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Cubase question (pg. 2)
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4am
No I didn't mean that. I'm saying thank you diginut and mysical for answering my questions. And I'm also telling Digi I like using battery for more than just fx samples, etc. I like using it for drums as well.
mysticalninja
for awhile i did just the opposite, battery for drums and things that are fun to play live, and fx swooshes and crash cybals/reverse crash on audio channels, so i can take snap to grid off and place the reverse crash perfectly so it builds into the crash, and i usually crossfade them a bit. and with swooshes its nice to be able to see the actuall waveform on the grid and being able to place it perfectly so it sounds perfect delayed and such.
4am
I see your point about being able to easily line up the FX. It will just take some getting used to. I know if I can stick with Cubase, I won't miss FL.
dj_kane
i have to admit i use the audio channels for fx in cubase i think the majority it not all people do so. battery, i tend to use only for kicks and percussion.
DigiNut
quote:
Originally posted by mysticalninja
Neither of us use battery.

Speak for yourself, I've mentioned several times on this forum that I use it for drums. I just wouldn't use it for things that don't hit in regular patterns (like an FX sound).

What's a lot more important than just lining up the sounds accurately (though that's certainly an advantage over FL) is the offline processing. I don't think I've actually used a raw sample without several stages of processing in a very long time. You stick it in Battery or in some sampler, you're going to get very limited processing abilities, nothing more than a few filters and LFOs and maybe a bitcrusher. On an audio track you've got the full array of plugins available to process the sound, without having to waste any CPU resources on them.
mysticalninja
u kno u can put vst plugs on the vst output of battery? and battery can do like 8 diff outputs. btw can you use vst plugs for offline processing? or do you just bounce? cause thats what i do now. i thought offline processing was limited to what you can choose when you right click -> process an audio file. i pretty much only use it for pitch shift and time stretch.
Eldritch
You can choose whatever plugin you have installed for processing, even directx plugs. If I remember correctly that is. It's a long time since I've used Cubase.
mysticalninja
we talking about offline processing, meaning it doesnt process the fx in real time, im not sure if u can do this with vsts, i think only with the offline process's cubase comes with? dunno thats what im asking diginutz cause hes all knowing.
4am
quote:
Originally posted by mysticalninja
thats what im asking diginutz cause hes all knowing.


Hail King Diginutz! :tongue3
DigiNut
quote:
Originally posted by mysticalninja
u kno u can put vst plugs on the vst output of battery? and battery can do like 8 diff outputs. btw can you use vst plugs for offline processing? or do you just bounce? cause thats what i do now. i thought offline processing was limited to what you can choose when you right click -> process an audio file. i pretty much only use it for pitch shift and time stretch.

No , if I didn't use VST plugins on the Battery outputs then it'd sound like a Fruityloops tune! :cool: Again, though, we're not talking about drums or rhythmics here, these are for the sparsely-used effects, vocals, and anything else that would be pointless to put in Battery or any other sampler.

As for offline plugin processing, I'm a little surprised you don't know about that as it's one of the strongest features of the sequencer. It's really kind of an RTFM too, but I'll throw you a bone here - have you tried looking at the "Plugins" menu directly underneath the "Process" menu when you right-click?

mysticalninja
oh awsome! no i hadnt looked at that. ive just been doing alot of bouncing.

i see what you mean now, you cant do offline processing through the outs of battery. that doesnt limit you THAT much though.

tnx 4 bone.
DigiNut
Of course it doesn't limit you to not be able to do offline processing on a sampler, any more than Reason limits you by not supporting VSTs. That's just not what they were designed to do. Some people will be content with what's already there, and others may find or invent clever ways around it.

To say that I use offline processing "often", though, would be a gross understatement. There's some 284 megs of edits in my last track. Most importantly is the fact that your entire process history is saved with all the plugin settings, so if you screw up ("I should have put the filter on AFTER the delay, not before") you can essentially go back to any point in time as easily as in Photoshop. Not so easy if you've bounced 10 times and didn't save all of the plugin settings you originally used.

I'd very likely be wasting several hours on every track bouncing and re-importing if that feature didn't exist. And no question it'd choke up the CPU if I tried to do it in real time, since there's usually a good 50-100 plugin instances used with different settings.

Offline edits in Cubase are also CRITICAL for stutter edits.
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