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Gta V (pg. 2)
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| enydo |
| Game reviews are the absolute pits. |
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| Viber |
| Saints Row 3 was way better than GTA IV, i wonder if Rockstar is going to give us another boring game like GTAIV (yuck!) |
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| Adam420 |
| Considering picking it up tonight....(as opposed to in a month or two) |
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| Guest |
| Pretty saddened that I won't be able to play it until next year :( |
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| Redd |
| quote: | Originally posted by pkcRAISTLIN
because they've all been bought off, right? gamers need to realise their opinions of games may differ to that of reviewers. |
I don't know about bought off.. But the magazines that reviews games gets most, if not all their revenue from advertising the same games they are reviewing. It's peculiar that movie critics general 'scores' are lower than that of the public, while it's almost always the opposite with gaming critics.
AAA-game? 95+, 9+/10, 4.5+/5 erry time. |
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| SYSTEM-J |
| quote: | Originally posted by Redd
I don't know about bought off.. But the magazines that reviews games gets most, if not all their revenue from advertising the same games they are reviewing. It's peculiar that movie critics general 'scores' are lower than that of the public, while it's almost always the opposite with gaming critics.
AAA-game? 95+, 9+/10, 4.5+/5 erry time. |
This is complete horse. Countless big releases have been critically panned down the years, from Daikatana to Duke Nukem Forever to Aliens: Colonial Marines. I actually worked on a AAA videogame release back in 2010, and it got a lot of very average reviews. |
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| Redd |
I guess the amount of praise given to all the mass effect games, the dragon age series, bioshock 2 and infinite, diablo 3, etc. has left me jaded.
GTA V looks great, I just hope it doesn't feel like a port. |
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| Halcyon+On+On |
| quote: | Originally posted by SYSTEM-J
Daikatana |
Ahhhhh, I had completely forgotten about this. That ing ad campaign. |
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| SYSTEM-J |
| quote: | Originally posted by Redd
I guess the amount of praise given to all the mass effect games, the dragon age series, bioshock 2 and infinite, diablo 3, etc. has left me jaded. |
But they are, as a general rule, extremely well made games. The thing that separates games from films, music, literature and so on is that games can be broken. A game is still a piece of technology, a piece of coding, and so a review of a game is closer to a product review than critical journalism of the arts (despite the best attempts of self-regarding bull like New Games Journalism).
Most gamers will only buy AAA titles that are heavily marketed and given extensive press coverage, and they don't realise how ing bad a lot of commercially released videogames actually are. Games riddled with bugs, with broken difficulty curves, with incomprehensible level design and awful interfaces. But games journalists have to play these games as part of their job. In comparison, most AAA titles are extremely high quality - everything works properly, you rarely get lost in confusing levels, your interface is generally pretty intuitive, you don't have to spend 200 attempts on an unbalanced boss battle. The games work.
Furthermore, games represent a more significant investment on the part of the consumer than an album or a film. A newly released game can cost £45 and demand 30+ hours of play time to reach a conclusion. It's not like watching a trashy but enjoyable 6/10 movie or listening to a patchy album. Therefore, the rating scale of games becomes squashed. Anything below 7/10 is of no interest to 95% of consumers. Why would you pay for a 6/10 (or 65% game)? You wouldn't.
Granted, a lot of games journalism is blandly positive these days, but games themselves are extremely bland. It's easy to spot a paid-for review of a piece of , because it will avoid any detailed explanation or analysis whatsoever. Obvious case in point: http://www.egmnow.com/articles/revi...lonial-marines/. Otherwise, how about you actually read the review and the reasoning behind the score allocated before you sweepingly dismiss about 30 different reviewers out of hand. There's nothing a critic hates more than someone looking at the number at the end without bothering to read any of the words. |
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| Redd |
| quote: | Originally posted by Adam420
A port of what? |
A port from console to pc.
And J, I see you have an idea what you're talking about. I'm more or less an old ex-gamer and to me a lot of todays games are more movies than they are an actual gaming experience. Everything is so polished it's all become "press X to win" and 10 minute long cut-scenes. The point-and-click adventure genre has just about entirely disappeared from the gaming scene, and I suspect reason is that the casual gamer wouldn't have the patience to solve a single puzzle in some of them. Even if some of the complexity from older games are considered awkward/bad gameplay, or lazy coding, a lot of it made the experience a lot 'deeper'. I'm sure not everyone agrees with me on this, and I guess it can be argued that it's nostalgia-goggles. But there has to be some truth in that the more challenging a game is the more rewarding the mastering of it is. 200 attempts on a boss is over the top, but clicking X-X-Y then tap X as fast as you can to kill boss is equally bad.
I'm not hating on the coding and the craftsmanship involved in most of the huge sellers, I'm just annoyed by the extreme mainstream catering. Yes, I know that's just the way commercialization works, and I'm a bitter old fart that's unable to get with the times. I understand and I never bitch about these things, well except now - since why not.
My post of all the reviews was not meant as saying every one of these reviews are wrong. And my comments earlier was mostly meant as tongue-in-cheek, albeit maybe unsuccessful. I have absolutely no interest in reading reviews of games.
Out of curiosity, and though I guess you're a little young to have played these when they were released; did you play UFO/X-COM or System Shock? If you did, did you enjoy them? (this has nothing to do with proving a point, I'd just like to know your opinion on them) |
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| Adam420 |
| They haven't even announced a PC version... |
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