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How do you make a loop not sound like its looping? =]
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DJ Robby Rox
Maybe a crazy question.
I play a lot with variations, quantizing, shuffles, delays and I can't figure out whether its because I KNOW its looping that it sounds like its looping or if anyone has any special tips to make a loop sound more like its driving and moving forward rather than going in circles?

I was watching a couple computer music vids where they offset the loop like 20ms ahead of the kick drum but it always friggn sounds like its going in circles.
Is this a head game because it always seems when I hear another persons track, and can't see how it was designed, that it seems less like its going in circles. I'm thinking about doing like 8 or even 16 bar percussion variations but that seems a little extreme.
Ray_Chappell
You may try throwing it in ReCycle. Cut it up and throw in a few variations, in addition to the effects/processing.
Subtle
Because if you use a 1, or 2 bar loop for 8 bars, it IS looping.

You can get around that pretty easily by variying other percussive elements such as snares and hats.
DJ Robby Rox
Yeh maybe this is the point I'm trying to make.

When you ADD variations, in a way they mark that section of the loop (when it variates) so when it loops and comes back to that point it makes it sound even more like its looping then moving forward.

Maybe a stupid thought but sometimes I think less variation = more drive. Or less of a certain type of variation at least.

Just trying to get a discussion going.
MaxC
Slow, gentle LFO's applied to amplitude or filter cutoff can add some subtle variation. You can also use your glitch plugin of choice mixed with the dry signal so that the glitching is just barely noticeable. dblue Glitch has a wet dry knob built in. Load it up, set it to 15-25% or so and forget it. Varying your arrangement helps as well. You don't have to write a 16-bar percussion loop, but you can write two or three different 4- or 8-bar loops and then just swap one out for the other when one starts to get boring. Also, just playing new sounds against your existing backdrop will provide a novel context for the looping components that may reinvigorate them.
Sonic_c
One thing i learned recently mate is that motifs etc can carry a loop by having a conversation with each other. A loop gets boring when it is just asking a question with no answer.

Think of a this

Baa baa black sheep (Question)

Have you any wool (second part of question)

yes sir yes sir (first answer)

3 bags full (second part of answer)

before you take the piss this is in a trance production book and my friends tutor at music college said it as well. Still wish i had a better example than that LOL
palm
a shorter loop is the answer imo, max 4 kicks (1bar), in most techno u have 2 only kicks (1/2 bar) i think.
example above is also extremely correct if u get it. u kinda get that relief when the answer comes, but u can delay it pretty long.
DJ Robby Rox
quote:
Originally posted by Sonic_c
One thing i learned recently mate is that motifs etc can carry a loop by having a conversation with each other. A loop gets boring when it is just asking a question with no answer.

Think of a this

Baa baa black sheep (Question)

Have you any wool (second part of question)

yes sir yes sir (first answer)

3 bags full (second part of answer)

before you take the piss this is in a trance production book and my friends tutor at music college said it as well. Still wish i had a better example than that LOL


I do understand what you're saying.
But I'm trying to think of a way in my head to convert it to sounds.

I guess just 2 things that contrast with each other but at the same time compliment each other too? I do like this analogy because its different & I feel like I may have approached some tracks this way in the past w/out realizing thats what I was really doing.
DJ Robby Rox
quote:
Originally posted by palm
a shorter loop is the answer imo, max 4 kicks (1bar), in most techno u have 2 only kicks (1/2 bar) i think.
example above is also extremely correct if u get it. u kinda get that relief when the answer comes, but u can delay it pretty long.


Yeh I thought of "Jet Lag" by DJ Kim when I read this. The hat shuffles (I think) are only a 1 bar loop buts its so friggn hypnotizing just to hear.
Theres always like this tension/relief dynamic going on with the hats.

Guess thats another way to phrase it, a question is like the tension part and the answer is like the relief part. I think thats actually what gives all music its drive. I understand a build up and break down, but when you shrink it into 1 bar, into something like a percussion loop, its seems like theres just sooo much refining to do to get it to sound right.
Lucidity
I use Ableton Live and one thing that always helps me is the delay compensation. I find that I really get that tension and make it way tighter when I adjust the compensation. I have only recently been using this and I feel that it has been one of my greatest improvements to my beats. I don't know what DAW you are using or if it has this setting but, if it does you should try it if you have not.

3F05Q
quote:
Originally posted by DJ Robby Rox
How do you make a loop not sound like its looping? =]


Creativity.
lenieNt Force
quote:
Originally posted by MaxC
Slow, gentle LFO's applied to amplitude or filter cutoff can add some subtle variation. You can also use your glitch plugin of choice mixed with the dry signal so that the glitching is just barely noticeable. dblue Glitch has a wet dry knob built in. Load it up, set it to 15-25% or so and forget it. Varying your arrangement helps as well. You don't have to write a 16-bar percussion loop, but you can write two or three different 4- or 8-bar loops and then just swap one out for the other when one starts to get boring. Also, just playing new sounds against your existing backdrop will provide a novel context for the looping components that may reinvigorate them.

Very good advice there.
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