
hey!
until now i have been making music mainly with synthesizers. i have never really been interested in sampling. neither multisampled instruments nor ripping samples from records. now i would love to investigate a little into house music production. i know how to get a punchy "electro-sound" with synthesizers but i am really new to the field of sampling records, slicing and so on (apart from loops from ready-to-go-cds). i've always considered it "stealing" but it seems to be essential to certain styles of music.
Does anyone know about literature, tutorials or webressources (forum?) on these topics? i know many people use akai MPCs for this stuff but theory is theory. What i find extremely hard is to fit sampled content with the stuff you programmed yourself (like sampling a loop from a disco track, throwing it in as a "fill" then replicate its bassline with a fat hoover sound, building the track around that. the samples always seem to stand out of the whole cause they have a different timbre, spectrum, noise ratio...) any suggestions to get started?
cheers,
hereander |
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| mysticalninja |
| record your own bassguitar / funk guitar. |
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| Emperor |
| i am kind of interested in the same stuff there man..learning a bit of house.........you are on the right track. Mostly it is all sampled...gettin the drums and groove is easy....the bass is almsot always acoustic...mixed with some saw or sine maybe........and then the music part is stuff i 'think' stolen from old funk records and stuff........anything goes..but as you notice house is a bit funkier.....from the funk records....chop/steal/effect anything from those records......let me know how it goes or msn me .peace! |
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| DigiNut |
Old school house was mostly sampled just like old school D'n'B, but I don't think that's the case anymore. It's definitely easier to sample because jazz/funk is complicated and often improvised, but learning it is worth it in my opinion (I haven't picked up much, but baby steps are better than no steps).
All that aside, I've never found the rules of sampling in a mix to be much different from the rules for synthesis. The only difference is that some samples you get were not made for electronic music, so they require more tweaking than synth sounds. But it's the same tweaking: EQ, reverb, maybe a harmonic exciter/compressor/multiband comp. Sometimes you'll need to do noise reduction or crackle reduction depending on the source material - Waves has some good plugins to deal with that.
It's sometimes hard to get the rhythm in sync, although that's the same as dealing with any vocals. You can use Cubase internally or an external program like ReCycle or Ableton Live to make that work.
You have to make it fit. Very often that'll mean using more organic sounds than you typically use in trance (softer kicks with less high end, for example, and deeper basses). But mostly it's just a matter of mixing like any other genre.
That's my two cents anyway. |
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