|
The Nintendo Revolution (pg. 3)
|
View this Thread in Original format
| TigerClaw |
| quote: | Originally posted by Yan
You have obviously not read any of the in-detail articles then. Since you consider yourself an "old school gamer" you'd actually LIKE what Nintendo was doing. You'll just have to find that bit of news yourself. Wouldn't hurt you to get more educated about the system in the meanwhile, too.
Somehow I'm sure that you won't even reach the $500 (and that's being generous at this point in time) PS3 threshold paying for the MAIN peripherals (which shouldn't be over 2 or 3 in total). |
I prefer the look and classic style of the gamecube controllers, I cant use those type of controlls cause I like all the bottoms where they should be, And the fact its wireless, It's another thing that irks me. I prefer wired over wireless any day, The thought of having to go to a store to wastr money on batteries, Just cause the ones in the controllers ran out, Is not my idea of fun, Surely Nintendo will make controllers to satisfy all the old school gamers. |
|
|
| Yan |
| quote: | Originally posted by TigerClaw
And the fact its wireless, It's another thing that irks me, I prefer wired over wireless any day, |
Guess you can count out the PS3 then, as well. There are no controller ports on it. Wireless is the future. The Nintendo Wavebird is the PRIME wireless controller. If you haven't used one before, I don't think it's fair for you to make a decision about wireless controllers; Most of the designs for the next gen consoles are based off the perfection of the Wavebird's technology and form-factor.
| quote: | Originally posted by TigerClaw
The thought of having to go to a store to waist money on batteries, Just cause the ones in the controllers ran out, Is not my idea of fun. |
Once again I'd like to state that it has YET to be decided on how the battery system will work on controllers. The XBOX 360 is going to have an option to get a rechargeable battery pack per controller. I'm pretty sure Nintendo is going to go the same way. |
|
|
| TigerClaw |
| Another thing about wireless controlers, What about the response time, And the fact you gota point the freaken thing at the system, Same as you do with a TV remote. |
|
|
| Yan |
| quote: | Originally posted by TigerClaw
Another thing about wireless controlers, What about the response time, And the fact you gota point the freaken thing at the system, Same as you do with a TV remote. |
Response time for Wireless controllers, using the Wavebird as an example, is within milliseconds when compared to a wired controller.
As for the fact that you have to point at the console, you seem to be misinformed. Please read the FAQ's about the Revolution and then get back to me. |
|
|
| Ondrayce |
This is a big risk that I'm very happy to see that Nintendo is taking. I'm pretty confident that their platformers will play outstanding with this and I really hope 3rd party devs will give it a chance.
| quote: | Originally posted by that article Yan posted
Compared to the Revolution, the Xbox 360 and PlayStation 3 are simply expensive upgrades to existing platforms. |
I couldn't agree with this more. Though great games are still coming through, Sony and Microsoft are not offering anything new. If Nintendo did the same, they'd be in the same position they are now with the cube. So whether they succeed or fail, I have a lot of respect for Nintendo for giving the game industry one last shot to the scrotum. |
|
|
| infinity HiGH |
| quote: | Originally posted by TigerClaw
Another thing about wireless controlers, What about the response time, And the fact you gota point the freaken thing at the system, Same as you do with a TV remote. |
What the hell?
Dude you're really out of the loop. Wavebirds for Gamecube are one of the first successful wireless controllers, mainly because they basically have no lag-time.
And what are you planning on pointing at the system??? The remote for the Revolution isn't infrared like a TV remote :wtf: :wtf:
edit:
why don't you read this:
http://cube.ign.com/articles/651/651224p1.html |
|
|
| TigerClaw |
| quote: | Originally posted by infinity HiGH
What the hell?
Dude you're really out of the loop. Wavebirds for Gamecube are one of the first successful wireless controllers, mainly because they basically have no lag-time.
And what are you planning on pointing at the system??? The remote for the Revolution isn't infrared like a TV remote :wtf: :wtf:
edit:
why don't you read this:
http://cube.ign.com/articles/651/651224p1.html |
The point is, I hate wireless controllers regardless of what people say or what the info says, I'm sure they are gonna make wired ones to please the older gamers such as myself. |
|
|
| Yan |
| quote: | Originally posted by TigerClaw
The point is, I hate wireless controllers regardless of what people say or what the info says, |
I'm afraid your opinion CAN'T (shouldn't) be formulated because your experience with wireless controllers has no grounds, at this point in time.
| quote: | Originally posted by TigerClaw
I'm sure they are gonna make wired ones to please the older gamers such as myself. |
Only X-Box 360 will have the wired controller option, as of now. Otherwise, you won't be able to play the Revolution games (however you will probably be able to play the Gamecube games on it... Kinda useless to buy the Revolution, then.) or the PS3 games. |
|
|
| Omega_Blue |
| quote: | Originally posted by DJ RJT
I was really excited for revolution until I saw the controller, now I am filled with dread... because it looks like Nintendo has taken all the buzz they had going for them over their controller and flushed it down the toilet. Goodbye third party developers... :( |
+ ing one
this is the worst controller i've ever seen in my life. this is what will drive nintendo into the ground console-wise. seriously, who would play with a one-handed remote with two buttons. worst idea ever.
let's face it- the only type of game this is good for is RPG's or puzzle games... and maybe sidescrolling platformers (pretty much the only genres that nintendo is getting right nowadays). FPS? forget it! with console games, it is an absolute MUST to have two analog sticks for movement... keyboard/mouse even better..
...the only redeeming value is if that docking controller comes out. then, and only then would i even think about buying this system.
wow that controller sucks. |
|
|
| Yan |
| quote: | Originally posted by Omega_Blue
seriously, who would play with a one-handed remote with two buttons. |
Me. :p
Don't knock it before you try it, I say. I'm already planning my trip to E3 next year to get my hands on it before anyone else. :) |
|
|
| infinity HiGH |
| quote: | Originally posted by Omega_Blue
let's face it- the only type of game this is good for is RPG's or puzzle games... and maybe sidescrolling platformers (pretty much the only genres that nintendo is getting right nowadays). FPS? forget it! with console games, it is an absolute MUST to have two analog sticks for movement... keyboard/mouse even better.. |
holy the ignorance never ends!!! :rolleyes:
This controller will forever change the way FPS games are played!! You should honestly read/think a little about it, before you knock it. It's already been said by several people who have actually USED this controller on an FPS game and said the only thing that comes close to it is the keyboard/mouse setup.
This is how an FPS game would work with this setup:
You walk around/strafe with the Analog in your left hand. You also have 2 trigger buttons at the top for your index/middle fingers, which could be used for anything from jumping/crouching to reloading/firing...whatever.
The "remote" in your right hand controls your aim/camera. The controller is tilt/motion senstive, so by pointing it up and down you control your aim on screen. There's also a trigger under the remote, which would will be ideal for firing your weapon. On the top though, you have a big A button right under your thumb, which could, say...open doors or be used as secondary fire. Just a little higher you have a D-pad which is like having 4 buttons, so it could easily switch weapons/items and so forth.
Also, a whole set of different wrist gestures will work with this. So say you twist the controller to the right quickly; that could open doors for example. Pulling it back to the left quickly would do a melee attack, for instance. The possibilities are endless.
There, I just told you exactly how an FPS game will play and will be lightyears ahead of the "dual-analog" setup of today. |
|
|
| Blake |
| Looks like Nintendo's trying to pull an ipod with all those peripherals. "Hey! It's a music player! And of course, no music player would be complete without..." "Hey! It's a controller! And of course, no controller would be complete without fill in expensive add on!" Shame on you Nintendo. :( |
|
|
|
|