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Game journalism, reviews, and patch culture. (pg. 2)
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| _EuG_ |
| I dont like the idea of self regenerating health either, but its cool not to have a health bar. Ideally, it should borrow something from both system I think. There should be no health bar on the Screen, the only way that you know if you are damaged is by the effect of being shot (ei. Like in COD4), but that shouldnt go away until you find a player who is a medic like in BF2. So no health bar but visibility damage instead, but it still needs to be healed with the help of another player... not just by some time passing. |
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| CONNERMAN2000 |
| quote: | Originally posted by _EuG_
I dont like the idea of self regenerating health either, but its cool not to have a health bar. Ideally, it should borrow something from both system I think. There should be no health bar on the Screen, the only way that you know if you are damaged is by the effect of being shot (ei. Like in COD4), but that shouldnt go away until you find a player who is a medic like in BF2. So no health bar but visibility damage instead, but it still needs to be healed with the help of another player... not just by some time passing. |
They do this in the The Getaway games for PS2. No health bar is present, however you DO have health and it does NOT regenerate (if I remember correctly).
The Getaway is just like GTA, only extremely serious rather than humorous. It does some things even better than any of the GTA games. The graphics are better, for one. |
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| _EuG_ |
| quote: | Originally posted by CONNERMAN2000
They do this in the The Getaway games for PS2. No health bar is present, however you DO have health and it does NOT regenerate (if I remember correctly).
The Getaway is just like GTA, only extremely serious rather than humorous. It does some things even better than any of the GTA games. The graphics are better, for one. |
I vaguely remember playing the original getaway for ps2, it remember it had very cool driving mechanics (realistic from what i recall) and the shooting was cool as well, but i played this game so long ago so I can be dead wrong.
Now about game reviewing.
I believe that the only way to have an impartial review website would be to have a website that is based on donations... and the games would be purchased and played using these donations. There would have to be no advertising from the video game developers because that of course can lead to corruptions. And the reviewers would be selected by their contributions to site content (forums etc.) The games would then be sent to that persons house and a he would play it and review it in the process. This type of website would work I think. |
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| RJT |
You're just advocating communism. Nice in theory, does not work in practice.
:p |
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| _EuG_ |
| quote: | Originally posted by RJT
You're just advocating communism. Nice in theory, does not work in practice.
:p |
The web is different then real life... there is a real communal feel on the internet because people gather together with simular interests.
The web has no governing body, its an anarchy realy... and that seems to work ok. Im sure a site by the people for the people would also be able to operate, until the owners get enough traffic and sell out of course. |
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| CONNERMAN2000 |
| quote: | Originally posted by _EuG_
I vaguely remember playing the original getaway for ps2, it remember it had very cool driving mechanics (realistic from what i recall) and the shooting was cool as well, but i played this game so long ago so I can be dead wrong. |
Honestly, you were dead on if you ask me. Some people couldn't stand this game, but I had an absolute blast. |
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| pkcRAISTLIN |
re: health bars in games- the ironic thing is that the removal of the bar is actually less realistic because there's no way to gauge how damaged you are. obviously IRL, you can look down and check out where your torso used to be and think "rightyo, i might take this corner more carefully.."
its ing stupid. its a game.
re: original topic, for the most part i havent felt cheated by any review ive read recently. i look at the top of my PC and i see the recent purchases - crysis, FA, tie fighter collector's CD, fifa 07, empire at war, bioshock, toca 3, condemned, supcom - and feel their reviews were more or less accurate, with a few errors probably thrown in for good measure. i guess it depends on who youre reading, but when im keen on a game i read virtually any site that has info on it for months or years before its released.
at the end of the day, its your job to do your own research with videos and forums and demos etc
you've also got to appreciate that not every reviewer is actually going to know more than you about your favourite game. which is to be expected really. many of the truly awesome games only give up their most satisfying secrets after months, or years of play. writing a good (read: accurate) review is a skill and not everyone has it, and certainly not many have it for every audience that might read them.
as for patches, yeah its a close call. they will (should) always exist because games are just too big and components too diverse... you know the drill.
ive experienced bugs here and there but nothing truly critical that ruined my enjoyment of a game - at least not moreso now than before. indeed, it was the bugs of unpatched games from the early nineties that have given me the most grief.
more support would be appreciated however, companies (imo) have a duty of care to their customers. but at the end of the day something is always going to cause problems for someone. |
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| Project-K |
| quote: | | Originally posted by pkcRAISTLIN recent purchases [...] tie fighter collector's CD |
Shame on you, shame on you. |
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| RJT |
| quote: | Originally posted by _EuG_
The web is different then real life... there is a real communal feel on the internet because people gather together with simular interests.
The web has no governing body, its an anarchy realy... and that seems to work ok. Im sure a site by the people for the people would also be able to operate, until the owners get enough traffic and sell out of course. |
But the fact that the web doesn't have a governing body has absolutely nothing to do with the fact that economies do, and as game developers and journalists function within economic systems (and not within the so-called "anarchy" of the internet) you're never going to see this happen.
Your last sentence really says it all. When your 13, sure - everyone has free time, why don't we all just review games for the common good?
When you're an adult, you realize it isn't as simple as "selling out" when people's livelihoods are at stake.
Essentially you're just grossly oversimplifying a situation to frame it in idyllic terms, but in doing so you're denying the realities of the world. |
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| _EuG_ |
| quote: | Originally posted by RJT
But the fact that the web doesn't have a governing body has absolutely nothing to do with the fact that economies do, and as game developers and journalists function within economic systems (and not within the so-called "anarchy" of the internet) you're never going to see this happen.
Your last sentence really says it all. When your 13, sure - everyone has free time, why don't we all just review games for the common good?
When you're an adult, you realize it isn't as simple as "selling out" when people's livelihoods are at stake.
Essentially you're just grossly oversimplifying a situation to frame it in idyllic terms, but in doing so you're denying the realities of the world. |
I am oversimplifying the situation, all i wanted to do was to suggest a mechanic that would allow for impartial reviews. I know that that type of website would not work because of the great investment of time that would be involved and the lack of monetery return. |
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| pkcRAISTLIN |
| quote: | Originally posted by Project-K
Shame on you, shame on you. |
what are you talking about? TF is the greatest space shooter ever made :conf: |
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| Project-K |
| yes, but you purchased it recently :p |
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