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How to move an audio sample upwards/downwards in the sound field. (pg. 2)
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| cryophonik |
| You could try spectral panning with something like Voxengo Soniformer or Nugen StereoPlacer. |
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| Juan Paulino |
| Will give that a try Dave. |
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| evo8 |
| quote: | Originally posted by clay
that depends on your monitors, your room, the location of the monitors in the room, and your own location in the room in reference with the monitors in the very same room. if the monitors stands upside down on the floor with the treble aiming downwards i would guess that the bass would spread with more amplitude in the higher places of your room than the bright frequencies from the treble making brighter sounds go downwards.... sound isnt that magical (melody is though), just because birds are usually in the trees and humans have more sensitivity towards bright sounds upwards normally, doesn't mean that all bright sounds seems to be coming from above. think about a snake in the grass, that's really ing important to notice and the ears do so, sending impulses to the brain to look down. it would be stupid if humans by instinct thought the snakes were flying just because the rattling sound is bright. |
I meant thats how the brain interprets sound - nothing to do with monitors or rooms or anything.
Listen to some music in headphones and youll notice this |
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| DJ RANN |
I can't find it now, but Jaytech had an interview or tutorial on this very subject.
Will say this however - trying to master this technique and/or other psychoacoustic mixing effects is rigth at the advanced end of mixing. There are a 100 other subjects you want to have completely nailed before you get in to this but for dicsussion's sake....
Simply put there's a few ways to do this. First you need to understand the theory of Z axis mixing - in this respect, I'm tlaking about miving things back and forth in the mix. For instance, an electric guitar (think metal) that has a fairly broad sound in terms of frequency can be moved "back" by doing a subtractive EQ cut around 3k.
Vocals can be brought forward by subtly boosting the 1 to 3k range, easing off on reverb (if any) and compressing slightly.
When you understand that these things can be brought forward and backwards by controlling their frequency in direct relation to their dynamics then you can start to think about miving them up and down.
The simplest technique is the balance of wet/dry with time based effects such as reverb and delay.
Adding more wet reverb and less dry to a sound which is mainly mid and high frequency (like an etheral pad) will "raise it up" in the mix to sit "above" more dry sounds. It's crucial here to realize that it's all relative - if everything is drenched in reverb then there's not contrast to be had and therefore no one thing sits above any other.
Think about stages of wet/dry. So the higher the frequency of the sound itself, the more wet you give it. This can really effective if you are doing perc based stuff as often each of these sounds have a narrow frequency band they sit in. Give each band a little more or less reverb.
Also, LR panning is crucial here as these yes of tricks only work when the rest of your panned elements have space for each other in the stereo field.
Delay is another way to get things to sit above. If the taps lose a little of their LF as they progress but gain more reverb, then it give the effect of them moving up and out to the sides.
You can hear this with the classic sonar ping sample that has been used a million tracks (during he breakdown of Gamemaster for instance).
Beyond these basics, it starts to get in really complex tips like screwing with the phase or offsetting channels by small delays but honestly I don't think you wan to go there just yet. |
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| clay |
| quote: | Originally posted by evo8
I meant thats how the brain interprets sound - nothing to do with monitors or rooms or anything.
Listen to some music in headphones and youll notice this |
i listen to headphones 4 hours a day and ive never ever noticed anything either above or below (y-plane), or in front or back (z-plane). i can only hear left/right (x-plane) and different levels if these. if something is reduced in level it sounds further away, logically, also reverb helps on this further. with two speakers there's really no way to do this imo, eqing doesn't do that for me. The helicopter sample used in the previous mentioned softwares website sounds like nothing but phasing, panning and eqing to me - not like its "above" me or "behind" me - just sounds stupid to me really. maybe im just too sane in my brain to be able to hear the illusions discussed in this thread, but to me, with only two sources, placed left/right you cant hear anything else than left/right and various levels of course. to be honest i cant always even hear centered sound. i hear two different sources even in mono, it doesn't sound like it comes from inside my head or somewhere right in front of me - it only sounds like the exact same sound comes from both speakers, and theres really no other magic when it comes to efex than panning, phasing and eqing or a mix of all to give elements in the track different "locations". oh and reverb/delay of course. this is where the magic is :) |
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| Raphie |
try LCR mixing, when done right you'll get huge soundstage and better seperation. further EQ all instruments so there is not much overlap
and give space to the kick by low cutting othr stuff away.
cleaning up creates space and space helps seperation and seperation is perceived as depth.
I personally don't like psycho acoustics plugs. They tend to sound nice a first, but phasey and artificial when really A/B'ing |
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| TranceElevation |
What the people?
Just choose the right sample and the proper filter slope, also some resonance helps. Avoid lowering the threshold if you intend to compress.
Jeeees.... |
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| evo8 |
| quote: | Originally posted by clay
i listen to headphones 4 hours a day and ive never ever noticed anything either above or below (y-plane), or in front or back (z-plane). i can only hear left/right (x-plane) and different levels if these. if something is reduced in level it sounds further away, logically, also reverb helps on this further. with two speakers there's really no way to do this imo, eqing doesn't do that for me. The helicopter sample used in the previous mentioned softwares website sounds like nothing but phasing, panning and eqing to me - not like its "above" me or "behind" me - just sounds stupid to me really. maybe im just too sane in my brain to be able to hear the illusions discussed in this thread, but to me, with only two sources, placed left/right you cant hear anything else than left/right and various levels of course. to be honest i cant always even hear centered sound. i hear two different sources even in mono, it doesn't sound like it comes from inside my head or somewhere right in front of me - it only sounds like the exact same sound comes from both speakers, and theres really no other magic when it comes to efex than panning, phasing and eqing or a mix of all to give elements in the track different "locations". oh and reverb/delay of course. this is where the magic is :) |
dunno how to respond to that! i guess if you dont hear it you dont hear it - personally when listening to my itouch ill hear lower frequency stuff like bass at the bottom of the soundstage, higher frequency stuff like hats and noise swishes at the top
all i can say is have another listen - also i just noticed you said you dont hear anything front to back, then you say if something is at a lower level it sounds further away - that would be your front to back right there :) |
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| itsamemario |
| quote: | Originally posted by clay
i listen to headphones 4 hours a day and ive never ever noticed anything either above or below (y-plane), or in front or back (z-plane). i can only hear left/right (x-plane) and different levels if these. if something is reduced in level it sounds further away, logically, also reverb helps on this further. with two speakers there's really no way to do this imo, eqing doesn't do that for me. The helicopter sample used in the previous mentioned softwares website sounds like nothing but phasing, panning and eqing to me - not like its "above" me or "behind" me - just sounds stupid to me really. maybe im just too sane in my brain to be able to hear the illusions discussed in this thread, but to me, with only two sources, placed left/right you cant hear anything else than left/right and various levels of course. to be honest i cant always even hear centered sound. i hear two different sources even in mono, it doesn't sound like it comes from inside my head or somewhere right in front of me - it only sounds like the exact same sound comes from both speakers, and theres really no other magic when it comes to efex than panning, phasing and eqing or a mix of all to give elements in the track different "locations". oh and reverb/delay of course. this is where the magic is :) |
this is why you have never released anything!:haha: |
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| Lunar Phase 7 |
| quote: | Originally posted by Juan Paulino
my kicks. |
Email Askew? |
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| Juan Paulino |
| quote: | Originally posted by Lunar Phase 7
Email Askew? |
What? |
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