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Guy beats SNES Star Fox in less than 20 mins (pg. 2)
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Zharen
quote:
Originally posted by cmay119
@ ziptnf. I prefer Red Scarlet's non-TAS (non-Tool Assisted) Super Metroid speed run, done on the SNES not on an emulator.

Was the world record for a very long time, but I can't remember who beat her time: 100% Items collected, 55 Minutes...



I watched that speedrun on youtube a few days ago. I loved everything up until she used that glitch to beat Mother Brain. I love Super Metroid, I think it's the best game that ever came out on the SNES. But if someone told me you could beat the game without ever using the grappling beam and beat it under an hour, I would have laughed at you.
ziptnf
quote:
Originally posted by Zharen
I watched that speedrun on youtube a few days ago. I loved everything up until she used that glitch to beat Mother Brain. I love Super Metroid, I think it's the best game that ever came out on the SNES. But if someone told me you could beat the game without ever using the grappling beam and beat it under an hour, I would have laughed at you.

Absolutely. By far my favorite game for the SNES, it's depth, speed-run abilities, and physics make it one of the greatest games ever created. You feel like you control your entire environment in the game, you can move really fast, jump really high, jump off walls, shinespark your way through things. The game was an amazing development and still remains quite popular these days. When I first got the game it took me like 3 hours to beat, but using speed-run videos as inspiration, my any% runs were like :55 minutes. So not very fast, but still relatively fast :disbelief
jupiterone
what exactly does tool-assisted mean?
cmay119
quote:
Originally posted by jupiterone
what exactly does tool-assisted mean?


On emulators, you can slow down the game (normally 60 frames per second) to any FPS you want to have pixel perfect precision in every move your make. Speed it back up, and you just absolutely own.
cmay119
quote:
Originally posted by ziptnf
Absolutely. By far my favorite game for the SNES, it's depth, speed-run abilities, and physics make it one of the greatest games ever created. You feel like you control your entire environment in the game, you can move really fast, jump really high, jump off walls, shinespark your way through things. The game was an amazing development and still remains quite popular these days. When I first got the game it took me like 3 hours to beat, but using speed-run videos as inspiration, my any% runs were like :55 minutes. So not very fast, but still relatively fast :disbelief


Have you played any Super Metroid Hacks Ziptnf? I've played through quite a few of them now, and they've really helped me improve my skill in the game. Wall-Jumping, Mid-Air Morphing, Infinate Bomb-Jumping, Mach/Speed-balling, etc. Were things never needed to be done to complete the original game, but are moves that make the game so much more interesting. Pair it with a hack that requires these abilities to progress, make it pretty much the best console game I've ever played.

If you haven't played any yet, I suggest you do. Some really brilliant hacks have been made that completely change the environment, and ways to proceed.
cmay119
quote:
Originally posted by Zharen
I watched that speedrun on youtube a few days ago. I loved everything up until she used that glitch to beat Mother Brain. I love Super Metroid, I think it's the best game that ever came out on the SNES. But if someone told me you could beat the game without ever using the grappling beam and beat it under an hour, I would have laughed at you.


Yep, just horizontal spine-shark across the missile lake to get to the wrecked ship early. Wall jumping pretty much allows you to get every where that the grapple-beam is otherwise used for.
ziptnf
quote:
Originally posted by cmay119
Have you played any Super Metroid Hacks Ziptnf? I've played through quite a few of them now, and they've really helped me improve my skill in the game. Wall-Jumping, Mid-Air Morphing, Infinate Bomb-Jumping, Mach/Speed-balling, etc. Were things never needed to be done to complete the original game, but are moves that make the game so much more interesting. Pair it with a hack that requires these abilities to progress, make it pretty much the best console game I've ever played.

If you haven't played any yet, I suggest you do. Some really brilliant hacks have been made that completely change the environment, and ways to proceed.

Yeah, I played Super Metroid Redesigned, it was one of the most fun games I've ever played. I actually couldn't beat it, but I got really far. Some of the puzzles involved in that game were absolutely mindblowing! :eyespop: It was very difficult, but it was amazingly fun. I should consider starting that game back up again, and finish where I left off! :toocool:
cmay119
quote:
Originally posted by ziptnf
Yeah, I played Super Metroid Redesigned, it was one of the most fun games I've ever played. I actually couldn't beat it, but I got really far. Some of the puzzles involved in that game were absolutely mindblowing! :eyespop: It was very difficult, but it was amazingly fun. I should consider starting that game back up again, and finish where I left off! :toocool:


Redesign is the only hack I gave up on pretty soon after starting (sans SM:Impossible), I thought the design of the hack was mind-blowing, but all the changes to the physics and the removal of wall-jumping and other skills, turned me off to it. I might give it another chance in the future, but I prefer hacks that don't mess with the 'feel' of the original.
Zharen
Well after watching the youtube walkthroughs to Redesign, it appears that you do get the ability to wall-jump, they just made it as a power-up which you get later in the game.

Hell I didn't even know SM Redesign even existed. Now I want to download the rom and give it a go. I think this is awesome.
THE_Chris
quote:
Originally posted by Acton
That's nothing, we need to bring this back....

;)


Even harder game :D ->



Or Cat Mario ->


ziptnf
quote:
Originally posted by Zharen
Well after watching the youtube walkthroughs to Redesign, it appears that you do get the ability to wall-jump, they just made it as a power-up which you get later in the game.

Hell I didn't even know SM Redesign even existed. Now I want to download the rom and give it a go. I think this is awesome.

This is true. It is a powerup you gain, but can't you only jump in one direction after you perform a wall jump? You can't go back and scale up one wall like you can in most metroids?
Zharen
^
Yeah, you'd have to bounce back and forth between walls. You can't Red Scarlett it and jump back on the same wall 50 thousand times.


quote:
Originally posted by THE_Chris



Or Cat Mario ->



:stongue:
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