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MMORPGs are souless pieces of shiit
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pkcRAISTLIN
after years of (deserved) avoidance, i recently got the feet wet with a handful of titles, most notably guild wars & DnD. ing hell, what boring pieces of excrement.

i cannot understand the people that play these games to high levels, for months or years on end. the gameplay sucks, the (text-provided) stories suck, and there's just no ing point to any of it, other than levelling.

i held out on trying them as long as i could, because i just suspected the above to be true. and im pissed off i was so right. nothing i played in my 25hrs of GW or 9hrs of DnD came close to any of the notable single-player RPGs ive played, and if this is where PC games are headed then developers can go themselves.
JD8180
for me on games such as this, I actually get enjoyment out of building my character. I have played maybe like 4-5 mmo's and usually get hooked in the beginning. a formula that i've noticed is that by the time I start getting like half way to the level cap, the games just turn into boring grindfests.

I think I enjoy the game more in the beginning when I'm actually gaining a level or 2 easily in a day. once it gets to the point that it takes like 4 hours of grinding to get 1/5 of a level through, I get bored and quit.

only mmo I stuck with was ultima online back in the day. though there was really no story or anything there, I think it was something about the freedom of doing just about anything you wanted. whether you enjoyed killing players or not, the fact that other people always had the choice to kill you always had you looking over your shoulder. and the fact that you lost your equipment when you died, rather than skills/experience I believe is much better.

and just a footnote, uo was my first mmo and I was like 13 so it was cool to have no life at that age.
Spam
quote:
Originally posted by JD8180 and just a footnote, uo was my first mmo and I was like 13 so it was cool to have no life at that age.


UO was also a load more fun than anything that's being spewed out these days. It didn't take months or years to build a character (and despite the 700 pt limit, you had more freedom to choose how you character turned out), you had freedom right from the start to go wherever you wanted, and the gameplay was much more fast-paced than games like WoW. Oh ya, and PKing people was actually acceptable in the beginning, you could own your own pirate ship and house, and you could steal people's .
KiNeTiC ENeRgY
quote:
Originally posted by pkcRAISTLIN
after years of (deserved) avoidance, i recently got the feet wet with a handful of titles, most notably guild wars & DnD. ing hell, what boring pieces of excrement.

i cannot understand the people that play these games to high levels, for months or years on end. the gameplay sucks, the (text-provided) stories suck, and there's just no ing point to any of it, other than levelling.

i held out on trying them as long as i could, because i just suspected the above to be true. and im pissed off i was so right. nothing i played in my 25hrs of GW or 9hrs of DnD came close to any of the notable single-player RPGs ive played, and if this is where PC games are headed then developers can go themselves.


Which Guild Wars did u try? Nightfall would be the best IMO. You picked the worst MMO's though dude, lol. You should have tried Age of Conan, Aion and yes WoW. WoW is still the for MMO's and City of Heroes is up there, though it's getting old too.
pkcRAISTLIN
only played the first guild wars.

WoW’s gameplay doesn’t differ markedly from those games already played.

I think jumpgate evolution and/or black prophecy will be the only titles I ever play again, because if nothing else I need a space combat sim, and can ignore some of the more aggravating MMO tropes.
JD8180
quote:
Originally posted by KiNeTiC ENeRgY
Which Guild Wars did u try? Nightfall would be the best IMO. You picked the worst MMO's though dude, lol. You should have tried Age of Conan, Aion and yes WoW. WoW is still the for MMO's and City of Heroes is up there, though it's getting old too.


I played Aion starting in beta and played live for the first maybe 2-3 months. This is a perfect example of the type of game I dislike. I thoroughly enjoyed the leveling up to 25 or so (I think the cap was 60?). At that point, all the quests were either to walk halfway across the world, taking 2 hours to complete only to get 1/10th of a level through, or required groups which sometimes could take forever and always ran the risk of a griefer who leaves the group if they don't get all the drops they want.

At this point it was taking me like a week to gain a level (only played a couple hours a day). The few other MMO's I've played after UO all followed this formula. Like spam said, in UO if you really knew what you were doing, you could max out your character in like a month. At that point you can go around and enjoy the game as you wish.

edit: and another HUGE turnoff with Aion was the lack of control with gold farmers. Everywhere you turned there were bots.
Moongoose
Im a huge RPG geek but i just cant get into MMOs. Every one ive tried i got bored before the trial period was even over. Also people online are usually jerks. Which so pisses me off because i want to play KOTOR but won since its a stupid MMO.
KiNeTiC ENeRgY
quote:
Originally posted by Moongoose
Im a huge RPG geek but i just cant get into MMOs. Every one ive tried i got bored before the trial period was even over. Also people online are usually jerks. Which so pisses me off because i want to play KOTOR but won since its a stupid MMO.


Never had that problem. You usually get a no if u ask much higher levels than u to help u run through a low level dungeon or quest line cause it's a waste of time for them. There is an etiquette to playing MMO's, and u need to learn how to play each one and the lingo involved so you understand what all the conversations mean in cities, etc. It's not KOTOR either, the MMO is "The Old Republic" To each their own, but TOR is going to knock out WoW's domination me thinks.
Halcyon+On+On
It makes a big difference if you have friends to play with. It's kind of like how baseball is pretty dumb unless you have friends to play with. Not that I am saying MMOs are on the same level as athletics, but you know what I mean.
Rodrico
What Hal said. +1

It seems MMO's are popular because of a social aspect that most casuals gamers want from their video gaming as well as playability in exploring new worlds. It doesnt make the industry better by engrossing it with all these new MMO IP's. But I see why people enjoy playing at large lengths.

pkcRAISTLIN
I DID play with a friend. Playing a game with a friend only makes it moderately less .
BTG
i haven't really read the entire post. but i agree.

txt based story should only exist in 1993 DOOM era.

i was really excited about Huxley (which isn't exactly an MMORPG) but i played the beta and it was complete .
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