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Beginner's Question (pg. 2)
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K1DUK
quote:
Originally posted by cryophonik
It took you a YEAR to figure out what an oscillator and envelope do?! I could've explained them to you in a few paragraphs. :stongue:


Would you mind explaining them to me? I am pretty lost on the technical aspect.


Thank all of you for your input, it has been very valuable. I think for the time-being I will get a K or X-station and then proceed as my need grows. Even though I can, I agree that I shouldn't buy all or the most expensive gear right now.
cryophonik
quote:
Originally posted by K1DUK
Would you mind explaining them to me? I am pretty lost on the technical aspect.



Here's the simple utilitarian explanation. Your X-Station manual will give you the details.

Oscillator - the sound source. This is what generates the synth's most basic sounds, which are then modified by other parts of the synth (e.g., envelopes, filters, LFOs). The X-Station has 3 oscillators, which can be used individually or combined.

Envelope - controls the shape of the sound over time. Usually has controls for attack, decay, sustain, and release as a minimum. For example, you set these controls to make your sound come in abrubtly and die off relatively quickly (e.g., like a piano), hold a note at one level (e.g., like a flute), stop playing immediately when a key is released (e.g., like a flute) or die away slowly (e.g., like a gong). Envelopes control the overall sound, but can also be used to control how other parameters (e.g., filters) of the synthesizer behave over time.

BTW, the X-Station is a good choice. I had one a few years ago and really enjoyed it. Kind of wish I had kept it to use with my laptop, but I had 12 hardware synths at the time and the wife said some had to go when the kid came along. :(
echosystm
quote:
Originally posted by cryophonik
It took you a YEAR to figure out what an oscillator and envelope do?! I could've explained them to you in a few paragraphs. :stongue:


it was an over exaggeration, but you know what i mean. he wont be skilled enough at sound design any time soon to make much better sounds on a ti than he could on a softsynth...
jupiterone
Spend a year learning software, sound design, structure, arrangement and have an idea as to how you want to approach your sound.

After that if you're still interested in making music and have some common knowledge of producing, go into deep thought as to why you would need or want hardware. Software has come a long way.

p.s: 5,000-10,000$ is a LOT of money. Chances are you will regret it unless you won the lottery. And if you won the lottery, just go and buy all the things sweetwater has in stock.
Lucidity
quote:
Originally posted by jupiterone
p.s: 5,000-10,000$ is a LOT of money. Chances are you will regret it unless you won the lottery. And if you won the lottery, just go and buy all the things sweetwater has in stock.


Ditto:eyes:
cenik
I just wanted to say that I think some of you did a great job helping this guy out; I'm sure he appreciates the suggestions (as I do). Kudos!
kopi_luwak
quote:
Originally posted by echosystm
i'm going to go against most people in this thread and say:

don't buy any expensive hardware synths, stick with FL. certainly do not buy any hardware sequencers unless you have tried them out and are 100% definate that's the direction you want to go. sequencing in hardware is a joke compared to using computers, but it has it's applications (live work, etc.).

it is too early for you to be going and buying a virus ti. you won't even fully understand what an oscillator or envelope is for another year, so it is pointless. HOWEVER! i do strongly recommend you buy an entry-level synth/midi controller, such as a novation k-station or x-station. this way you have a very solid hardware synth to learn, and also a midi controller to start making music with. if you get an x-station, it has an OK quality soundcard built in, which is pretty awesome for a begginner rig!

also, i think FL is the best way to get into music. it is very easy to use, but can do 99% of the things a high end program can do. i used FL for about 3 years before shifting to cubase in the last ~3 years. i can honestly tell you that there is nothing i can do in cubase that i couldn't do in FL. IN FACT, there are some things i CAN'T do in cubase that i could in FL. the only reason i am not using FL is because it has poor multicore CPU support and the dev is being a dick about it, so i choose not to support it.

this is what i recommend you buy, in order:

1. novation x-station (no sound card needed, as it is inbuilt)
2. Headphones (AKG 240)
3. VSTis (legacy collection analog, massive, fm8, nexus)
4. Sample CDs (Vengeance lol)
5. VST effects (voxengo, sonalksis, wavearts, camelaudio)
6. Monitors (Behringer Truths, Event TR6s or Yamaha HS80Ms)


1+

Kopi =o.
cenik
Can anybody recommend some well-written beginner's guide to electronic music-type books? I've done some searching and it seems like many books are concerned with exploring the music's history and/or cultural/social signficance. I'm, however, interested in learning about the basics (from the very beginning so-to-speak haha) of EDM production. Any help would be appreciated :D
DJDIRTY
quote:
Originally posted by cenik
Can anybody recommend some well-written beginner's guide to electronic music-type books? I've done some searching and it seems like many books are concerned with exploring the music's history and/or cultural/social signficance. I'm, however, interested in learning about the basics (from the very beginning so-to-speak haha) of EDM production. Any help would be appreciated :D


Do you have any production friends? You could team up with them and maybe watch how they make tracks and other stuff.. maybe get with someone on msn and ask some questions.. I am sure there will be people who will help. There is a lot of stuff online in different forums here and there, how to do things. I don't have too much time lately, but if you're in GTA you could maybe meet with someone from this forum to show you the basics..
cryophonik
quote:
Originally posted by cenik
Can anybody recommend some well-written beginner's guide to electronic music-type books? I've done some searching and it seems like many books are concerned with exploring the music's history and/or cultural/social signficance. I'm, however, interested in learning about the basics (from the very beginning so-to-speak haha) of EDM production. Any help would be appreciated :D


There's "The Dance Music Manual" by Rick Snoman, which is/was a pretty good all-encompassing reference. The problem with the book is that it was written in 2004 and, with the rate that software has improved over the past four years, much of the discussion of production tools and techniques is barely relevant nowadays. Ditto for some of the discussions of electronica genres/subgenres/styles. But, it's got some good discussions of basic music theory, mixing, mastering, etc., so it's worth picking up, especially if you can find it second-hand.

I agree with DJDIRTY - if you can find someone to mentor you, you'll get going much quicker than you will with any book.

derail
Regarding the question on books for electronic music production - there's not much joy to be found (well, I haven't found it). The Dance Music Manual is quite simplistic, so it depends what stage you're at. But I guess that's the problem - there are certain basics, but after that every producer goes their own way and puts together sounds in their own way, so there is no "this is what every advanced producer/ engineer does". After the basics, it's up to each one of us to keep learning and work out how we personally are going to use compressors, delays, eqs, reverbs and so on to achieve our sound.

In terms of general mixing, I like Bobby Owsinski's "The mixing engineer's handbook". It's not all applicable to electronic music, but it has a lot of interviews with professional mix engineers, talking about their mixing philosophies. The book doesn't get very prescriptive, in terms of how to set your eqs and compressors, but it does a good job of capturing these engineer's thought processes.

Torsten Fassbender's "The Waves experience" (I think that's what it's called, I don't have it to hand at this moment) is, on the other hand, a very prescriptive book/ DVD pack. The pack has three mixes of one of his (Wellenrausch) tracks, in complete form, in parts form and finally with every single track of the multitrack mix, so you can see how it all fits together. You can then experiment by changing the settings on each track. The book is really good, it comes with a writeup for each channel of each of the three mixes, explaining the settings used on that channel as well as why Torsten used those settings. As I said before, it's only one producer's way of putting sounds together, so it's not a complete picture, but Torsten has a nice clean powerful sound (I remember the Wellenraush remix of PPK's "resurrection" years back, remember thinking the same thing back then). So it could well be worth checking out, even if you just get it for the book (he deals with a number of general mixing philosophies as well, before getting into the mixes).
cryophonik
quote:
Originally posted by derail

In terms of general mixing, I like Bobby Owsinski's "The mixing engineer's handbook".



+1

quote:
Originally posted by derail

Torsten Fassbender's "The Waves experience"



Another +1. The book is actually called "The Trance Experience". Another book in the same series is "Production Mixing Mastering with Waves", which teaches you hands-on how to mix several different song styles. It's better at teaching you a wide range of mixing techniques (many of which you'd read about in Owsisnki's book), whereas "The Trance Experience" focuses much more on specific trance/electronica production techniques.
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