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Piracy is absolutely justifiable. Except when it's physical.
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Akridrot
Bad art/product being pirated should be interpreted as a boo, while good art/product not being pirated should be interpreted as a cheer.

Wait. No. That's wrong.

Both bad and good get pirated (bad will be pirated less, good will be pirated more), it must mean that pirating doesn't affect one thing:
The number of people who will purchase the game to support the creators.

Bad will also be paid for less, while good will be paid for more.

Pirating makes no difference. I remember Cars being one of Pixar's biggest selling DVDs (or highest grossing films), while it was also one of the most pirated movies ever.

Let's take games. Think about Chess. You can play it for free, or you can pay for a Chess set. You can pay for a Chess subscription service. It's 100% free or something you can pay for. Has been, for many, many years.

As just one example, game studios should allow people to play for free and allow people of different incomes to support them with different amounts after having played the game in order to further promote the creation of new games. If their game is THAT damn good (Super Mario Bros, Halo 3 status, cultural phenomena status), then people will buy it. They'll buy the special goodies. They'll attend the promotional events and pay to see more content. Because it's worth it to them and they want to support.

Buying should be a statement of support, not an order to be followed regardless of the quality or value that the game will have for the person buying it. Different games are worth different amounts of money. Some games are worth twice the price of other games and people would have no problem with that. Other games are worth half their price. Same with movies.

We could literally have game, movie(NOT MPAA), music studios (NOT RIAA) being supported off of the strength of a single game, film, or album.

It wouldn't have to be like business, it could just be that the people have decided that one person's/organization's talent is so immense and culturally significant that they will support this person's/organization's future endeavors.

If we were alive back when Disney was just starting out and we had the ability to pirate, then Disney would still be here today and just as wealthy.

Don't force people to support bad Art and its continuation, let bad Art die. Good art will always be supported and it should always be free as well.

(Note: stealing the original physical copies is bad, sharing physical duplicates is not. Just clearing that up and correcting any misconceptions that might arise.)
KiNeTiC ENeRgY
*raises pirate flag*
Akridrot
The only time piracy, as opposed to purchasing, can be considered stealing is when it actually is stealing. Going into a movie theater and taking up a seat that a ticket-buyer could have filled = stealing the theater's resources.

Listening to a song that's blasting out of someone's speakers and even recording it != stealing. It is akin to recording bird chirps. It is akin to saying that remembering the music video you saw on MTV at a friend's house is stealing since you didn't purchase the single on iTunes. You can steal a CD, you cannot steal a song (but you can plagiarize one). It doesn't even make a difference if the person blasting the song bought the CD or didn't.

Digital media/Intellectual 'property' is so cheap as to be nearly free, it is infinitely duplicable (well it is finitely duplicable but it can be duplicated and shared far, far, far, far, more times than the physical media at less than a fraction of the cost.) and shareable. Physical media is a finite resource that you shouldn't be allowed to take from someone for free, because you give them less to sell and it cost them money to create that physical media.

If you want to make the claim "This is a great ________, guys! Anyone who doesn't purchase this is an !" you aren't saying anything except that you feel that this product is worth your money and the price that the creator's valued it at. Some people might feel similar, but disagree over the price. Some people might feel the exact same way, but have no money. Some people might have the money but would rather pirate since they are saving up for something far more important.

You think it should be supported? Then You do that. You don't know what another person's situation is, so what are you really accomplishing by telling other people to copy you and buy? Nothing.
Meat187
quote:
Originally posted by Akridrot
The only time piracy can be considered stealing is when it actually is stealing.


Thanks for this profound insight.
SYSTEM-J
Your logic is flawed because you assume that good stuff will get bought. Unfortunately, just saying "It will get bought" doesn't make it true.

There's not a massive amount of music in dance music, and 90% of what money there is is eaten up by the Ministry Of Sound et al. So I'm going to continue to pay for music, because I want to support the artists, and I don't want the artists to gravitate towards commercial realms in order to make enough money to continue producing.

Oh, and just because something is a cultural phenomenon does not mean it has any worth. Halo 3, for example, is a tily made game.
Akridrot
The logic isn't flawed at all. Cultural significance has nothing to do with what you think of it. Many things are in the Library of Congress because they were deemed 'culturally significant' and that does NOT make them amazing to every single person who ever walked this planet.

Once again:
You think Halo 3 sucks, those people who made it a cultural phenomenon did not. So they supported it. Maybe you did, maybe you didn't. Doesn't matter.

quote:
Originally posted by Meat187
Thanks for this profound insight.


As opposed to the profound idiocy of the companies who make the exact claim that "Piracy is stealing?" When replying to something that ridiculous, it is only right for me to sound equally as ridiculous. We both already understand this, I'm just putting it into words.
Akridrot
quote:
Originally posted by SYSTEM-J
Your logic is flawed because you assume that good stuff will get bought. Unfortunately, just saying "It will get bought" doesn't make it true.

There's not a massive amount of music in dance music, and 90% of what money there is is eaten up by the Ministry Of Sound et al. So I'm going to continue to pay for music, because I want to support the artists, and I don't want the artists to gravitate towards commercial realms in order to make enough money to continue producing.

Oh, and just because something is a cultural phenomenon does not mean it has any worth. Halo 3, for example, is a tily made game.


In fact, I'd go as far as to say that you should be supporting the artists you claim to love so much by spreading their work. I don't even know the name of who you're talking about. What if I think they're just as good as you think they are and want to buy all their records?

Why is this not happening? Who are the artists you're speaking of? Can I have a listen? Why should I buy first, am I not entitled to a sample before making a judgment?

See what I mean? Sharing the works of good artists will be all the promotion they need. You just need to put it out there.

Not calling you pretentious, but I can't understand a listener who whines and complains about the underground artists they dearly love so much being poor and broke while ty mainstream artists prosper... and then refusing to share or demo any of their artist's tracks, because they would rather you buy it before listening because it's that great. Bull. Just share the music with the world and if it's worth it, it will be purchased. If the people you share the music with don't buy it, then too bad. Who cares, they wouldn't have bought it either way. Maybe they might share it with someone who will. You don't know.

ty artists need exceptional promotion, hype, millions of dollars behind them; Good artists only need word of mouth (and their artwork) alone.
SYSTEM-J
quote:
Originally posted by Akridrot
The logic isn't flawed at all. Cultural significance has nothing to do with what you think of it. Many things are in the Library of Congress because they were deemed 'culturally significant' and that does NOT make them amazing to every single person who ever walked this planet.

Once again:
You think Halo 3 sucks, those people who made it a cultural phenomenon did not. So they supported it. Maybe you did, maybe you didn't. Doesn't matter.


Of course it's flawed. In fact, it's so obviously flawed that there is a Latin term for the flaw. That logic is an argumentum ad populum - an appeal to popularity. Just because lots of people bought or liked something (and just because millions bought something doesn't necessarily mean they liked it - walk into any second hand videogames shop and see how many copies of Halo 3 they have) does not give it any inherent worth or merit.

You're trying to prove that good stuff will get bought. That just isn't true, as you'd surely realise if you collect music. For every great record everyone knows, there are a dozen that are just as good but are forgotten, unknown, unappreciated. Stuff like Halo 3 becomes "culturally significant" not because of inherent merit but because of a combination of hefty marketing, design by demographic and crowd pleasing traits.

quote:
Originally posted by Akridrot
See what I mean? Sharing the works of good artists will be all the promotion they need. You just need to put it out there.


Because, in the age of online samples, Youtube, Myspace and DJs, piracy is the only way to let people hear something, right?
phyrrus
I don't think blaming the poor quality of the game you stole will hold up in court
KiNeTiC ENeRgY
quote:
Originally posted by SYSTEM-J
Of course it's flawed. In fact, it's so obviously flawed that there is a Latin term for the flaw. That logic is an argumentum ad populum - an appeal to popularity. Just because lots of people bought or liked something (and just because millions bought something doesn't necessarily mean they liked it - walk into any second hand videogames shop and see how many copies of Halo 3 they have) does not give it any inherent worth or merit.

You're trying to prove that good stuff will get bought. That just isn't true, as you'd surely realise if you collect music. For every great record everyone knows, there are a dozen that are just as good but are forgotten, unknown, unappreciated. Stuff like Halo 3 becomes "culturally significant" not because of inherent merit but because of a combination of hefty marketing, design by demographic and crowd pleasing traits.



Because, in the age of online samples, Youtube, Myspace and DJs, piracy is the only way to let people hear something, right?


Hey mate...u have any new psy trance sets?

Flec
someone really needs to brush up on their understanding of intellectual property rights....
SYSTEM-J
quote:
Originally posted by KiNeTiC ENeRgY
Hey mate...u have any new psy trance sets?


I'm the wrong guy to ask. I don't really follow psy trance.
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