The RPG Authority – Flagship Studios was founded by the core creators of Diablo, one of the biggest PC gaming franchises in history with over 13 million units sold worldwide – they are the first, last and only voice in the world of action RPGs.
Conceited or not, the devs have balls enough to just come out and say it. :stongue:
ARNATINE
:)
Halcyon+On+On
Oh ffs, it's started already.
Spirit5
Looks sweet, I might be getting this. Too bad I won't have much time to play games till school is over in December. I really am looking forward to UT 3 though. This game might take a little more time to figure out and play than UT 3. UT 3 is more casual..play whenever you want kind of game.
Spirit5
quote:
Originally posted by ARNATINE
:)
I might sound like a perv but is this a screen shot from the actual game? (cut scenes)?:D
weymouth
The demo was pretty bad. I didn't care for the UI at all. It could end up being a great game but I think it'll take some time. Diablo was fun for me because of the sense of being overwhelmed but pulling it in an exhausting battle. Hellgate will probably have that but because of the camera view it won't be so profound. I was really looking forward to this game for a long time and right now I'm up in the air about it. I'll wait for some reviews, some patches, and find out of the monthly subscription for extra content is worth it.
Taranis
Yeah I was really underwhelmed by the demo. I had a fair bit of hope for this game, but I found the gameplay really boring, and apparently it doesn't really improve, as well as having issues with meaningless skill specs, overused tilesets for zones.
It basically just felt like running around holding down the 'fire' button and swinging my mouse around to aim at one or two monsters at a time, then move on until I run into another 1/2 monsters.
It's a shame because the core idea for the game is solid, and I think if they'd started beta earlier and given it another 6 - 12 months testing they could have a real winner on their hands. They're onto something with their idea of incorperating first person combat mechanics into an action-RPG, but they took the worst of both genres combat systems, not the best, and combined them.
Not really worth buying, imo, and definately not worth paying the monthly fee they're asking for the 'elite' service. Maybe after a years patching it'll be worth looking at again.
ARNATINE
quote:
Originally posted by Spirit5
I might sound like a perv but is this a screen shot from the actual game? (cut scenes)?:D
is a pic from a playboy edition of game babes or something like that
Halcyon+On+On
quote:
Originally posted by Taranis
Yeah I was really underwhelmed by the demo. I had a fair bit of hope for this game, but I found the gameplay really boring, and apparently it doesn't really improve, as well as having issues with meaningless skill specs, overused tilesets for zones.
It basically just felt like running around holding down the 'fire' button and swinging my mouse around to aim at one or two monsters at a time, then move on until I run into another 1/2 monsters.
It's a shame because the core idea for the game is solid, and I think if they'd started beta earlier and given it another 6 - 12 months testing they could have a real winner on their hands. They're onto something with their idea of incorperating first person combat mechanics into an action-RPG, but they took the worst of both genres combat systems, not the best, and combined them.
Not really worth buying, imo, and definately not worth paying the monthly fee they're asking for the 'elite' service. Maybe after a years patching it'll be worth looking at again.
It seems to me that this is going to be the way of online games anymore. Polished product or not, if you can ship it out and get people signed up, essentially paying for Beta, you've probably covered a lot of profit expectations and production values by now. It's the way I always felt about WoW. They're still changing some really fundamental in that game. People have been playing the late Beta version of WoW for almost 3 ing years. :stongue:
And who wins?
The companies, of course. There is little doubt in my mind that this game will improve. I feel as though the general premise of the game is attractive enough for me to want to be a part of its change, so I will strap in at the very beginning. :p
Maybe once they can fire up the in-game advertising system (imaging broken down Coca-Cola billboards in a ruined city...not out of place, but product placement nevertheless) it will really create enough resources for them to overhaul the game in really great ways.
/wishful thinking
6 more days @.@
CONNERMAN2000
That pic kicks ass. I hope thats the cover of this game.