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Headhunters? (pg. 2)
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Lagrangian
quote:
Originally posted by Joss Weatherby
I'm going to school full time right now. :rolleyes:

Though I am debating doing summer quarter and instead looking for work.


how old are you? you need to grasp the idea that you're close to expiration, in the tech industry (In the U.S), at your age, you'll have to do a bit more work to get noticed. I'm sure most of your co-workers will have completed their bachelors and masters by the time you're knocking on entry level positions at a 'no-namer'...making $30-35k a year.

You should instead, build your own product, and sell it. This, will certainly take work; therefore, your best call at this point is to kill one of your parents to get your inheritance passed-on rather prematurely.
Joss Weatherby
quote:
Originally posted by Lagrangian
how old are you? you need to grasp the idea that you're close to expiration, in the tech industry (In the U.S), at your age, you'll have to do a bit more work to get noticed. I'm sure most of your co-workers will have completed their bachelors and masters by the time you're knocking on entry level positions at a 'no-namer'...making $30-35k a year.

You should instead, build your own product, and sell it. This, will certainly take work; therefore, your best call at this point is to kill one of your parents to get your inheritance passed-on rather prematurely.


Been doing that for the last 3 years. I am 27. Also you don't lose it till you are in your 40s and thats only if you've never really worked. I worked from 20-23 doing software development/engineering (mostly medical databases, content management systems, and a few desktop applications). Got out, went back to school, then started my own company with another guy, signed a distribution deal, but then his mom died and he turned into a suicidal alcoholic and the project began to whither on the branch (at least commercially, its used by thousands of people every day in the non-commercial version).

Now I am free of the business partner and I am trying to get out of the distribution deal since it is fairly restrictive and it'd be better for both parties to be out of it (they own no IP until a certain $$$ is reached in sales). If I can do that then I am going to look for a buyer. Software is easily valued in the low 7 figures, in terms of hours and value.
pkcRAISTLIN
Modding someone else’s game is NOT “building your own product”.
pkcRAISTLIN
quote:
Originally posted by Joss Weatherby
I'm going to school full time right now. :rolleyes:


Only someone with a history of bludging as seriously as you would say they need someone else to look for jobs for them because they’re “at school full-time” lol.
Joss Weatherby
quote:
Originally posted by pkcRAISTLIN
Modding someone else’s game is NOT “building your own product”.


Yes, building a full blown radio simulation including real time signal propagation, antenna radiation gain modeling, to-the-manual implementation of common NATO radio systems, and on top of that a realistic human voice simulation system used for tactical control of elements that surpasses the built in system is definitely not a product on its own. Doesn't matter that its tens of thousands of lines of code in both C++ and the engines scripting language, or that for a number of years we had to rely on decompiling and reverse engineering the entire games core to write named pipe integration. Yea, none of that matters.

I mean who would take something like this and blatantly rip off our work as a guide for their own radio simulation products, or use it as an example of proper simulation software in university courses and consider it significant. You'd have to be totally stupid to think this is a real product.
pkcRAISTLIN
Yeah I made my own product when I used to build quake and half-life maps. i made just as much money out of them as you do too.
Joss Weatherby
quote:
Originally posted by pkcRAISTLIN
Yeah I made my own product when I used to build quake and half-life maps. i made just as much money out of them as you do too.


I know you are trolling, but still its pretty ing stupid.

Also quake isn't the worlds most used military simulator. Thanks to your tax dollars (VBS is a product developed by the ADF in cooperation actually with the guy that is CEO of our distribution partner) pretty much anything made for Arma to a high degree of fidelity can find a market by military customers.
pkcRAISTLIN
quote:
Originally posted by Joss Weatherby
Also quake isn't the worlds most used military simulator.


Which just makes the equal amount of money we’ve made on our products that much funnier.
enydo
Jesus.

ing.




Christ.


Get off the internet, and go live your life. Seriously.
Joss Weatherby
quote:
Originally posted by pkcRAISTLIN
Which just makes the equal amount of money we’ve made on our products that much funnier.


You ever tried to work with a drunk? In the winter of 2011 we were approaching some groups for capital to hire a couple more developers and he would get on the conference calls drunk. He burned a lot of bridges that winter.

For roughly a year he contributed code that was pretty flaky and I ended up having to go back and rewrite 90% of it, so that put the project back a number of months as I went and fixed it. Not to mention he'd make unilateral decisions and appear and disappear at random with huge code commits that I had to un.

I like him as a person, and he is much better now, and I honestly talk to him more now that our business relationship is over, but it was really ing hard.

Joss Weatherby
quote:
Originally posted by enydo
Jesus.

ing.




Christ.


Get off the internet, and go live your life. Seriously.


No u.
enydo
I'm overly critical of myself too, but when I needed a job, I wrote my resume, wrote cover letters, grinded it out, and kept submitting.

Stop posting about what you could do, or might do, and ing DO something or nobody will ever ing take you seriously.
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