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Why go Software over Hardware?? (pg. 4)
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mysticalninja
quote:
Originally posted by deceptikon
Lol what do you think is coming out of your "analog modelling" (digital) synthesizer? 2s and 3s? Get a clue.


LOL
deceptikon
quote:
Originally posted by mysticalninja
LOL


At least someone finds the fact that I'm a bitter, jaded twat amusing :p
MrJiveBoJingles
If you want to solve math problems the best way, you need a calculator. You can't just rely on computer programs.

Trust me. :o
Four_On_Four-er
quote:
Originally posted by MrJiveBoJingles
If you want to solve math problems the best way, you need a calculator. You can't just rely on computer programs.

Trust me. :o


:haha:
You mean I didn't have to drag my JP-8080 to Calc 1?! I had it on modified firmware.
echosystm
because hardware is only free if you're prepared to hold someone at gun point
mysticalninja
quote:
Originally posted by echosystm
because hardware is only free if you're prepared to hold someone at gun point


LOL.































































ban.
TaylorR
funny thread :D
kitphillips
quote:
Originally posted by DigiNut
Bwahah, that's the most unbelievably unscientific and just plumb stupid thing I've read in a long time. There's no difference between the "summing" on a PC/Mac and the myriad of digital hardware synths like the Virus or JP. They're all using "1s and 0s", and if that's your only criteria, you'll often get better quality on a computer because you can mix in 24/96, whereas a lot of hardware synths still use 16/44 internally, and of course you have to deal with ADCs/DACs and noisy lines which sacrifices even more quality.

Now, certainly there are some software packages that are somewhat lackluster when it comes to audio interpolation in real time, but pretty much all of those have a "high quality" mode for the final bounce, so in the end it makes no difference.

Don't quit your day job!


heh, this is an interesting question. I think that what you say about noisy lines is maybe not true, obviously adas are a problem because they warp the sound. But a lot of people talk about analogue warmth or tube warmth or wome other such. I think running your stuff through a lot of cables maybe has something to say for it. Just a (random) thought.
DigiNut
Analog warmth and tube warmth would likely refer to different things.

Analog warmth is present mostly in the filters of some earlier analog instruments (not "analog modelling" digital synths). It might be a misnomer to call it "warmth" but these analog filters, unlike their DSP counterparts, were all made using different materials, different components, and hence have different sound characteristics. So they certainly sound different; whether that's warmer or better depends on the listener I suppose.

Tube "warmth" is actually a type of harmonic distortion, specifically the even harmonics. Odd harmonics are the unpleasant kind of distortion, the kind you get with clipping or square waves. Even harmonics can actually sound good in moderate amounts, and that's what the tube amps generate. At this point, DSPs have come *pretty* darn close to replicating that effect - although similarly to the point about filters above, all tubes actually have different characteristics so it would be impossible to use a DSP or solid-state device to model every possible kind of tube. And again, whether the sound is better or worse, that's for the listener to decide.

Line noise is very real but mostly unnoticeable unless you're dealing with small signals and amps (or a series of ADCs/DACs, where you get cumulative degradation). That is, you'll notice it coming into a mic preamp from the mic, but you almost certainly won't notice it coming into your studio monitors from your receiver or switchbox. In any event, line noise is generally either of the white-noise variety or 50/60 Hz electrical noise, both completely different from the other sound characteristics I just talked about. The electrical noise you usually only get on unbalanced, poorly-shielded cables near an electrical source (like the power converter on a hardware synth). White noise on lines (sometimes it ends up more like "hiss") is unavoidable due to the resistance of the conductor but can be minimized by using short cables and again, generally isn't noticeable at all.

So what's the point of all this? Hardware is a lot less predictable and is fraught with more risks than software. If you're an expert with the hardware you might be able to create some interesting effects that would be difficult to recreate with software, but the actual number of such experts is vanishingly small (even BT is using more and more software, or DSP systems). Of course, there are plenty of people out there who [i}think[/I] they are experts... but in any case, for a beginner, there's absolutely NO advantage in this, save for the obvious one about resale value.

Hope that clears a few things up.
Erder4
wow
wow realy hot! :P :P :)
http://nencyalba.info/blog/news/163942
:P :P :)

Krispy Kreme
quote:
Originally posted by Mr.Mystery
Did you ever stop and think it might not actually be the software's fault when something sounds like ?

Please don't talk about something you clearly have no idea about.


whatever , this is the classic debate of digital vs analog. Digital will never sound like analog so get over it
Krispy Kreme
quote:
Originally posted by ASFSE
lol ok buddy, listen to this and tell me if it sounds like

http://www.tranceaddict.com/forums/...8&forumid=48&s=


i said using ALL software "buddy"
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