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What do you use (for structuring/finishing your song)?
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| Lana |
What program do you use for sturcturing your final song's structure?
Do you make your melodies/basses with some progrem, then export those "loops" and structure them in some other program? |
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| djsphere |
| reason's sequencer is good enough for me |
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| Lana |
| quote: | Originally posted by djsphere
reason's sequencer is good enough for me |
I think you mean Reason 4's sequencer?
The sequencer in reason 3 isn't that good/easy to use...IMO...
:rolleyes: |
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| echosystm |
| i do everything in cubase |
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| djsphere |
| quote: | Originally posted by Lana
I think you mean Reason 4's sequencer?
The sequencer in reason 3 isn't that good/easy to use...IMO...
:rolleyes: |
version 4 has improvements but 3 is ok too. |
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| DigiNut |
| quote: | Originally posted by Lana
"loops" and structure them in some other program? |
Odd question... most quality productions aren't just a bunch of loops thrown together. Your arrangement isn't supposed to be an afterthought, it IS the track. |
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| Vortex_SA |
| quote: | Originally posted by DigiNut
Odd question... most quality productions aren't just a bunch of loops thrown together. Your arrangement isn't supposed to be an afterthought, it IS the track. |
some work this way, make a general structure and build all the sounds, then exporting it to another sofware and organizing it again to perfection (it adds another stage where you can be creative, you have all the wavs lying there and you fiddle with them all you want... its great fun :) ) i worked that way once about five yrs ago... i found its not really my thing tho (did it cos of low CPU...)... i like playing with melodies more often then i think, so i try to keep my synths not bounced as much as i can... |
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| cryophonik |
I do most of my songs entirely in Sonar 7. However, sometimes I will start a new idea in Project5, which I use as a "scratch pad" just because it's so simple to get around, and then I'll export the MIDI and import it into Sonar.
Then, I'll do everything else in Sonar. If the song is going to have vocals, then I'll set up two project files - a master file and a tracking file. I export the the music from the master file and import it into the tracking file, set the tempo in the tracking file the same as the master file, and start recording vox. I do this because it creates a much smaller demand on my CPU compared with trying to record vox in the master file (i.e., with all of my synths and effects). Once the vocal tracks are recorded and comped, I just import them back into the master file and finish the song. |
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| DigiNut |
| quote: | Originally posted by Vortex_SA
some work this way, make a general structure and build all the sounds, then exporting it to another sofware and organizing it again to perfection (it adds another stage where you can be creative, you have all the wavs lying there and you fiddle with them all you want... its great fun :) ) |
I don't see how someone could come up with anything that's not insanely repetitive using this approach, unless they were experts with samplers and effects. And as far as I know, the only sequencer that really encourages this kind of approach is Fruityloops (though to avoid starting another sequencer war, I feel obliged to point out that FL "supports" many other approaches).
I do plenty of bouncing to edit material in place - not to arrange an entire track though... |
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| Vortex_SA |
| quote: | Originally posted by DigiNut
I don't see how someone could come up with anything that's not insanely repetitive using this approach, unless they were experts with samplers and effects. And as far as I know, the only sequencer that really encourages this kind of approach is Fruityloops (though to avoid starting another sequencer war, I feel obliged to point out that FL "supports" many other approaches).
I do plenty of bouncing to edit material in place - not to arrange an entire track though... |
thats very well mate, you do what suits you the most, this method im talking about doesn't refer to exporting loops and rebuild the entire arrangement in another program, you "finish" a track then bouncing separate sections out, then use another/same program to mix the whole thing, and throughout this process you rearrange some of your stuff... i can show you many musical phrases (modern music...) that actually need this approach, e.g. making the whole sound just stop at once in a split second will consume time and effort if not used in this method, while in this method you just mute all the parts manually for as long as you need... and also some gated sounds are easier to make this way... there are pros (gives you a different view of your project) and cons (you cant change a single note and you need to get back to your previous project files...), much like everything... |
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| DigiNut |
| quote: | Originally posted by Vortex_SA
thats very well mate, you do what suits you the most, this method im talking about doesn't refer to exporting loops and rebuild the entire arrangement in another program, you "finish" a track then bouncing separate sections out, then use another/same program to mix the whole thing, and throughout this process you rearrange some of your stuff... |
Fair enough, but I don't think that's really what the original question is referring to. |
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| Vortex_SA |
| quote: | Originally posted by DigiNut
Fair enough, but I don't think that's really what the original question is referring to. |
in that case i dont know :)
@Lana - what are you referring to? |
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