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Certain trance software??? (pg. 3)
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| MrJiveBoJingles |
| quote: | Originally posted by palm
does anyone have any experience with rewiring in logic? |
I tried doing it on a friend's computer but couldn't figure it out. That was just briefly, though, and I hear it's actually pretty easy to do.
Logic is a good program. |
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| MrJiveBoJingles |
| Ableton rewires very well with Reason, by the way. |
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| cryophonik |
| quote: | Originally posted by MrJiveBoJingles
Care to give an example of this difference in "clarity and punchiness?"
I'm always curious when people make assertions about big differences between "audio engines." |
It's nearly impossible to provide an example over the internet due to the huge wav file sizes that 64-bit audio generates. And, bouncing the files down to mp3 pretty much defeats the purpose of recording at higher resolution. But, essentially it's analogous to HDTV vs standard TV - there is a noticeable difference, especially when you a/b 64-bit recordings against lower resolution recordings.
But, to clarify my earlier point, I'm not necessarily suggesting that there are good or bad audio engines, just different. Even my extreme example of 64-bit recording has its drawbacks (e.g., OS requirements, lack of drivers, support for many plugins) and may be overkill for many, especially for people who want a more lo-fi, granular, etc. sound. But, even in the 32-bit or lower domain, I can definitely hear audible differences when the same synth patches/songs are played through FLS, Cubase, and Sonar - it's not always a huge difference, but there is a difference. I primarily use Sonar, but sometimes I'll transfer projects over to Cubase (e.g., for collabs) and be amazed at how much better (or worse) it sounds because certain sounds suddenly come to life (or become duller).
Reno mentioned the lack of punchiness in Reason and I couldn't agree more - Reason has a reputation for sounding very thin. But, I don't think that's necessarily a bad thing. It's incredibly easy to layer lots of sounds with little EQ in Reason and not have it sound like a pile of mush. The flip side is that many people complain about the lack of umph in the kick/bass. |
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| Purpose Unknown |
| Hi, at the risk of irritating those of you who are experienced in this field, which I am not, I would like to ask a question which is related to the start of this thread. I have purchased a Macbook pro and logic 8 because I want to produce mainly vocal trance and related genres. Ive search through the tutorials, numerous threads but cant answer this question Given i want to produce something like Van Buuren's remix of rapture by Iio, or Samuelzone's 2004 remix of I Love You, would logic 8 suffice. Do I need a keyboard or any other hardware? Or should I master Logic first? Ive found conflicting views about this. Sorry if ive pissed anyone off asking this, but its the one question I cant find the answer to. Id be grateful for some advice :conf: |
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| derail |
Well, it depends what you mean by "something like Van Buuren". Do you mean exactly like, or do you mean in the general style? Logic 8 comes with a bunch of synths and samplers and theoretically it is all you need to create quality trance. However, there are synths geared more exclusively towards creating trancey sounds which may make the process faster for you. But in any case, if you've just started producing, the best synths in the world aren't going to help you to sound like Armin. You'll need to spend a couple of years in the studio learning how to mix before you'll be able to make full use of the sounds.
I'd say, if you have Logic 8, that's a great starting place. Lots of sonic possibilities there. You can't go wrong learning it inside out. As you make progress, learn about putting trance songs together, you'll become aware of where you'll need to go next.
In short - yes, theoretically Logic 8 is all you need. In practise, you'll probably discover a few tools outside of Logic which will help your process, your personal sound. But what those tools are, is up to you to work out, since every producer uses different tools. |
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| dannib |
I dont agree with there being a huge difference between audio engines. The only sound engine that sounds slightly lower in quality to me is reason.
I have never used Fruity loops so cannot account for that.
Playing and exporting the same synth patch in Cubase, logic and sonar sounds exactly the same when recording in 44.1/24-bit. You can prove this by performing a null test. Just export the synth sound or loop from each program, load them into an audio editor in parallel and invert the phase of one of the loops. In the test i performed it resulted in silence, proving the sound was exactly the same exported from all software.
Analog summing. Now this is slightly different. I have experienced a wider more seperated sound mixing out the box in stems through a Neve 8816 summing mixer. |
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| Purpose Unknown |
| Thanks derail. I think my point of confusion began when a friend of mine said I needed to get a keyboard/sythn as well. What throws noobs like me is that im use to referring to sheet music to breakdown a song or piece of classical music. So naturally, with a van buuren remix, you ask yourself "how did they get there, what tools are they using?" Im not referring to composition, but the 'instrumentation' so to speak. What all beginners dread is suddenly finding theyve wasted a lot of time because they didnt have the right tools in the first place. And Trance is deceptive according to a producer friend of mine. It may sound simple, but may involve a lot more than a beginner could descriminate. That's why I used the remix by van buuren of Iio's rapture as an example. It seems v simple on the surface and a good model to work from, but I have been assured there's far more going on than meets the ear. Naturally, I want to learn to produce and mix to a high level and most of that comes down to hard work and experience. What a keyboard helps with i guess is actually the hands on experience which wd save time and energy trying to do everything with point and click? Thanks again for your help:) |
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| themonkeylover |
evening Owsey2008
basically i started off using reason 2.5, then moved to 3.0 and got myself a copy of cubase sx2 on the cheap...the best vst in imo has been teh vanguard, for just the quailty of sounds, and the trancegate, for eaxple which adds so much to a sound. theres a few addiation sample packs you can get with the vanguard which are even better then the orignal pack
now i just rewire reason for cubase and use like that. all id say is keep practising. its took me 3 years of playing around with cubase/reason and what ive found is that reading up on most tutorials have help a shed load plus there isnt always one way of doing something
over time as well i think your own creative juices adapt becuase if you keep saving your tunes, from teh 1st one you made. check them out over time and you'll realise what a difference that last session made.
good luck |
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| Derivative |
| quote: | Originally posted by cryophonik
It's nearly impossible to provide an example over the internet due to the huge wav file sizes that 64-bit audio generates. And, bouncing the files down to mp3 pretty much defeats the purpose of recording at higher resolution. But, essentially it's analogous to HDTV vs standard TV - there is a noticeable difference, especially when you a/b 64-bit recordings against lower resolution recordings.
But, to clarify my earlier point, I'm not necessarily suggesting that there are good or bad audio engines, just different. Even my extreme example of 64-bit recording has its drawbacks (e.g., OS requirements, lack of drivers, support for many plugins) and may be overkill for many, especially for people who want a more lo-fi, granular, etc. sound. But, even in the 32-bit or lower domain, I can definitely hear audible differences when the same synth patches/songs are played through FLS, Cubase, and Sonar - it's not always a huge difference, but there is a difference. I primarily use Sonar, but sometimes I'll transfer projects over to Cubase (e.g., for collabs) and be amazed at how much better (or worse) it sounds because certain sounds suddenly come to life (or become duller).
Reno mentioned the lack of punchiness in Reason and I couldn't agree more - Reason has a reputation for sounding very thin. But, I don't think that's necessarily a bad thing. It's incredibly easy to layer lots of sounds with little EQ in Reason and not have it sound like a pile of mush. The flip side is that many people complain about the lack of umph in the kick/bass. |
you are tin me right? You can't hear 64 bits worth of dynamic range. Thats the point of using so many bits. Even the guys at Izotope say the same thing about their own Ozone engine.
Lack of clarity and punchiness? Your software doesn't do this for you. You have to do it yourself. These types of descriptors are meaningless anyway since everyone has a different definition of what they mean and how to achieve them (I personally think clarity is a general mixing issue and punchiness is something you get with fast envelopes and exagerate with transients compressors). What you probably mean to say is that you don't like any of Reason's instruments but to suggest a certain level of 'clarity' and 'punch' is beyond Reason is ludicrous. Too many people have created stompers in Reason for me to give credance to that idea. |
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| derail |
Purpose Unknown - A MIDI keyboard is handy to have, for working out progressions/ melodies etc. You can pick up a pure MIDI keyboard (that is, without internal sounds or anything, so it's simply used to play sounds in other instruments, like the instruments in Logic 8) extremely cheaply, so it's well worth getting one.
And yes, a lot of dance music sounds ridiculously simple. But it takes many years in the studio to create music that sounds so simple and well put together. It's not just a case of grab a kick, make a 4/4 beat out of it, grab a hihat and clap, throw them in there, add a bass and somehow it all just falls into place. That would be kind of like looking at a simple, well-designed house and saying "hmm, I can see it's made up of just bricks and windows and tiles and a few other things..." The house may look simple and functional but it takes many years to learn how to build it properly.
You have the right attitude. Don't expect the journey to be straightforward, know there's a lot of work involved, put in the necessary time/ attention/ dedication to constant improvement and you'll find yourself producing fantastic tunes, as good as or better than your favourite tunes by other artists. |
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| albertluah |
| i started using reason, then went to use orion platinum which im currently using, im thinking about changing, is there any specfic software you would recommend after orion?, and also can anyone tell me how bad is orion? |
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| eee.ddd.y |
| alot of you say reason has an obvious lower sound quality and i think your all right...i use reason with cubase and use reason only for drums, claps etc..if i am going to stop using reason for my beats, what is the best plugin for cubase that can load kick samples and operate similar to reasons redrum??? |
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