3 Questions, regarding bit depth & mono/stereo stuff, (pg. 2)
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Damnuok2 |
Hey guys, thanks for your answers :)
quote: | Reading the original posters post, I'm not sure if he thinks it is necessary to put the utility plugin on any track he wants mono when in fact ho doesnt need to do that at all |
Yeah, I thought I needed to put the utility plugin in every mono track...but as you said, I don't, because even if the track is stereo the sound (mono) will not be spread, right? |
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Kthought |
mini thread jack: Mono is mono, stereo can also be mono, or damn close. observe your meters, if the split meter isnt gauging higher levels on the left or right, roatating (fx) etc... your signal will pretty much be mono. you can ensure a dancefloor ready signal by keeping bass tracks simple synthesis (just make a midrange layer if your bass tones need to stand out.)I have a sweet plugin that chooses the frequency to split the low selection into mono, and leave the top in stereo. trance basslines do need movoement and character, just dont neglect the needs of the dancefloor.
question for the thread leaders or reddick (sup bud! so sorry i missed the madness =x ) If i am using my daw to bounce audio tracks @48k, then exporting the final mixdown at 48k, i should have mathematically correct audio summing. would it be beneficial to bounce all audio to 96k and also render mixdown at 96k? would i retrieve the same results by leaving the tracks at 48k but rendering the mixdown @96k?
and wth is 32bit (float) ? neither of my soundcards claim to operate 32 bits deep, but cubase allows me to select this option when exporting. sup with that? |
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palm |
quote: | Originally posted by CReddick
I have to disagree. You should work/render at a sample rate that is an integer of the final destination sample rate. I read an article from Roger Nichols that went over this in great detail. The mathematical algorithms that truncate the samples down can introduce noise when the math isn't even.
example, final 44.1khz
feel free to work at 44.1 (OBV), 88.2, or 176.4 |
seems logical yes but do you know anything about the following?
when i render at 44.1kHz in reason i get the option "dither" if i want, what is that? it goes away when rendering at 48kHz. |
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CReddick |
quote: | Originally posted by Kthought
[snip]
question for the thread leaders or reddick (sup bud! so sorry i missed the madness =x ) If i am using my daw to bounce audio tracks @48k, then exporting the final mixdown at 48k, i should have mathematically correct audio summing. would it be beneficial to bounce all audio to 96k and also render mixdown at 96k? would i retrieve the same results by leaving the tracks at 48k but rendering the mixdown @96k?
and wth is 32bit (float) ? neither of my soundcards claim to operate 32 bits deep, but cubase allows me to select this option when exporting. sup with that? |
K-Daddy... get em next time bro, we had a complete blast that weekend. No worries...
About your Q#1:
Bouncing your tracks at 96k is only really going to be beneficial if the audio in those tracks have a resolution that high. Example, if the track is a vocal recording done at 48k, you gain nothing by a higher-res bounce. If it's a soft synth, that supports high-res sample rates, by all means... the higher res the better.
In a perfect world, you're making a final mixdown file to be sent off for professional mastering. that facility would want the highest resolution file possible. so in your example above, 24-bit 96khz would be ideal.
Your Q#2:
Float point has been discussed here and there on this board. in short, your DAW takes audio on your sequence at 16 or 24 bit, and brings it up into the 32-bit word length for processing (reverbs are a good example), and then dithers it back down for playback / output. think of it as more decimal places in the answer to a very complex math calculation. It sounds like cubase allows you to render the 32-bit as an output, but you're right... you nor I could accurately play the file back to even see if it sounded right. i suggest sticking with 24-bit renders. |
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CReddick |
quote: | Originally posted by palm
seems logical yes but do you know anything about the following?
when i render at 44.1kHz in reason i get the option "dither" if i want, what is that? it goes away when rendering at 48kHz. |
http://en.wikipedia.org/wiki/Dither
Dither, in simple, is a noise algorithm used to mask the mathematics being calculated taking you from a larger to smaller bit of data.
I know in my mind typically dither is something we talk about being applied to word length calculations (ie. 24 -> 16 bit)... but I guess it could apply when taking a 48k project down to 44.1k. is your project a 48khz project? if yes, then it makes sense that rendering to 48khz would require no dither.
One last editorial note, not all dither is made the same. I will always use the dither in my Waves L3 plug-in before I would use the Logic standard dither. I'm not sure if Apogee is still supporting the UV-22 algorithm but if that's built into any of these DAW's, its awesome.
/geek talk |
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Aldanor |
Brainworx bx_control is a good (and free) plug for dealing with mono compatibility. |
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palm |
agh i realy dont want to know anything more about bits and bytes just want to make music lol. but first sleep as its 05:20 in the morning here now :D |
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djshik |
is there a way I can mono certain frequencies of samples or synthe in ableton with the built in effects? If not can smeons recommend a vst for this? I pretty much have a lead synth and I need to mono everything below 150hz as an example of that I'm trying to achieve |
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Zombie0729 |
quote: | Originally posted by djshik
is there a way I can mono certain frequencies of samples or synthe in ableton with the built in effects? If not can smeons recommend a vst for this? I pretty much have a lead synth and I need to mono everything below 150hz as an example of that I'm trying to achieve |
what do you think? this is where your brain kicks... you could double track the sample, eq one to not go above 150hz and the other to go above 150hz... then process them seperatly right? |
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G-Con |
quote: | Originally posted by djshik
is there a way I can mono certain frequencies of samples or synthe in ableton with the built in effects? If not can smeons recommend a vst for this? I pretty much have a lead synth and I need to mono everything below 150hz as an example of that I'm trying to achieve |
If its a lead synth, I suggest you REMOVE everything below 150hz (or there abouts) otherwise the lead will clash with your bass and muddy up the mix. |
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MrJiveBoJingles |
Steve Helstrip (Thrillseekers) recommended the Basslane VST for making tracks mono below a certain frequency:
http://www.otiumfx.com/basslane.php
It's freeware. I tried it and out and it seems to work. |
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Kthought |
basslane by otiumFX is what im using atm. subtle bass mono/stereo adjustable split frequency. |
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