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fallout : new vegas. anyone play? (pg. 2)
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jupiterone
thanks guys, purchased
igottaknow
fallout: japan. is it too soon?
EddieZilker
quote:
Originally posted by D-res
That's why I prefer the hotel room you get for helping Manny/Boon (can't remember which) in Novac. Plenty of storage, not tedious, and right by a decent merchant.

OP, get it. Great game, coming from another F3 fan. The map's even bigger and there's some 200+ locations without any of the dlcs.


It's Boon - but I only remember that because it's the name of our dog (Boon the Dog predates FONV, btw). :D
pkcRAISTLIN
quote:
Originally posted by Halcyon+On+On
I thought Fallout 3 was really lacklustre.


My main issue was the thoroughly underwhelming story that was ridiculously short. I find most of these truly open-world games really struggle to compete in this regard against the more scripted offerings. That’s why I liked the middle-ground of divinity 2 (you should also check out kingdoms of amalur which sounds quite similar).
Ash Parajuli
I found the ending to Fallout 3 very disappointing and all the time I had spent going through the game to reach that point to have it end like that made me hate the game, but it also left me wanting for more which I guess I can get this. Is there a link between Fallout 3 and this game in the sense do I have to create a new character or does it import your old character info etc.
enydo
Held my attention a lot longer than Fallout 3.
EddieZilker
quote:
Originally posted by Ash Parajuli
I found the ending to Fallout 3 very disappointing and all the time I had spent going through the game to reach that point to have it end like that made me hate the game, but it also left me wanting for more which I guess I can get this. Is there a link between Fallout 3 and this game in the sense do I have to create a new character or does it import your old character info etc.


Unfortunately, no. It's not an expansion pack (The Fallout 3 Expansion Pack didn't do much for me) and there's so many tweaks on how the character is invented and progresses, that, and I'm just supposing here, such an option was deemed incompatible. That said, there's not so much added that it will be unfamiliar, much of it fitting in intuitively, and a lot of what they did was to restore a lot of the old-school conventions that made the first two interesting.
Ted Promo
I preferred New Vegas over 3 overall. I felt that they improved much of the decision-making and the tangible affects associated with it. They also improved mechanics of things (notably repairing your weapon past a certain point doesn't require your repair skill to get beyond a certain threshold). Modding the weapons is a bonus.

I found myself more attached to the storyline and environments of Fallout 3. The plot in New Vegas is more intricate, but the character you play is harder to like just because of how arbitrary they appear to be (a courier as opposed to someone from the Vault that you sorta grow with). I found the cities to be a bit less intriguing. It was a bit underwhelming to finally get into the Vegas Strip and find out it's about 8 buildings all told and you can breeze through it in 2 minutes after the gauntlet of loading screens.

But overall there's much more to explore in New Vegas. Complete with a more intricate and interwoven story, more options to keep combat interesting (although V.A.T.S. seems to be a bit clunkier and you take more damage in it this go-around), and the ability to develop a 3-person party that you can stash items on and whatnot, New Vegas > 3 imoimoimo
Halcyon+On+On
quote:
Originally posted by Ted Promo
New Vegas > 3 imoimoimo


INCORRECT! P'SHAWP'SHAWP'SHAW

The casinos did seem disappointingly empty.

But c'mon- it's all about the hardcore mode. You have to drink water and sleep and eat, or else you suffer. Weapons degrade much faster, things are way harder- it's greatness, save for the fact that can survive 5 consecutive headshots from a high-powered rifle???

I will say that neither Fallout has a vehicle in it, and that is sad. Even Fallout 2 had the Highwayman. It'd be awesome to have a little desert buggy you can fix up and stuff - or even mounted combat. Some serious Road Warrior . Maybe they're saving that for Fallout: New Sydney.
EddieZilker
quote:
Originally posted by Halcyon+On+On
INCORRECT! P'SHAWP'SHAWP'SHAW

The casinos did seem disappointingly empty.

But c'mon- it's all about the hardcore mode. You have to drink water and sleep and eat, or else you suffer. Weapons degrade much faster, things are way harder- it's greatness, save for the fact that can survive 5 consecutive headshots from a high-powered rifle???

I will say that neither Fallout has a vehicle in it, and that is sad. Even Fallout 2 had the Highwayman. It'd be awesome to have a little desert buggy you can fix up and stuff - or even mounted combat. Some serious Road Warrior . Maybe they're saving that for Fallout: New Sydney.


Ah! A fellow hard-core player.


There was a post-apocalyptic Road-Warrior/Demolition Derby game on the old, (old, old, old, old) Apple IIc computer, I used to have. Lots of fun and you had mods you could get for the cars. I do wish Fallout would make a vehicle born series, or at least provide something in the way of an expansion pack. I loved that you could keep a bunch of stuff in the Highwayman's trunk, and combat could be really interesting, that way.

Halcyon+On+On
You had vehicular combat levels in Fallout Tactics, if I recall. But that entire game was so meh.
EddieZilker
quote:
Originally posted by Halcyon+On+On
...Fallout Tactics...


I can't believe, I completely missed this. :eek:


But since it wasn't up to snuff, I suppose that's okay. But still... Now I'll have to find YouTubes.
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