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human drummer?
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phyrrus
the percussion in this track is among the coolest I've heard, but I've spent way too long trying and I just cant recreate this kind of warmth. I'm starting to think its a human drummer. can anyone tell?

UNKLE - Unreal
MrJiveBoJingles
Don't know enough about drumming to tell, but it "sounds" human to me as a non-drummer. Sounds cool.
ASFSE
sounds like a 1 bar phrase of a live drummer, and then he looped it. but who knows...
T-Soma
Probably using a program like BFD. BFD is an amazing drum sequencer.
My friend has a copy in his studio and it has a load of sampled acoustic drum kits along with grooves and you can adjust the acoustics of the whole thing as well, place the mics etc. You can even add any amount of human error as well. Check it out.
thoughtlessjex
It sounds real enough, although like ASFSE says, there's probably a lot of looping going on. The drummer probably played three or four bars with variations on the beat, and that was probably the end of his work.
mysticalninja
or he could of taken a 1bar loop and chopped it up into a 4bar loop. you can do it with any drum break as long as theres at least 3 clean hits.. kick snare and hat.
Enigmatic XTC
You wouldn't even need BFD or anything to do this. All you need is samples of real drums, a good sampler and some programming skills. Most of it is just using velocity layers and humanizing. Any decent sampler has velocity layers and i believe that most sequencers have humanizing. Other than that, its just picking samples that sound like they are from the same kit and putting them in the same space with reverb, etc.
MrJiveBoJingles
You think so? I'd like to try and make something like this. Have you done anything along these lines?
Enigmatic XTC
quote:
Originally posted by MrJiveBoJingles
You think so? I'd like to try and make something like this. Have you done anything along these lines?

I haven't done anything exactly like that, but i have done slightly simpler stuff. The only thing you really need is time and knowledge of what real drums sound like. I've played drums for about 10 years so i know what a groove should sound like. A lot of it has to do with never making 2 hits sound exactly the same. Have multiple velocity layers helps that a lot. Also, the humanizing. No human can hit precisely on the beat every time. Usually they will be off by a few ms. It doesnt sound late or early, but it adds feeling to the groove.
System101
you could easily achieve the same(notes/sounds)by using FPC or battery 3..if your problem is that you can't make the same drum loop i suggest use FPC. FPC comes with a lot of workable drum loops..you could first use FPC to find the drum loop that you like ( or make your own or tweak around the already made drum loop) and then use those notes and bring them in to battery 3 to give it that real sound. ;)

MrJiveBoJingles
By the way, to the thread starter: thanks for bringing up this song. I downloaded it and I really like it now. :)
phyrrus
always glad to turn people on to more music. if you like that you should check out more from UNKLE, those guys are pretty incredible. they have some of the warmest percussion and vocals I've ever heard... but considering its James Lavelle and DJ Shadow I guess its not surprising :)

quote:
You wouldn't even need BFD or anything to do this. All you need is samples of real drums, a good sampler and some programming skills. Most of it is just using velocity layers and humanizing. Any decent sampler has velocity layers and i believe that most sequencers have humanizing. Other than that, its just picking samples that sound like they are from the same kit and putting them in the same space with reverb, etc.


so this could be done using reasons sequencer? I find this hard to believe because I've never heard anyone in the producers forum come up with anything like this so I assumed its some professional secret. I'd really like to hear something that you've come up with though.
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