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Sidechain Effect Fails It
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movingincircles
OVERUSED, PLZ2FIND NEW SUPERDUPER AWESOME FX
Paradox Lost
I think producers can still get away with it, provided they tone it down a couple of notches.

Done tastefully, it can make for a nice enhancement, unless you're going for the 'Coldharbour Seal of Approval', in which case you can just toss subtlety out the window.

A little less sidechain in your sidechaining, eh?
SMC
quote:
Originally posted by Paradox Lost
'Coldharbour Seal of Approval'




:happy2:
Mr.Mystery
Sidechain is the new supersaw.
PETRAN
Whats that? Is it like Delay or something? Noob lol
Hubris
Let's say you have this really cool pad thats pretty busy. When you have your kick come in, you would normally need to bring the levels down on the pad to accomodate the kick or it would get drowned out. When you sidechain, you attach one sound to another, so when your preference comes up, the other goes down. In the above example, when your kick comes in, the moment it's making noise, the pad is ducked, so you hear the kick very clearly, but as soon as the kick starts to go down, the pad comes back up. The effect is that you get a clean sound regardless of how busy the pad is.
smakmagik
quote:
Originally posted by Hubris
Let's say you have this really cool pad thats pretty busy. When you have your kick come in, you would normally need to bring the levels down on the pad to accomodate the kick or it would get drowned out. When you sidechain, you attach one sound to another, so when your preference comes up, the other goes down. In the above example, when your kick comes in, the moment it's making noise, the pad is ducked, so you hear the kick very clearly, but as soon as the kick starts to go down, the pad comes back up. The effect is that you get a clean sound regardless of how busy the pad is.


He knew
SuspicionVandit
boomp3.com
i'm guessing this is it, except it's done on every second beat?
Jono404
quote:
Originally posted by SuspicionVandit
boomp3.com
i'm guessing this is it, except it's done on every second beat?


yeah it would sound something like that except that's probably just volume automation. Sidechaining is actually where the levels of one channel are ducked according to another, so when the kick hits it's peak, the channel being ducked hits it's low. It's done with basslines a lot in electo-house, benny benassi - satisfaction for example.
Stino
quote:
Originally posted by Hubris
Let's say you have this really cool pad thats pretty busy. When you have your kick come in, you would normally need to bring the levels down on the pad to accomodate the kick or it would get drowned out. When you sidechain, you attach one sound to another, so when your preference comes up, the other goes down. In the above example, when your kick comes in, the moment it's making noise, the pad is ducked, so you hear the kick very clearly, but as soon as the kick starts to go down, the pad comes back up. The effect is that you get a clean sound regardless of how busy the pad is.


imho thats just a lame excuse for fail mixing skills :P

Beat Blog
quote:
Originally posted by Stino
imho thats just a lame excuse for fail mixing skills :P


No.

In certain situations, two elements such as a kick drum and bass line will have clashing frequencies that no amount of decent mastering will remedy.

Side chaining is very useful in this regard.

I like side chaining in psy-trance, it gives that nice "pumping" feel when coupled with over compression. :gsmile:
SMC
It has become more of a stylistic device than a mixing trick. Many times what you hear is an automation rather than actual sidechain compression (like the guy above mentioned). I've done it that way myself. :cool:
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