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reason DPU problem (pg. 3)
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| lowski |
| quote: | Originally posted by palm
seriously post a pic of your tracks, i have no problems what so ever with reason on my current PC, so i start wondering how much u got in your tracks. |
I dont know how to take a picture of my screen. I have lots of going on in my track. probably too much but if my computer CPU can handle it why not reason's DPU?. I don't thinks its my computer that's the problem it's reason. so I should be able to use more devices, right?
I'm having the same problem as Stealth with reason only handling 50% of my comps cpu. It's driving me nuts, there always seems to be a problem with the DPU. |
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| palm |
| not sure if i got u on my msn but u could send me the track to doublecheck here unless ur realy secret about how you work tho. |
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| Beyer |
| Reason WILL max out at 50% cpu load, since it only uses one core.. |
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| lowski |
how can i get it to use two cores, or can i?.
yeah palm i will send you the track to have a look at, send me a pm or msn message |
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| btm |
whats your cpu usage limit at?
edit> preferences> cpu usage limit
i think reason defaults at something like 75%
dont have it at 100% tho or your pc will max out and take AGES to respond.
AMD cpus aint too good these days, intel core2 duo are much more powerful. maybe best to upgrade your cpu.
saying that my tracks max out my core 2 duo aswell, and its quite annoying, reason defo aint a dual core friendly program. |
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| lowski |
i have my reason cpu limit set too 100%. if i set it lower reason maxes out quicker.
i have a HP Pavilion a6030n
AMD 64x2 dual core processor
2048 MB system memory
the thing is the cpu says 50% and reason says 100%. so even if i buy a better computer i will always have this problem. |
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| glsmaster |
Hey there, I was in the same trouble when I just updated my CPU to a dual core processor. I noticed that when I was working in a simple project just loading a few instruments (just some subtractor routed to a main mixer with send fx such Advanced Reverb and delay line 1) the led indicator turned up to red.
So, I did a lot more of tests. I was in a Pentium 4, 2.2 Ghz, 512kb L2 cache, using just 512 MB RAM, and the projects I was working in, got a slightly increment around 90% when it was played in real time, but still playing correctly.
How you can explain that a more sophisticated processor would to turn up a lot with the same project?.
The answer: > RAM <
For some reason, there was an incompatibly managing system resources in conjunction with the processor. I used an 1GB generic RAM, so I replaced it with a Kingston one, same capacity... 1 GB.
And then everything went back to normal when I formatted my PC, installed Reason right away, and did the tests.
Don't know exactly what happened, because some other software as games, and 3D modeling software, worked very well & fast still using the previous RAM module.
About of how many cores Reason uses, I think it use just one, that's because I believe that Reason lacks of a multicore support atm. |
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| Stef |
| quote: | Originally posted by lowski
the thing is the cpu says 50% and reason says 100%. so even if i buy a better computer i will always have this problem. |
Completely true, the PC market can only churn out more powerful CPUs so fast.
What it comes down to is knowing what instruments are necessary and which can be taken out or rendered into an audio clip. Personally i also use reason, and am not a fan of using audio clip substitutions, so i tend to just put a little more thought into my synthesis process. Its sometimes a choice you have to make, whether to have a thor or replace it with a few layered subtractors.
PM me and i can help you out with reason related stuff if you want. |
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| music2dance2 |
So if you were to use a quad core 2.4ghz cpu pc, reason would only use one of the processors out of the 4?
Would it make more sense to use say a P4 3.4ghz as reason only uses the on processor? |
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| music2dance2 |
| Lowski - If you have many thor's maybe bounce them. I made a combi with 3 thor's the meter went to red when playing. Thor is a hungry beast |
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| Beyer |
| quote: | Originally posted by music2dance2
So if you were to use a quad core 2.4ghz cpu pc, reason would only use one of the processors out of the 4?
Would it make more sense to use say a P4 3.4ghz as reason only uses the on processor? |
Yes, and yes. :) |
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| palm |
| quote: | Originally posted by music2dance2
2.4ghz quad core |
i have exactly that and im having no problems what so ever, so i keep wondering how big ass projects you guys make??? Either this or it has to do with something else too, like someone suggested RAM type etc. How well the components of the computer playes together.
I was really surpiced when i tested Reason and some of my heavier projects on Mac Mini, 1,87Ghz 1GB Ram - no big problems at all, i thought i wouldnt be able to play the first 10secs. So it seems the mac is well build.
Tho i couldnt do much else, iTunes and mozilla had to be closed to gain performance.
Ive experienced some of the same thing one time before on my GFs PC, which i thought was crap, some old HP with no CPU or RAM to talk about at all, but stuff worked anyway. i just dont understand stuff like that.
also a tip, the combinator EATS CPU as hell. |
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