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Moving from Reason to Cubase, questions
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Tarpex
Hi, I've kind of hit a wall with reason, and moved to Cubase. I've been told that sx1 is actually the most effective compared to higher versions, that besides some mostly unused and unnecessary functions the only thing they bring is higher default cpu load - can any1 elaborate on this?
Are there any other options for writing drums than writing in the piano roll? (like the drum pattern in reason)
If any1 is using Battery for drums, how can loops be synced to your tempo? (like fine tuning the pitch in reason samplers) Stretch function isn't working very well, sound is disastrous...
Can synth vst's be routed to multiple tracks with different presets on them? As i've seen, the 32 vst limit in sx1 probably isn't enough for complex tracks with a lot of synth work and added fx vst on them - what's the most effective way of chaining these things or is the best way having multiple project files, e.g. one for synths, one for drums etc...
I'm lost like hell, i'm sure other questions will pop up, for now, these are the most pressing ones :)
Thanks :toothless
echosystm
quote:
Originally posted by Tarpex
I've been told that sx1 is actually the most effective compared to higher versions


Whoever told you that is stupid. SX3 is best. It has timestretching/wapring etc. which is a basic necessity these days. Manual timestretching is painful.
DeZmA
Good luck running 32 synths. Cubase 4 has 64 slots I think (though I almost never have to scroll - so this means not more than 10). I think you're mixing up vst slots with audio channels. A synth like battery can have multiple audio tracks (default 8 stereo channels and 16 mono). These audio tracks can have 8 inserts and 8 sends (i think). A send is mostly routed to an FX channel (FX channels are unlimited and can have multiple FX per channel). You might consider hitting the person who told you higher versions of cubase have unnecessary functions. Google cubase 4's track presets, instrument tracks and drag 'n drop inserts and convince yourself.

Your best bet for loops is to use the stretch in cubase itself. Don't put it in battery just add an audio track and put the loop in musical mode. I mostly cut the drumloops before I use them so the parts of the loop are midi triggable. You're making things far more complex than they are in reality. 1 project file will do the job for a very complex track. You can than maybe make another one if you want to bounce your tracks and mix audio.
DeZmA
quote:
Originally posted by echosystm
Whoever told you that is stupid. SX3 is best. It has timestretching/wapring etc. which is a basic necessity these days. Manual timestretching is painful.

Cubase 4 is not using more ressources, so I'd say go for C4 (you do need to spend money though ;) )
echosystm
More to the point... wait until C4.1 comes out and see if it has free routing. Otherwise, switch to Sonar or Reaper. ;)

I'm selling Cubase anyway. Sterinberg is a ing sinking ship. Sonar have their together with one hand on gates wang, but I like the ethos of Reaper; the developers are really great.
thecYrus
nah, C4 rocks :D

C4.1 has free routing for sure. and reaper looks too ugly for my eyes :P
Eldritch
Cubase 4 has been stable as a rock for me since 4.03
Ray_Chappell
quote:
Originally posted by Tarpex
Hi, I've kind of hit a wall with reason, and moved to Cubase.


You aren't ditching Reason are you... haven't used Cubase but rewiring Reason to Cubase may open up some very cool options. I did for me w/Ableton.
ASFSE
i dont mean to discourage your move from cubase to reason...

but here's something to consider...

i think the fact that you've 'hit a wall' with reason is a good thing...meaning that you've reached a 'plateau', so to speak, and that if you keep going at it, you will eventually get over the wall, or plateau, and a new avenue of production will expose itself to you.

what i'm trying to say is that, what you consider a dead end in terms of software is really just a learning phase that you have to force yourself to get through. if you do manage to plow through this slump, you'll probably come out a more knowledgeable person. not just in terms of the reason software, but in all aspects of life.

imo, moving away reason just because YOU think it's a dead end is like giving up in the middle of a 20 mile running marathon because you're too tired to finish. you've probably spent countless hours learning the software, why waste resources re-learning a new program?

so.....just a thought. maybe im just wrong, sorry if i am:)

edit: and ya...as raychappel said...you can rewire reason to cubase...
richg101
i use cubase sl2 - a cut down version of sx2. it does everything i could think of needing. i will upgrade to cubase 4 soon so i dont become obsolete. but i know that music of awsome quality was being made in the 80's, on atari's. so a cubase version from mid/late 90's is surely gonna cut it.

if you can afford the new model, buy it. if not then you can make do or find ways around things.

derail
Yes, Reason can do fantastic things. And it's important to really get to know your tools.

But if you're at a certain level with Reason, I'd say there are no problems expanding your options. Your Reason skills will still keep improving (well, music production skills are pretty universal). You'll find different pieces of software have different strengths, so some stuff will be unbelievably quick and easy in one program and tedious in another.

I use Live and Reason rewired into Cubase (plus a heap of hardware synths and processors). If you know the strengths of all your tools you'll be able to work much more quickly and have a lot more options at your disposal to create what you want to create. As long as you don't get lost in all your options and stay focussed on the music, it's a good way to go in my experience.
echosystm
quote:
Originally posted by thecYrus
reaper looks too ugly for my eyes :P


No longer a valid argument :p





These skins use an extra 1MB of memory, making Reaper 9MB idle. Thats still ~70MB less than C4. :stongue:

Functionally, C4 is fine. After the hotfix, all my problems dissapeared. BUT, Cubase is bloated. The coding is mess too, which is why it has taken so long to build in free routing (it was requested in SX2).
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