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Bit Rate - And why it doesn't apply to you (pg. 14)
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| mysticalninja |
| I know where Cronodevir is coming from somewhat.. you guys should watch documentary "Steal This Film" .. i do think the world will be like that some day. if you paint a painting you enjoy, you will enjoy sharing it with others.. not selling it. |
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| echosystm |
| quote: | Originally posted by mysticalninja
I know where Cronodevir is coming from somewhat.. you guys should watch documentary "Steal This Film" .. i do think the world will be like that some day. if you paint a painting you enjoy, you will enjoy sharing it with others.. not selling it. |
What do you do as a job? Do you enjoy it? Maybe you should do it for free too. :stongue: |
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| palm |
| quote: | Originally posted by Zak McKracken
44,1kHz 16bit |
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| cronodevir |
| quote: | Originally posted by palm
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Dude I had a dream about 44/16.
And now I remember where those numbers are from. Lol [i woke up 5 minutes ago] |
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| palm |
also the balance you should be awake. 44 hours awake, 16 hours sleep. 60 hours in total, leaves us with 3 days(cycles) in a week.
oh off topic im sorry |
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| Subtle |
| Now, could anyone tell me the point of up converting from 16 to 24 when you have 24bit recording set in the sequencer ? |
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| palm |
| lol i dont understand the question. |
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| Subtle |
| When i import samples i get given the option to up convert them from 16 bit to 24 bit. |
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| DJ RANN |
| quote: | Originally posted by Subtle
When i import samples i get given the option to up convert them from 16 bit to 24 bit. |
That's becuase you're project prefs are set to 24bit, and you're using 16bit samples.
me personally:
| quote: | Originally posted by DJ RANN
I work at the highest possible quality I can so that's usually 24 bit 96k. It lets me hear more during the production process and therefore gives me a better chance of doing a better job.
Don't get me wrong, if you can't make sweet music at 16bit 44.1 then higher quality isn't going to help you but the only limitation for me is CPU power and HD space, and I have enough of both so why not.
I'd never submit anything other than CD standard for commercial purposes but my master is going to be the bast I can possibly do. Just because the consumer standard is lower, doesn't mean I have to compromise during the production process.
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| Subtle |
| quote: | Originally posted by DJ RANN
That's becuase you're project prefs are set to 24bit, and you're using 16bit samples.
me personally: | Yeah i know why. It just seems totally pointless, yet i still do it though. |
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| orTofønChiLd |
| if you convert the samples to 24 bit your not gonna get in increase of quality. you can't add on to whats already not there |
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| DJ RANN |
| quote: | Originally posted by orTofønChiLd
if you convert the samples to 24 bit your not gonna get in increase of quality. you can't add on to whats already not there |
Very true....but you're also not going to lose not quality by doing it. So because your soundcard and internal processing (synths/fx) can handle 24bit processing, you will have the benefit of that extra quality for those elements in your project, as well as if you record anything or use any 24bit samples, so basically it's still worth doing it IMO.
To summarize:
24bit 96 - for production as it lets you produce to the highest possible standards (for the reasons stated in my last two posts).
16bit 44.1 - for distribution (even if they (beatport etc.) are going to turn it to an mp3 from there they have less chance of screwing it up) |
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