Question about EQing
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Massive84 |
ok, i have this word file with some EQ stuff in it, learned alot from it but 1 thing it didn't really say, so i ask here..
lets say you EQ a hihat.
this is what it say.
Hi hats or cymbals
Any apparent muddiness can be rolled off around 300Hz. To add some brightness try a small boost around 3kHz.
250-800Hz ~ Muddiness area
1-6kHz ~ Adds presence
6-8kHz ~ Adds clarity
8-12kHz ~ Adds brightness
now my questions..
how do i define muddiness in my ears exactly..what must i notice to tell to my self.."ah muddy!" i always had a thought what muddy means, but never knew exactly..
now my second question to add some brightness try a small boost around 3khz..now what is a small boost? how much db?
same question for the roll off around 300hz..how much i cut down..
etc...btw this goes for all EQing, they always talking about boost bit, rolloff there but is there an exact rule in like how many db?
tnx |
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Tranc3 |
Traditional engineering standards say no more than 4dB I believe, although I think that's a load of bull. Sometimes you need more than 4dB. I believe that you should tweak according to your needs, not according to preset rules (although the rules are good as guidelines)
I think of muddiness as an area where nothing really stands out...where the frequencies are "fighting" each other too much. I liken it to a lake with muddy water - you can't really see anything individually, whereas with a lake with clear water, you can see all the little details. |
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Massive84 |
omg only 4.........
i boost like 20 or something or els i don't like the sound of anything... |
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iLLicit |
You have to think of eq-ing in the mix. Seperately sounds can...ehmm.. sound really horrible, but when you place them in the mix they can be just fine. You should definitely not eq more than 4, 20 is waaaaayyy tooo much! It's also important to use a parametric eq, because these let you manipulate your sounds better.
And for rolling off, I usually roll my hihats off with a high-pass shelf, so that everythin below lets say 200-300 hz is gone.
Hope this helps! |
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Jay M |
Well I'm not the expert, Massive, but I know that any noise or ticks (which you might not hear at normal values) are added 20 db or even get distorted(?). I prefer just to cut off everything i don't want to hear (or don't hear!) to avoid muddiness, instead of boosting. I don't have experience with boosting, I don't use that... (yet) Fading away what you don't want to hear or want to hear less is better than boosting. |
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Massive84 |
i use reason, and there is only 1 EQ plugin in it..
and nope i never get distortion. |
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Cryogenic |
quote: | Originally posted by Massive84
i use reason, and there is only 1 EQ plugin in it..
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No there's not. Use the Vocoder in EQ-mode.
But if you have to eq 20db when mastering, then there's something serious wrong in the production phase.
Cheers |
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TranceZoner |
What i'd like to know is how people connect the EQ's and the Compressors in Reason2.5?
Subtractor, EQ, Compressor?
Subtractor, Compressor, EQ?
Which way do the most of you guys rout it? |
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iLLicit |
I always put an EQ after the compressor. Compressor can cause unwanted low-freq rumbles. But maybe you want to achieve some special effect, than it's ok to put it in front of the compressor. |
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TranceZoner |
Will get busy when i get home!
Thnx! |
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Tranc3 |
quote: | Originally posted by Massive84
omg only 4.........
i boost like 20 or something or els i don't like the sound of anything... |
Keep in mind that the Decibel rating system is based on a logarithmic scale (in base 10), meaning that each successive boost of 1 dB means the sound has been amplified 10 times...so a 1 dB boost means a 10* boost, a 4 dB boost means a 10,000* boost |
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iLLicit |
Wow, didn't know that. Thanx! :toothless |
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