|
filter effect on delays? (pg. 2)
|
View this Thread in Original format
| kitphillips |
| You know, I've seen a million different types of filters, with gravity, damping, sweeping or anything else you care to name, but I've never found a simple vst EFFECT which does all that... Just getting a basic ping pong effect is hard enough! Why doesn't someone release something like this? We have every other useless effect under the sun after all... |
|
|
| theognis1002 |
what about layering?
have the sound... then have another track playing the effects and have that with the automated filter |
|
|
| lowski |
| quote: | Originally posted by StanVoid
Thanks everyone!
I got exactly what I wanted by applying a filter to the delay's output. To be more precise, I found this setup gave me just what I had in mind (this is in Reason):
-put a spyder merger/splitter between the synth and your mixer
-have one output go into the mixer, and another output server as input to a delay unit.
-wire the output of the delay unit into a filter and hook up the filter's output into a new channel on the mixer
voila!
you can actually get some great stereo synths by muting out the synth's original output and just listening to the channel that's running the filtered delay. Especially if you combine two delays panned to left and right ... mmmm yummy :p |
good call i was just about to explain this method for reason users. but couldnt you just merge both signals back into the merger/splitter before routing to the mixer ,so i would only take up one track?. |
|
|
| mysticalninja |
| quote: | Originally posted by DigiNut
You could either use a delay with damping, or you could... filter the delay. :p |
quoted for the simple answer to your question. |
|
|
| thecYrus |
| quote: | Originally posted by mysticalninja
quoted for the simple answer to your question. |
but that would be a static filtered delay and doesn't close the filter more with each iteration. |
|
|
| kitphillips |
| quote: | Originally posted by thecYrus
but that would be a static filtered delay and doesn't close the filter more with each iteration. |
Yes, this is my problem with this solution as well... I can't see how you could do it, except to have like 20 seperate delays, each a certain time away from each other and with a more closed filter on each... |
|
|
| mysticalninja |
| quote: | Originally posted by thecYrus
but that would be a static filtered delay and doesn't close the filter more with each iteration. |
meh i bet the sample is a 'static' filter delay.
only other thing i can think of is a step filter. |
|
|
| StanVoid |
| quote: | Originally posted by thecYrus
but that would be a static filtered delay and doesn't close the filter more with each iteration. |
you can always automate the filter knob and have it moving around as much as you please during the track. |
|
|
| Head Grit |
Its probably the Logic Tape Delay plugin. That has an option for filtering the feedback
you can get bionic delay vst for Cubase which is a copy of the Logic one, free too. Just google it!! |
|
|
| thecYrus |
| quote: | Originally posted by StanVoid
you can always automate the filter knob and have it moving around as much as you please during the track. |
that would be another effect and not what i'm looking for.
@Head Grit: i'll check the bionic delay |
|
|
| thecYrus |
the bionic delay does it really! :D
thanks head grit |
|
|
| mysticalninja |
| quote: | Originally posted by thecYrus
that would be another effect and not what i'm looking for.
@Head Grit: i'll check the bionic delay |
I think his point was you could a seperate fitler not built into the delay and automate it too close the cutoff anyway you want. |
|
|
|
|