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Secret weapons? (pg. 2)
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| Matsun |
1.Use compression only, when you exacly know, what you want to get!
2. Sometimes really short reverb can add a lot of "power" to sound.
3. Don't produce after 10PM, your mum will be anrgy :whip:
:)
and ofc
+1 for "less is more" |
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| johncannons1 |
1. dont be a fool.. wrap your tool.
that is all :D |
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| Stephen Wiley |
Was doing a bit of "studying" at work last night. Two goodies here.
1. Delays - Set a delay to less than 30ms with low feedback. You won't get a delayed sound but it'll create a much wider, fuller sound that can be used to pull bass and vocals to the front of a mix. It's really helpful for pulling sounds forward in a mixing as well as having them cut through a mix. Great weapon here!
2. When using short motif's, modulate the pitch to the filter cut off so the sound brightens based on how hard you hit the keys. Very underrated. |
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| G-Con |
| quote: | Originally posted by Stephen Wiley
2. When using short motif's, modulate the pitch to the filter cut off so the sound brightens based on how hard you hit the keys. Very underrated. |
Should that be modulate the velocity to the filter cutoff? |
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| MrJiveBoJingles |
If I posted them, they would no longer be secrets.
;) |
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| Stephen Wiley |
| quote: | Originally posted by G-Con
Should that be modulate the velocity to the filter cutoff? |
yea thanks for catching that. been studying crap all night at work (slow night at hospital, im an RN) including modulation matrixes(virus, yummy). my brain is so mushed with music right now i am not sure if i know the difference between an envelope and filter
hopefully it'll all settle when i sit down in front of the pc |
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| 19503 |
| quote: | Originally posted by MrJiveBoJingles
If I posted them, they would no longer be secrets.
;) |
aka u dont have any :p |
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| MrJiveBoJingles |
| Probably true. My production methods are hardly esoteric. |
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| Beatflux |
Compression can be used to add groove to individual samples or loops.
If you add a compressor to a long percussion sample, with a short attack (1-10ms)and medium release(roughly 50 ms or more), you can add a dip to the sample that will make it sound more interesting.
The groove control on a compressor is the release. Every compressor has it's own release curve, meaning that you can get different grooves with different compressors or limiters. |
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| msz |
| quote: | Originally posted by D:Nero
But don't forget to cross-check your mix on different audio-systems (car, kitchen, club...). |
would like to put some MSZ emphasis on this, buy dollar store headphones, buy 10 dollar headphones, check in car. |
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| Kysora |
-1 for less is more. That's fine if you want to create a simple, edgy track or something but for me the best thing to do with my tracks is just sit with the chord progression and come up with countermelodic riffs to fill out a song. In my songs it's not unusual to have anywhere from 4 to 8 melodic bits completely separate from each other to be playing at the same time.
Doing that lets me constantly introduce new things. When I write a track I can have a two or three minute passage where I don't go more than a phrase or two without introducing something new to the track, whether it's a percussion line or riff or bass change or whatever, I constantly change things to create interest without the initial idea being lost in all of it.
Also one of my favorite melodic things to do is write a melody, and then overlay another higher melody on top of it. I did it in Force of Life and I'm doing it with a track I'm writing now, if you have the build-up focus on the first "incomplete" melody and then bring in the second higher part during the breakdown it makes the track sound absolutely massive and really gives the entire song a sense of cohesiveness between the buildup and the drop that I feel a lot of tracks don't have. |
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| cryophonik |
| That's a great point, Kysora. Knowing when it's enough is probably better than less is more. |
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