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The difficulty of simplicity (pg. 3)
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| TranceElevation |
| whut? :sadgreen: |
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| Mr.Mystery |
| quote: | Originally posted by TranceElevation
whut? :sadgreen: |
My goal isn't to make actual mnml. I just wanted to make the track more minimalistic, as in less elements.
I find minimal techno incredibly dull. |
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| tehlord |
| quote: | Originally posted by Mr.Mystery
My goal isn't to make actual mnml.
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Partial irony alert |
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| deegee |
Try limiting instances of synths. Whatever you need for your rhythm section, one pad, one arp, one bass, one lead. Nothing else; derive your whole track from those elements.
For me, Airwave still stands as the ne plus ultra of minimal trance: rhythm section, bass, arp, pad. That's it.
Alternatively, radically accept and embrace what you do and how you do it. If complexity is helping you achieve sonic goodness, then dive right into it. Build tracks with layers and layers of sound and effects, drill down into the tiniest and fiddliest bits of automation and editing--take what you're doing now and go even further in that direction. |
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| Looney4Clooney |
| quote: | Originally posted by TranceElevation
Thank you Mr.Obvious.
What's really curious about you is you're ability to the deliver the most predictable and basic in a shiny wrapping!
Really, what Mr.Mystery needs is an advice that opens his eyes and changes his way of approaching things.
So my advice would be....
Are you ready...
It's coming......
Listen to minimal. |
Not sure what your ign issue is. OP highlighted a workflow issue. I suggested an approach that is more resilient to adding too much because you only take away.
Would be cool if you could channel your bull somewhere else. |
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| TranceElevation |
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| Mr.Mystery |
| quote: | Originally posted by tehlord
Partial irony alert |
You try too hard. |
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| Mr.Mystery |
| quote: | Originally posted by Looney4Clooney
Not sure what your ign issue is. OP highlighted a workflow issue. I suggested an approach that is more resilient to adding too much because you only take away.
Would be cool if you could channel your bull somewhere else. |
I did actually like your suggestion. What I'm thinking is basically treating the whole thing as a live session and have a set number of elements that I manipulate. The usual linear approach isn't going to work here.
| quote: | Originally posted by deegee
Alternatively, radically accept and embrace what you do and how you do it. If complexity is helping you achieve sonic goodness, then dive right into it. Build tracks with layers and layers of sound and effects, drill down into the tiniest and fiddliest bits of automation and editing--take what you're doing now and go even further in that direction. |
I do usually embrace it fully - for example, the other song I'm working on is a multi-part track that will end up being somewhere around 20 minutes long once it's done. I just want to keep things fresh and do something completely different to balance that. |
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| Kthought |
| quote: | Originally posted by Raphie
make choices, combine the parts that match together and support build-up
agree on your drop and bin the rest.
IMHO the best tracks have great percussion, a bassline, a pluck lead, some stabs and some vibe supporting atmo FX. that's it. |
the old Salt Tank - Eugina formula. :)
You can ask any 5 of my past collaborators, everything i touch turns to trance effortlessly. I can not stress enough about how prophetic the name of this place is.
>takes expensive minimal house drum oneshots
>16th pattern |
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| deegee |
| quote: | Originally posted by Mr.Mystery
I did actually like your suggestion. What I'm thinking is basically treating the whole thing as a live session and have a set number of elements that I manipulate. The usual linear approach isn't going to work here. |
You could try working only with samples, maybe? I mean.. write a melody, bounce it to audio. Ditto bass, whatever. Write them relatively independently and then just arrange as though you were remixing from stems. |
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| Seandroid |
I think what you might be running into, is that it's way easier to go back to the tried and true. It's harder to solve an issue in the aesthetic you're going for if you're not used to it than it is to default to the techniques you're familiar with.
Now I know that the music I make isn't exactly elegant, but I have made tracks that are. I find it's usually easier to make something cohesive when you start with the hook or the most energetic part of the track. Then you don't run into a drop or whathaveyou that is less exciting than your build. Because then you'll start adding more and more elements to the drop to make it fit. |
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