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Gears of War: 2 million and going strong
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TheDemon
An awsome game. those who don't have it yet pick it up.

http://www.xbox360fanboy.com/2006/1...ng-and-growing/
TweeK
If it wasnt for Gears of War, 2 million lost souls would've been masterbating instead.
Sunsnail
That's several millions of kittens we've saved. congrats guys.
TheDemon
quote:
Originally posted by TweeK
If it wasnt for Gears of War, 2 million lost souls would've been masterbating instead.


yes, how shameful would that be!!! now they can masturbate to locusts!!:stongue:
_Nut_
So if 2 million are sold now... would that technically cover the billion it cost to develop the game??
camsr
Im sorry, but no console video game has cost one billion dollars to develop. Whoever told you this has lied to you. However you got this idea in your head is a ignorant way to think.
Sunsnail
It cost microsoft 1billion.
Pjotr G
a team of 20 programmers at $50 an hour
a HPC (highly paid consultant) at $200 an hour


At "only" $ 500 000 000

they can work for 416666,6667 hours
or 10416,66667 weeks
or 200,3205128 years

If I had 200 years to develop with a 20 man team, I could do better.

(I hope the other 500 million bucks can cover the accomodation cost + hardware + developer tools and such :) )
TweeK
So whats:

2,000,000 x $60 = :conf:

Minus the returned, damage, stolen, and messed up copies. Lets just say there was 20,000 copies that fall into this catorgory.

Minus cost to develop game.
Minus cost for advertisements.


Profit?


All this in a 6 week period? I wonder what the numbers will be after the holidays.

Theres also huge potential for downloadable content of Xbox Marketplace for a small fee.(I know i read the article about "Free Content")

The way i see it, Epic Games has it made, untill Halo 3 pistol whips Gears of War out the picture.
mezzir
just picked up a copy the other day
ing awesome :toothless

Xtracktor
We are complaining about the cost of development :conf: ...what the hell has this forum come to?

Great game!
chach
i love this game
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