Reverb Settings
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future_newbie |
Reverb plugins are probably the most annoying and painful thing for me! All these knobs, I get confused...I am lost always!
Dry, wet, room size, filter, reverb time, diffusion, pre-delay, mix, size, width, attack, release, amount, hold, damp, decay, color...:crazy: :wtf:
Would you shed some light please?
Like...why is there a need for so much knobs really? Can't it be simpler???
Also, would you suggest what settings to use on different instruments For example what settings should I use for hats, percussions...and what settings for basslines, kick etc......
PLEASE!! |
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derail |
A number of people (myself included) just set up two reverbs on send channels and route different sounds into them at different levels. I generally use a room type reverb for hihat/snare/a bit of bass, and a hall type reverb for lead sounds.
How you use it is up to you - many people don't apply reverb to their kicks, but some do. Same with the bass - many people leave the bass region dry and apply reverb only to the higher frequency sounds. It's up to you how you want your music to sound.
Try out some different reverbs until you find one which sounds right for your production style. After that it can be as easy as selecting a preset which works, applying some post-reverb EQ (such as cutting out some low end frequencies which can muddy up the mix, as well as other frequency areas to shape the sound of the reverb) and routing sounds into it to taste. You can dive into all the parameters if you want to, but not everybody does. |
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sicc |
good reverb read above, in the article that has already been posted. I read somewhere once to keep your percussions down to like 16-20 db, I thought "thats way to quite" but i've tried that lately and it adds some nice drive, which works out well in my tracks. "what settings should I use for my bassline" is kind of a broad question. There is so much to be done. just make sure it doesnt conflict with the kick; sidechain, take some sub/low away from the bass, add it it to the kick, dont play a bass note as the kick plays etc. |
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Richard Butler |
Although I'll have 1 or 2 reverb units in a project to 'send' instruments to, I will also use separate verbs when making lots of sounds such as for example a glichy hit that appears now and again on a track. Then turn that into an audio file so then I can remove that channel and its verb so as to save on cpu and clutter.
So why all the verb settings? Well imagine you are out in the field wanting to capture the perfect sound for a track. Part of the process might be to record it in say a stone room, or a large hall so it 'sounds right'.
Thats then why you need all these controls on a verb unit so as you can get the sound right - does it need to sound like a tiled bathroom, or a church for example?
Just fiddle about - in the end thats the best way of learning. Honestly I dont really know what density means - just fiddle till it sounds right.
Usualy though there are 2 main controls you want to be fiddling with. The pre - delay (time before the verb kics in), as you might want the synth / vocal to be clear for the first 200 ms and then verb to kick in behind. Secondly the verb time - obvious why you want to alter this. Often you don't need to touch much else.
Getting the verb right can make a critical differnece to the listening experience although a non music producer might not realise this, they just know if something sounds good - a bit like you eating a meal, you dont need to know all the details but you can still tell whether it tastes good. |
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dj_alfi |
Turn the knobs and listen to how the sound changes. ;)
Simple effects like reverbs, delays, phasers etc. are easy like that. Get's a little harder when it comes to compression etc, where you can trick your ears into thinking it sounds better. |
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