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What speed do you work at (pg. 2)
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| Raphie |
1-i have a sound in my head
2-select a preset patch that's close
3-tweak it
4-EQ it
5-play your riff
6-Done! > next track > back to 1
about 80% of your steps mean jack , without them being placed in a mix. I also think you worry too much and should spend your time in front of cubase rather than TA :D |
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| Mad for Brad |
| I technically have 4 screens. I can have 2 work screens, one panda porn screen, and ta open all the time. |
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| LoveHate |
i havnt finished a song yet..
usually..i come up with a really nice melody..and then fail at turing it into a full on track, mainly because i dont have the proper skills to do so yet..and i know it. i mean i can do the generic build ups and breaks and what not and call it day..but i guess i wont be satisfied with that.. but maybe its my downfall..
i also get sidetracked alot.. |
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| Mr.Mystery |
| quote: | Originally posted by LoveHate
i also get sidetracked alot.. | Another reference to panda porn? :p |
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| G-Con |
| quote: | Originally posted by LoveHate
i havnt finished a song yet..
i mean i can do the generic build ups and breaks and what not and call it day..but i guess i wont be satisfied with that |
You say you can finish a track but won't be satisfied with the result, but can you actually do it? Finishing a track in full is a skill in itself and if you never finish a track because of your standards, chances are, when you think you are good enough, you won't be able to finish one anyway.
My advice would be to complete a track in full. Obviously try your best but if it isn't that good, who cares? Important point being that you were able to take a bunch of ideas and 8bar loops and turn them into a complete arrangement. |
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| 4everX |
| quote: | Originally posted by Richard Butler
Swedish House Mafia say they can take 5 weeks to find the right hats for a track. Freemasons in an interview said a typcial track working full time takes 5 weeks.
A dutch duo (can't recal thier name) said they can naver take less than a month.
I would like to become a lot quicker. |
lol bull man, they say a lot of |
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| Rodri Santos |
my studio equipment is the iest ever, i have a quad cpu that i feel fl studio 8 doesn't support so i'm working with only one core who seems not to be enough as i hear loads of distortion (i use z3ta a lot and the downside of this vst is that is very cpu demanding), and my screen is a 17' one so it's quite annoying to mix with it... i have a midi controller though but i haven't tryied it yet in production.
And please finish tracks, share them and watch tutorials & feedback, my first productions only make me laugh right now but i am experiencing some improvement and the fact that people are now liking my music is what boost me up. If you keep your work "secret" you won't improve. |
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| DJ RANN |
Rich, to be honest you can save yourself a lot of time by breaking down your production in to different stages.
By this I don't mean doing each one sequentially (i.e first sound design, then arrange and program, then engineer, then mix etc) - I mean have your project templates setup so that you're not wasting time starting from fresh each time. It doesn't mean your limited to you preselected presets or routing, just that your being more efficient about workflow.
Every pro producer I know has formulated a wqay of working that gives them flexibility in the project without having to mess around with creating routing or patches or aux each time from scratch.
So as you produce more you find yourself reaching for the same things (or at least the same type of things) as they are comfortable and define your sound. So you know you may need 4 different reverbs and 3 delays. So set up the routing in a blank tameplate to accommodate that. You know you're going to use X amount of sub groups once you have the individual balances set up so make them a standard thing as well.
If you do this for each aspect of your project you'll find your saving yourself a ton of time and it creates a faster workflow, not just from a setup point but also from a concentration and creative point becuase you are spending less time on the things you know you're going to do each time and therefore can spend more time on the things that let be creative or move on to the next issue.
Now baring all this in mind, it works to have a template that lets you do everything you need without it getting to clunky. By this i mean be careful not to try and do everything in one project session if you have a multifaceted project. so for instance if your recording real instruments and then some overdubs, it can sometimes be too much to try and cram this in a project which is where you have to achieve all your other aspects like engineer the sound design, arrange, mix and master.
Nearly all the studio sessions that I've done, just use the temp track (a bounce of the track in progress) as the guide for recording then after it's completed you open up the edited and ready recording back in to the production session with all the tracks again. It's stops you ing around with other things and lets you concentrate on the task in hand.
Finally, if you really want to do this (at the studio we only work like this) but I don't do it at home, you can have one template for creation, engineering, producing, etc, and then a template for mixing, which you just ikmport all your bounced tracks in to for the final mixdown, using a temp mix from the previous session as a guideline (this is hwo we do it 99% for score). |
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| Mad for Brad |
| quote: | Originally posted by DJ RANN
So as you produce more you find yourself reaching for the same things (or at least the same type of things) as they are comfortable and define your sound. So you know you may need 4 different reverbs and 3 delays. So set up the routing in a blank tameplate to accommodate that. You know you're going to use X amount of sub groups once you have the individual balances set up so make them a standard thing as well.
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And I think this is why dance suffers as people use templates and it hinders creativity. Don't get me wrong, business is one thing but when you are doing art which I think EDM is as you really aren't making that much money, I think you approach the project with a blank canvass.
I can say for each EDM song I made, they all used different drums, they all used different synths, every aspect of the track was a creation or perhaps something I explored earlier but I take it further for the next track. Granted I never made that many tracks but if you listen to them, they all sound extremely unique and somehow they have my style stamp on them. I do have my synth presets I have made at other times which I might be inspired by or drum sounds that I made by combining others but other than that, the track is completely from scratch. I suppose i've never had issues with creativity and never really god writers block. If anything my problem is more the time issue. Too many ideas, not enough time. And this is why I keep plugging scot project as he is one of the few artists that make tracks this way and I respect that. You will not find him rehashing just to get a track out. I cannot say that for many artists.
This is how artists should be making music. Now I understand art and commercialism go against each other. I have orchestral templates for Sibelius depending on a few factors including the composer, the orchestra size and what not. But that was business, not art.
Producers should be selling themselves as Artists, not producers. I think that is probably one of the biggest problem producers have. They don't realize that people don't get the term producer. Artist is simple. You make music.
Also , change your name. Richard Butler just sounds awful. You sound like a real estate agent. |
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| kevin shawn |
it really depends on how much time I have to work on music. Right now I have 1 day off that is my music day. My other day off is girlfriend day. Now depending on what I've got in my head on my day off I can get about 90% of a track done or spend hours and hours messing with melodies in my head and trying different things, directions and stuff.
But if I do have a solid idea and time I can finish a song in about 2 days. Day one the foundation for drums and main hook gets layed out and then the rest is just polishing it adding FX and little things that take up so much time.
What has made me work a little faster and more confident is actually finishing songs and putting them online for people to listen to. My biggest motivation is others comments telling me what they think about my music. I'm impatient and I want a record release... |
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| Sinnica Hax |
| quote: | Originally posted by Rodri Santos
my studio equipment is the iest ever, i have a quad cpu that i feel fl studio 8 doesn't support |
Hello Rodri! Why not upgrade free to 9.1? My triple-core seems to do just fine in it |
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