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My opinion as to why modern video games suck.
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| jupiterone |
Years ago games used to actually have a purpose and value of entertainment, now studios have focused so much on technology that they've forgotten that.
Let's take this back to when games were enjoyable and actually playable.
Mario World
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This franchise was probably the most enjoyable game ever. I can bet you won't find more than 2% of people that hate this game. Why, because the game play was ing fantastic.
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Contra 3

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Another series that was amazing. The hero actually looked like a man instead of a man with a chicks haircut which is what it tends to be like nowadays. You blasted the out of aliens, you were never bored cause there was ALWAYS something to blast the out of.
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The list goes on. If I were going to name all the games that were actually good I would have to name pretty much everything up to the year 2000.
Now lets focus on what this thread is really about; PC games. The last game I actually fully enjoyed was Half-Life 2. The graphics were great (more than enough) the game was playable and actually had an amazing story, as did its older sibling Half-Life 1.
People with lower end computers could actually play the thing at low graphics without losing any form of enjoyment and too much eye-candy.
After that PC games went downhill. Doom 3 blew major cow d**k and looked as if the soldiers and villains were made from clay and just into the game. No one cares about complete bump-mapping (seriously, no one). Even if I had a custom built computer that cost a price of 3000$ with these bull new "state of the art" graphics core processors that are being released every damn month I still wouldn't enjoy have these games.
Doom rocked, Doom 3 cock-blocked. Same goes with the installments of new sequels to franchises.
Take the Medal of Honor franchise for instance by EA Games. The rocked up until the released the expansion "Breakthrough". My clan owned the out of every one at Clanbase and Team Warfare League, we were apes. Spearhead was easily the best WW2 game to date. No the story was necessarily 100% historically accurate but hell, the game play owned the out of anything I have ever played.

Pacific Assault sucked. True evidence as to how bad modern games are. EA Games focused more on their graphics engine and competition than focusing on how much the fans and loyal gamers would be. Overall if they busted out a game that was equally as enjoyable as MOHAA with the exact same graphics but set in the pacific theater then hell I think they'd make more sales then they ever have. Even if it wasn't the exact same engine, maybe up to the performance that HL2 was, it would be amazing.
Half-Life 2 had more realistic graphics then this current I see. Another reason why Valve succeeds and every other studio fails.
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Now lets talk about PC hardware. If I can go out and get myself a damn Xbox360 that'll play like Gears of War which is basically using the UT2007 engine for 400$ then why the do I have to go and spend like 800-1000$ on a good PC to be able to run a game like Gears of War on high graphics?
Every time a new PC game comes out it seems like I have to dish out cash to ing upgrade the PC just to play it and playing on low settings makes it look worse than ing 3D games on the PSP.
I honestly don't give 3 s about graphics, I'd still much rather play Spearhead and Allied Assault if it were popular because 1. I melted faces and 2. because the game play was legendary.
These sequels to decent WW2 shooters such as the first installment of Call of Duty and it's first expansion United Offensive are by far the most annoying things ever. They get worse as they go along. O.K you changed the damn graphics engine, big deal, everything else is the same . The game still sucks.
They're actually working on a new Medal of Honor installment called Airborne.
If I have to dish out more than 400$ on this game to have it run decent then I'm trading this in. Lemme tell ya, if consoles had ps2/usb ports to plug in keyboards and mice so you could control FPS shooter games like a PC I would never buy another graphics card or a PC game.
Another thing that pisses the out of me is historical accuracy. There was a reason why MOH got awards and nearly 5 stars each review; because the game play was great and not because the damn gun sounded just like it did in 1944. If I want historical, ballistic and insane combat accuracy I'll go join the military. I want a game I can enjoy after spending for what most of us teenagers could be a weekly pay check on a damn video game) not some that I can use as a research guide so I can do my high school research paper about World War 2 and the Battle of Bastogne on.
I think the world is going down the ter year by year. What once was good has become absolute . Take for instance trance, hell I used to love it back in 2000, after that got terrible. Same thing with games. Theres always a time that a good game will pop up just like a good trance tune still will but screw that. Studios, producers and everyone for that matter is focusing so much on whats "in" that they forget about what really matters.
Hell even modern society sucks. People that once enjoyed good classical rock out of nowhere go shop at hot topic and support some band that you don't really give a and like just so you can fit in with the local emo and hardcore scene.
That's is how every thing is. Even games.
Also, they should stop remaking classics such as Mario. DS Mario blows. n64 mario blew. Same thing for metroid.
/essay |
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| Fast Turtle |
| Maybe you should build a time machine and live eternally in 1993. Then you could stop complaining here. |
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| RJT |
| Gaming simply needs to return to a sense of innovation. I haven't played a game that really felt "innovative" in years. |
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| Orbax |
| Im enjoying the industry. I believe there are enough people out there trying to make it fun that its working. |
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| Yan |
| quote: | Originally posted by RJT
Gaming simply needs to return to a sense of innovation. I haven't played a game that really felt "innovative" in years. |
I can't stress enough the need for you to pick up a DS. Please, Rob? |
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| RJT |
| quote: | Originally posted by Yan
I can't stress enough the need for you to pick up a DS. Please, Rob? |
I know, I know. And I do acknowledge the DS as a beacon of hope in an otherwise gray and monotonous gaming industry - Money is just tight, tight, tight and with no job... Well, you can do the math :( |
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| Fast Turtle |
That's why I started playing Japanese galges. Now there's a concept: war and peace length choose your own adventures with hardcore sex at the end!
But there has been innovation, too. Katamari damacy? Guitar heroes? DDR (even if I ing hate it)? Aside from that, remember the 80 million mario and megaman side-scrolling platformer clones and shooter clones and awful RPGs that were out in the late 80's and 90's? People first and foremost make videogames to make money, not art. |
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| jupiterone |
| quote: | Originally posted by Fast Turtle
Maybe you should build a time machine and live eternally in 1993. Then you could stop complaining here. |
I'm simply expressing MY opinion on games and how they suck, seeing if anyone shares my thoughts, if there is, maybe we could go out on a candle-lit dinner and watch the dolphins bask in the nearby bay while we eat some ben & jerrys ice-cream and tell each other stories of how our grandmother used to bake us cookies and the little bicycle we rode.
DDR was innovation, but it's isn't necessarily modern innovation. It was created years ago. My point is that all studios are seeking is innovation by eye-candy. Their views of content and enjoyment has sunk to an all time low. Spending money on computers to enjoy games isn't fun, neither is not playing games because you can't support them. |
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| RJT |
| quote: | Originally posted by Fast Turtle
That's why I started playing Japanese galges. Now there's a concept: war and peace length choose your own adventures with hardcore sex at the end!
But there has been innovation, too. Katamari damacy? Guitar heroes? DDR (even if I ing hate it)? Aside from that, remember the 80 million mario and megaman side-scrolling platformer clones and shooter clones and awful RPGs that were out in the late 80's and 90's? People first and foremost make videogames to make money, not art. |
Out of the games you listed, I only find Katamari truly innovative. The rhythm game has been around since the days of Simon, it's only been adapted for technological advances, much in the same way I feel Gears of War is simply "Contra 360." |
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| Yan |
| quote: | Originally posted by RJT
Out of the games you listed, I only find Katamari truly innovative. The rhythm game has been around since the days of Simon, it's only been adapted for technological advances, much in the same way I feel Gears of War is simply "Contra 360." |
Too bad they deemed the Katamari series more of a line of toys than a video game series. :/ |
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| Fast Turtle |
| quote: | Originally posted by jupiterone
I'm simply expressing MY opinion on games and how they suck, seeing if anyone shares my thoughts, if there is, maybe we could go out on a candle-lit dinner and watch the dolphins bask in the nearby bay while we eat some ben & jerrys ice-cream and tell each other stories of how our grandmother used to bake us cookies and the little bicycle we rode.
DDR was innovation, but it's isn't necessarily modern innovation. It was created years ago. My point is that all studios are seeking is innovation by eye-candy. Their views of content and enjoyment has sunk to an all time low. Spending money on computers to enjoy games isn't fun, neither is not playing games because you can't support them. |
I know, and I'm just expressing my opinion on the seriousness of innovation in videogames (and being a bitch). But, don't take anything too seriously. |
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| RJT |
| quote: | Originally posted by Yan
Too bad they deemed the Katamari series more of a line of toys than a video game series. :/ |
Indeed, and the noticeably hurried Katamari PSP only further hurt the franchise. :( |
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