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Tips for starting first production. (pg. 2)
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| Looney4Clooney |
| quote: | Originally posted by DJRYAN™
It sounds like you guys are suggesting that this guy shouldn't take advice from me. That's not right. I have more than a basic understanding of music, and its not like any of you posted anything really substantial that could actually help this guy. |
You really don't.
I think the user should use the search button. |
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| EddieZilker |
| quote: | Originally posted by DJRYAN™
It sounds like you guys are suggesting that this guy shouldn't take advice from me. That's not right. I have more than a basic understanding of music, and its not like any of you posted anything really substantial that could actually help this guy. |
1) I suggested that he listen to people who make work that resonates with him. If your work does that, I'm more than happy to actually persuade him to take your advice. If you're uncomfortable with how the quality of your work qualifies (or disqualifies) your advice, maybe you should think about how the methodology you're suggesting is reflected in the quality of the work you achieve.
2) This is one of those questions that begs for more information in order to restrict its scope to something which can be succinctly answered. I don't think there's anything anyone can say that will point this guy in the "right" direction. Quite honestly, it's so open ended that there's nothing you could tell him to get him started in the wrong one, either.
I could suggest, for instance, that he learn how to use EQ and compression. He might not know how to play more than a three note melody but he's not going to fail at music because he learns to control dynamics. I could suggest that he take up sky-diving, as well. The possibilities for improving his production capabilities are endless but I can think of very little more freeing for the creative mind than confronting one's own mortality in a way which yields a worthwhile perspective to taking creative risks. |
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| Mix Junky!! |
| Thanks guys for l this information in currently watching tutorials have started the basics and am getting along Ok. I'll be going through everything you all have said and see what else I can pick up. Again thanks guys much appreciated :) |
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| Looney4Clooney |
djryan
you gave some advice that was in my opinion bad. instead of saying your opinions suck, i told the op that he should be wary of anyone. You talked with such confidence and considering some of the destructive advice you gave, well i thought it should be mentioned.
For example, and this one is ironic because you show your work here every day in the wrong format at the wrong time. Your advice that you shouldn't share stuff is silly when you are starting. First off, you shouldn't be using a name you want to keep clean but that doesn't mean you can't use any other name. Feedback is crucial.
In fact, everything you say is complete fluff that would cause no harm or good but that little bit is bad advice. I just don't get why you wasted your time. Everything else was just so vague and honestly something i would expect in like Chatelaine magazine if they did a production section. 101 production secrets you are dying to know.
1. consider a kick drum in your track.
2. spice things up[ with a shaker. Or a hihat. Or BOTH!@!!!!!@
3. do random things, you never know what will happen.
4. Listen to artists you like.
5. Don't be afraid to experiment.
sorry man. I know you mean well. But i think sometimes you post just to post.
Here is some advice for anyone starting. And this is life advice. learn to fail. |
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| EddieZilker |
| quote: | Originally posted by Looney4Clooney
Here is some advice for anyone starting. And this is life advice. learn to fail. |
No . |
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| Chronosis |
Don't try to learn too many things at once. Remember: Good things come slowly.
Make yourself a folder with a couple on nice samples/loops. Open your sequencer and start arranging them. |
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| Deillon |
| quote: | Originally posted by type 1a
the best way to start is to basically copy a track in the style you want produce.... so if you want to produce trance, pick a decent (but not too complicated) track and start attempting to rebuild it one piece at a time (start with the percussion...) |
This. Great way to teach yourself some basic arrangement stuffs.
Synthesizers can be selfteached on jewtube, doesn't matter which you pick, they're mostly the same.
Last advice, motivation, which you seem to be clearly lacking, this stuff is all on google already. |
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| TyeDynamite |
| quote: | Originally posted by Evolve140
Frustration was a driving force for me. Replaced that feeling with bliss but it took years of work. So get comfortable, "You're going to be here a while." |
+1 |
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| Allied Nations |
| quote: | Originally posted by Looney4Clooney
learn to fail. |
miserably.
man i dont want to get on this guys nuts but so far every post he's written here lately has been spot on...
i worked full time for a musician on a couple of projects who's released 8 of his own albums and he's said so many of the same things and he knows nothing about using a computer and has his techs (like me) doing all of the keyboard work.
on a side note,
one of the most useful ways to get more experience is to try different projects and challenges. for example your friend is making videos and needs an intro jingle, could be fun. these different types of projects get you comfortable become a career producer as well. doing music work for non dance music stuff will make your dance music better. i did a job last winter working 60 hrs a week on ableton, not a kick drum in sight. it did wonders for my personal projects.
couple things to expect and get used to... all of which are helpful
1. critical (and sometimes not) feedback from your peers and people you are working for / with
2. deadlines
3. project guidelines... making dance music is as much of a science as an art and even if you stretch the limits, they are still many guidelines you should follow or at least keep in mind in order to be successful
4. delivering a final product. there are drafts and drafts and drafts but only one final piece. it can take a reeeal squeeze sometimes to get there |
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| DJRYAN™ |
I actually think the advice I gave would've been suitable advice for someone to give me when I first started. Not that I'm that much better but to prove a point- a snap shot of where I was a couple of years ago versus where I am now. I think that means I've learned a little along the way thus allowing me an opportunity to share with this guy what I wished people would've shared with me:
... This one is like 3 years old..
DivShare File - Gone Happy III.mp3
.. this one is like a 15 days old..
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| itsamemario |
| Ryan, stop spamming your terrible ing music outside of the promotion section, capisce? |
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| aquila |
Expect your first few productions to be . Don't give up.
Expect elitists to berate your noobness. Still don't give up.
Expect yourself to think your following productions are sounding awesome. Don't give up here either.
Expect to spam forums, social media and friends with your music. Maybe avoid this step.
Expect everyone to say your productions are still . Yup, don't give up at this stage either.
Expect things to improve with time. Don't ever give up.
Finally, expect to realise that once you think you've got something nailed, there's still so much more to learn. Never ever give up. |
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