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Does more oscillators = better sound? *sample included* (pg. 3)
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Subtle
quote:
Originally posted by cronodevir
My method takes two clicks to freeze and one click to unfreeze, I bet its less clicks than yours. :P
I press shift+return (audio mixdown) and then enter for ok twice.

Thats 4 clicks, and the reward is an audio file i can do whatever i want with, while you if you were to do anything with the file have to hit unfreeze do the changes and then freeze again... and maybe again.
Those freezes takes time for a long sequence.
cronodevir
You and me have the same exact ability and freedom to do with the sound as we want. With one less click I can opt to not freeze the mixer, then I can edit any effect I want. So in 1 Click I get what you get, and in two clicks I get what I get :P You don't have to freeze the mixer, you can just freeze the synth. Though all that is pointless because you can't add effects to a wav anyways..go add delay or reverb to a .wav and tell me what happens :P All you can do to a .wav in terms of effects is slap a compressor or maby phaser on it, and do mastering work. WTF what are we still arguing about? lol
Subtle
Seriously, mine is bigger than yours. :o
cronodevir
4 Clicks?!?!

Subtle
:stongue:
DigiNut
I agree with Subtle. I used to freeze a long long time ago, but it got frustrating that I had to keep unfreezing and re-freezing just to make some tiny change. Now I always bounce.

Actually, that's only half of what I do. I also plugged an ADAT loopback cable into my 828, in order to actually "record" software instruments like hardware in real-time. It's great for those pain-in-the-ass patches with floating un-sync'ed LFOs that seem to sound subtly different on every replay/re-render/re-freeze. I can also use it to record multiple takes of the same instrument, then mix them together for a fatter sound. Although keep in mind this only works with floating oscillators; if the audio is identical on every take then it would just be making it louder.

Either way, it tends to be more convenient than freezing, because you can work with small sections at once without having to throw away the ones you've already done. And also because I love to mess around with the audio itself, treat it like a sample and stutter/distort/whatever it.

And uh who says you can't add effects to a wave track? It's exactly the same as adding effects to a VST instrument track. Man, this crono guy is ing retarded.
cronodevir
Freeze and Unfreeze to make a tiny change..Do you even ing make music? You have to do the same if you render the synth files as wav. You can't change the cutoff or do any of those "small changes". And if your too stupid to realize you don't have to freeze the mixer its no wonder.

Besides all that, hitting the freeze button and rendering to wav is the exact same ing thing. Hitting the freeze button once, and it renders just the synth notes as wav. Everything else can be modified.

Diginut you arn't even a musician or producer, so why are you talking? Get the out. You don't even know how wav file works.

As for the LFO problems, don't use ty synths and you won't have that problem.

Edit: Diginut, I should have read your profile sooner :whip:
DigiNut
quote:
Originally posted by cronodevir
Do you even ing make music?

Um... yes? Lol, almost everybody on this forum knows that I do, you have no idea how much of an ass of yourself you just made.

quote:
You have to do the same if you render the synth files as wav.

Apparently you haven't figured out yet that it's possible to only render a few seconds, and not the whole track?

quote:
Diginut you arn't even a musician or producer, so why are you talking? Get the out. You don't even know how wav file works.

Again, lol, I've been a musician for some 20 years and a producer for about 5. Good hustle though!
Subtle
quote:
Originally posted by DigiNut

Actually, that's only half of what I do. I also plugged an ADAT loopback cable into my 828, in order to actually "record" software instruments like hardware in real-time. It's great for those pain-in-the-ass patches with floating un-sync'ed LFOs that seem to sound subtly different on every replay/re-render/re-freeze. I can also use it to record multiple takes of the same instrument, then mix them together for a fatter sound. Although keep in mind this only works with floating oscillators; if the audio is identical on every take then it would just be making it louder.
That is very sweet, the ability to record VST instruments directly on a channel is one of the few beefs i have with the program. (together with VST automation showing up in an own folder and native sidechain support)
Newer versions support this so ;)

quote:
Originally posted by cronodevir
Besides all that, hitting the freeze button and rendering to wav is the exact same ing thing. Hitting the freeze button once, and it renders just the synth notes as wav. Everything else can be modified.
Thats the thing, you cant modify anything.. you cant even move the freezed file or do an volume curve or EQ it or add any effects to it.
Subtle
quote:
Originally posted by DigiNut
Apparently you haven't figured out yet that it's possible to only render a few seconds, and not the whole track?
Yeah that is the essence of it, you can just render the bits you need and just duplicate them.

Ok, so you having problems with the delay ? Just render 24 bars of an 8 bar sequence, keep the first 8 bars and then duplicate the middle 8 bars of the 24 bars and the delay with be exactly on time.

cronodevir
Even if its 1 bar, you put a wav and put delay or reverb or something on it, the delay and reverb doesn't act on each note, it acts on the start of the wav, a wav is just one sound and a synth is not. It sounds like . Because the delay or reverb isn't applied to each note in the wav its applied to the wav as if it were a one shot. Its like stacking the .wav on top of itself a whole bunch of times,...gets pretty loud too.

And no, when you freeze a track you can do ANY of that stuff you mentioned. Why would you need to move it? If your in cubase [well, for me] the composition of the track is already done. Arrangement and all. You are [well, I am] just applying sounds to midi tracks. After one sound is done, and you have automation for it, there is no need to change anything for it. Unless your mixing, and again, if you don't freeze the mixer, you can do any mixing stuff. Guess its different for everyone...

But yes, the freezing stuff, the mixer is totally free, and you can do anything you want with it. You can change the EQ the sends the effects and all, you can't change the vsti parameters and the events...

I don't usually do loops [too limiting] so I can't really afford to just "render a piece" If the lead has 10 variations, that is 10 loops you have to render. Not counting the variations in pads bass and everything else that accompany the lead.
DJ Robby Rox
quote:
Originally posted by DJ RANN
Hmmm. Never heard of panning the kicks and can't understand why you would. :conf: At least in EDM, the kick really should be down the middle so panning the sub (which if anywhere, should be down the middle itself) just seems like a great way to your element separation and have a imbalanced mix?

"Left with your bass?" Am I missing something? Again down the middle, or in some case panned totally to the sides for that effect, but to one side? especially not by 80%.

Maybe if you're panning real drums to emulate the kit, you might pan the elements to give you either drummers perspective or control room perspective but even then the kick is down the middle and the bass would be there too.

I'm just curious, why do you do this?


The majority of the time I keep my kick in the center and I do widen the bass stereo field, but lately I've been trying different things like widening the kicks stereo and keeping the bass in the middle.

And with this project I used one of my quick templates where the setup is how I describe before. I made the template just to experiment where I'll pan the his/subs from the bass and kick to opposite sides so say from my left stereo I get kick sub frequencies/bass hi frequencies and right stereo I get kick hi frequencies/bass sub frequencies. It actually creates a weird blending where the bass and kick seem to be a part of each other rather than seperate and defined.
I know your not suppose to do like that but I do occasionally do things noone would ever consider doing, like widening a kicks stereo field and centering the basses. It just sounds different but not really bad like you'd expect.
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