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how do you work your intros?
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beamrider
Hi there,

I have finished a couple of songs and after sending it to different dj's and producers some of them told me that my intros are "weak", "they need more atmosphere", and "they need more elements or layers".

I mean not really an intro in fact I'm talking about the track from the beginin to the breakdown.

how could I make it more interesting? I'm trying playing a diferent but related to the main melody riff that worked ok but I really apprecieate some tips in generating atmosphere.

Some other people told me to play around with delays and reverbs I don't know what they mean....

I hope you understand my question it's hard to explain what I mean...

I will appreciate if some of you tell me the way you build the track from the beginin to the breakdown...


Thanks in advance
Acton
quote:
Originally posted by beamrider
I will appreciate if some of you tell me the way you build the track from the beginin to the breakdown...


Thanks in advance



Here's my latest track (apologies for the plug :p), you can hear what I did for my intro and build up. Your ears will tell you more than I could talking about it ;)


http://www.youtube.com/watch?v=DrMGTFoci4k

Lots of pads for me!
beamrider
Thank you Matt, that gave me a couple of ideas to try....

By the way nice track!!

what have you used for the pads/strings?
Acton
I believe Albino3, Predator and Omnisphere were used for pads etc in this one.
sako487
By messing with the reverb/delays I thinkthey mean bring fade in and fade out the reverb/delays. I like to bring up the delay right before I bring in a new element so it builds great tension. As for an intro being weak and boring you could try and bring in some leads sublty, and sort of teasing right before the breakdown, or bring in your bassline a little late to add a groove.
adi_hanson
I have an annoying habit of making all my intro's stupidly long.
Kysora
If I make ambient intros I generally just try to "hint" towards what's going to be played at the main breakdown, maybe play the first half of the melody or a simplified version of it over sweeping pads/strings that fade in and out. Background noise samples help too, of birds or running water or other natural sound effects generally considered "soothing".

That's how I do it at least
palm
put a ride on it.
floyd741
quote:
Originally posted by palm
put a donk on it.


fixed
Acton
quote:
Originally posted by adi_hanson
I have an annoying habit of making all my intro's stupidly long.


Nothing wrong in that, as long as they are interesting and have some drive ;).

cryophonik
I hate long, drawn-out intros and I avoid them whenever possible. Yeah, I know they serve a purpose for DJ mixes, but I tend to produce more for the casual listener, I suppose. So, I try to avoid the long 4/floor kick > buildup, and instead I try to get to the point quickly. It's a pretty common complaint that I get about my tracks from DJs/labels, so sometimes I have to add a longer buildup after the fact.
Acton
quote:
Originally posted by cryophonik
I hate long, drawn-out intros and I avoid them whenever possible. Yeah, I know they serve a purpose for DJ mixes, but I tend to produce more for the casual listener, I suppose. So, I try to avoid the long 4/floor kick > buildup, and instead I try to get to the point quickly. It's a pretty common complaint that I get about my tracks from DJs/labels, so sometimes I have to add a longer buildup after the fact.


Likewise, I love to make the beginning of my tracks as interesting as possible. I don't necessarily get to the 'point' quickly, but if it's a long journey there, I try my best too make sure its an entertaining one ;)
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