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Making my drums & hi hats sound good in FL (pg. 2)
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| cronodevir |
| If you want good sounds, or mainstream sounds, that is the difference, if you want good sounds, never use a compressor, do use a limiter [before effects], and play with the effects yourself, most percs don't need to be EQd, if they do, it means you got the wrong percs. If you want mainstream make money sounds, google "good perc tips" and click the first link, what ever it is, and do exactly as they said. |
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| Beatflux |
| quote: | Originally posted by kitphillips
Bad advice ftl. Theres so much advice in this thread, it makes me sad.
Heres some good advice: getting your drums to sound good takes years of work. There is no magic button or effect. Transient designers and compressors can help you shape the sounds, as can EQ. But 90% of good drum sounds is about picking the right samples and getting the levels on them right. You might occasionally enhance the attack of a kick wiht a transient designer, shape a snare with an EQ, or highpass a hat. But generally good sample selection and arrangement is far more important.
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Your soundcloud says otherwise... |
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| sako487 |
| quote: | Originally posted by DJ Robby Rox
Great Advice kit
You couldn't be more vague if you said "90% of drums is picking the magic sounds and levels".
Seriously wtf. Tell him to ask the tooth fairy for pro drum tips. Don't discredit someones advice as "bad" when what you're essentially saying yourself is completely ambigous .
What you said isn't a degree more applicable than what I told him. Give the man advice on HOW (operative word = how) to pick the "right sounds" OR HOW to pick the "right levels" if its 90% of good drums like you say. Otherwise don't sit there and be condescending to other people when you CAN'T EXPLAIN your own ing advice.
Like someone asking "how can I tell if my grass is healthy" and you tell them "it should be green". No ing sherlock.
"No DJ BOBBY ROXX you are WRONG!! What bad advice!! instead I will tell the OP he can make the best sounds in the world by just picking the RIGHT SOUNDS". Go find the pot of gold at the end of the rainbow dip. What kind of self centered egotistical horse is that?
The OP is eligible to start sampling through 10 thousand hi hats everytime he produces because he thinks he should be looking for some special nonexistent sound. Explain wtf you mean beyond "the right sounds" and if its that difficult to do, maybe you should really reconsider judging other peoples posts. |
When you hear the right sound, you just know |
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| DJ Robby Rox |
| quote: | Originally posted by sako487
When you hear the right sound, you just know |
That doesn't mean its the right sound.
It just means you picked a certain sound, then called it "right" because you were able to make it work. So if you don't have the skills to make a sound work we blame the sound for being "wrong"? |
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| music2dance2 |
Hopefully you can take some useful advice from here. To reiterate on what others have said. I have learnt that choosing the correct samples then setting the volume for each sample before diving into EQ compression is important. Pull the volume down on each sample and bring them in 1 by 1 till they sound good. Try not to choose to many similar sounding samples, like similar hats & perc's. If you do then some disappear and you then fight to make them heard.
If a sample isnt working ditch it and find another, you can waste loads of time trying to fix a single high hat only to change it down the line.
Once you have the correct samples and levels you can move onto EQ & compression if needed. If you are new to production then take some time to understand EQ & compression because just using these tools could ruin the track or sound of individual samples.
Last of all you can delve into using all kinds of FX as mentioned by some on here, like distortion, reverb, delay etc. Also try panning samples left and right to give a sense of room and space in the track. There are so many things so mention but sample choice and level of volume is very good start for now. |
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| G-Con |
| quote: | Originally posted by DJ Robby Rox
That doesn't mean its the right sound.
It just means you picked a certain sound, then called it "right" because you were able to make it work. So if you don't have the skills to make a sound work we blame the sound for being "wrong"? |
You're missing the point completely.
No one can explain how to pick the right sound, there is no rule. What might work in one drum loop, won't work in another. You just know it's the right sound because it sounds right.
If you dropped a hi-hat sample into your loop and it didn't sound right in that loop, then more than likely it is the wrong sample. Sure, you can spend time, applying EQ, compression etc to try and make it fit, but if its the right sample, it will fit from the get go.
That's not to say that by picking the right samples, there is no need for any FX. Of course there is, but well chosen samples will sound good without any FX applied. Then the correct use of FX aftewards will hopefully turn good to great.
As a beginner, it is difficult to choose the right samples quickly, and it can be easy to end up either
a) browsing through 100's of samples trying to find one that works when you've probably already heard and rejected a dozen that would have worked fine but didn't realise
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b) picking the wrong sample and then trying to make it fit by applying all sorts of FX.
And as mentioned before, how you arrange your samples together as a loop is equally important in how they will relate to each other. |
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| JEO |
| This is just getting too ing silly. |
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| 19503 |
| use a drumsynth instead. |
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| kitphillips |
| quote: | Originally posted by Beatflux
Your soundcloud says otherwise... |
If that was an attempt to be insulting it failed. I have no idea what your point was.
| quote: | Originally posted by DJ Robby Rox
Great Advice kit
You couldn't be more vague if you said "90% of drums is picking the magic sounds and levels".
Seriously wtf. Tell him to ask the tooth fairy for pro drum tips. Don't discredit someones advice as "bad" when what you're essentially saying yourself is completely ambigous .
What you said isn't a degree more applicable than what I told him. Give the man advice on HOW (operative word = how) to pick the "right sounds" OR HOW to pick the "right levels" if its 90% of good drums like you say. Otherwise don't sit there and be condescending to other people when you CAN'T EXPLAIN your own ing advice.
Like someone asking "how can I tell if my grass is healthy" and you tell them "it should be green". No ing sherlock.
"No DJ BOBBY ROXX you are WRONG!! What bad advice!! instead I will tell the OP he can make the best sounds in the world by just picking the RIGHT SOUNDS". Go find the pot of gold at the end of the rainbow dip. What kind of self centered egotistical horse is that?
The OP is eligible to start sampling through 10 thousand hi hats everytime he produces because he thinks he should be looking for some special nonexistent sound. Explain wtf you mean beyond "the right sounds" and if its that difficult to do, maybe you should really reconsider judging other peoples posts. |
I prefer ambiguity to just plain wrongness. At least my advice won't make him sound worse, maybe just confused.
There's not a lot of theory involved in picking the right sounds, its a matter of practise. Thats something I can't really give advice on. The right sound to use in a loop is not the sound that just fits straight away, its the sound where you know what you'll have to do to make it right, which might include a touch of EQ or transient design. I'm not condescending towards you robby, I'm just saying you're wrong.
Besides which, most of the people on here don't even know what they're trying to do when they put a compressor on a single drum sample. Most drum samples are already compressed so you'd be stupid to try and compress a single sample, the only reason compressors would come into your drum chains at all is if you were doing buss compression or trying to alter the transient or get more decay, which is a job that a transient designed is better for anyway. Its stupid to tell someone to do it to "make it sound louder".
EDIT
I forgot to mention panning, thats pretty important! |
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| Viber |
| quote: | Originally posted by cronodevir
google "good perc tips" and click the first link, what ever it is, and do exactly as they said. |
http://videoonlinegames.suite101.co...d_4_perk_system
Thanks, i just use RPGx2,Deep penetration and Steady Aim, put a compressor on it...EQ the n00bs with a sniper rifle and im done. |
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