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Uh watch out people, hardware/software discussion here again 
I don't have experiences with hardware, don't have the money for it. Would love to let my ideas go on hardware in a studio and see what comes out and if it sounds better than software.
So I use software, and what I learned these months here was:
Compression - but for me it makes little differences
EQ-ing - all sounds waaaAAAAaay clearer and more crisp, big improvement. There are whole tables available on what you should remove from a sound. Listen while you change it and feel for yourself tho.
Panning - i was an idiot, i never used it, but it helps both clarity and dimension
With panning, so making stereo, comes stereo enhancing. I think every pro tune has it on the instruments in the higher spectrum, so hihats, lead synths, fx. The FX should be panned the most IMO. Give the listeners the idea that... an airplane flies over!
Chorus, phasing and flanging help to create dimension too (they use panning). Don't forget reverb, but watch out for muddiness.
My tracks improved a damn whole lot with these points. Hope it helps you too. This is IMO far more important than large synth sounds, cause these days very easy sines and sawes are still used to create pro tracks.
I was already familiar with layering, dynamics (volume and filters), buildup structure, the basic things actually.
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- Yarune-Music.com - Click to visit website -
Productions:
Airballoon [Intuition] | The Book Of The Water | Sands Of Time | Terraphonic - Ad Hoc Havoc | Muse - Uprising (Yarune Remix)
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Last edited by Jay M on Apr-16-2004 at 02:06
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