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Starcraft 2 (pg. 2)
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Taranis
http://au.pc.ign.com/articles/788/788627p1.html

US, May 18, 2007 - Editor's note: I'm writing this from a wireless connection on Blizzard' WWI show floor. Their opening ceremony is set to start any minute now. As the ceremony continues there'll be fragmented updates below. Expect more details throughout the presentation unless this wireless connection screws up. Also, expect typos. All timestamps are local time in Seoul, South Korea.

3:09 - controlling protoss zealots - still has psi blades and personal shield - new charge ability that let him quickly close range on enemies. Siege tanks shown - still the same type of behavior where they can lock down - take out zealots really quickly - new protoss unit - called immortals - have special shield that only activates upon being powerfully attacked - siege tanks could barely do any damage to them.

3:07 - Showing gameplay footage - Looks like protoss ships - floating over asteroid/ base structure - entering protoss ase - similar looking buildings - vespene gas still in the game - character pane shows up on right side - some protoss guy - shifts to terran bases floating on rockets over same type of territory - sill collecting crystals as resources - marines load out. Dustin is actually playing the game - nothing in the game is final.

3:05 - Morheim says everyone eager to see actual game - going to show actual gameplay - bringing up SC2 lead designer. Dustin Browder.

3:00 - FMV sequence in a spaceship - looks Terran - zooming in on a metal door - door opening - reveals a guy with a cigar in chains - prisoner - door shuts behind him - there's so much bass the room is shaking - guy steps into some kind of metallic devicce - legs are strapped in - guy rising toward ceiling - Korean text on screen got people very excited - another part of the machine is dropping metal arms on him - machine whirring - applying armor to his torso - extremly detailed visuals here - now guy is strapping on gloves - armor is molding together - seems like a Terran marine - rockets turn on - zerg now onscreen - Marine delivers a line - StarCraft 2 officially announced.

2:57 - Showing another movie, presumably of game footage.

2:56 - Video over - Morhaime about to make announcement.

2:55 - Now showing WoW footage - more cheers from crowd.


And so forth, he's doing live updates from a laptop.
Philby
w00t! :D :D :D
i've been spending the last 30 mins refreshing that ign page :p

can't wait to see some pictures or video!
Philby
hmm i think pkc you might be dissapointed. they said everything was still very early, but apart from one brief mention of a new physics engine it still appears to based on the rock-paper-scissors that you love ;)

still looks like quite a few new units and features for each side, hopefully won't be too long before we see some pictures and video from the event.




3:31 - Announcements are over - transitioning into a musical act - hopefully it's not as bad as the music they were playing before the ceremony.

3:26 - Showing another video of "things to come." concept art for SC2 - zerg landscapes - ruined terran structures - freen filds - SC2 looks, at least visually, strikingly similar to SC1 - both in unit and map designs. Now showing a giant rush of zerglings - probably over 100 of them, swarming with no slowdown - mroe character art - finishes with the StarCraft II logo.

3:23 - now showing terran and protoss fight - marines and zealots clashing on the ground - mothership and battle crusers in the air - framerate seems relatively stable as more units stream in - hard to tell - about 100 units on screen right now - a few of the new protoss units just came in - nuclear launch detected warning - every unit on screen destroyed - three nukes were launched at once - then zergs rush in and spell "GG" while turning into suicidal bombs.

3:18 - warprey also very effective against structures - very vulnerable to small unit fire - shws warpreys getting wiped out by terran marines. Physics system lets debris from warpreys roll down a ramp. Showing one more unit - warped in in a serious of cubes - giant floating base - called a protoss mothership - can only have 1 at a time - cost big resources - special abilities include timebomb that slows all enemy missiles inside - shows terran missle launcher shooting in projectiles that stop in the field before they reach the ship - when field ends missiles drop the ground - planet cracker attack - giant lasers stream from ship to ground - ship can be moved around while planet cracker laser is active - the ship looks like a metallic, triangular sand dollar - mothership can create a black hole anywhere it wannts to - creates distortion that actually sucks ships in and destroys them - in the demo the black hole destroyed four terran battle cruisers in about ten seconds.

3:16 - showing space platform environment, land mass floating over planets / nebulae. Showing phoenix units failing to destroy terran battle cruisers - new protoss unit - Warprey - flying unit that does increased damage the longer it hits a target with it's continuous blue laser.

3:15 - Zerglings can mutate into suicidal bomb things thar roll across the ground - very powerful explosions. Colossus using new IK system to move across differences in terraing height. Colossus extremley weak against air strike - New unit for protoss - Pheonix - can overcharge guns for multiple projectile blast - but after blast the ship is rendered inert for a short period.

3:14 - Protoss colossus - huge unit that can blast out dual lasers and use long legs to traverse differences in terrain height - in the demo two of them obliterate about fifty or so zerglings.

3:10 - Terran reapers - can hop across unever terrain with jump packs - two types of small pistols that don't activate immortals. Protoss now have the ability to create shields whereever they want. Protoss can now warp in units from manufacturing facilities anything within pylon range. New protoss unit - stalker - can teleport - quadripedal thing - can keep blinking forward - seems to be a shot cooldown on the ability. Zerg start coming in, giant worms pop out of ground unleasing zerglings. Protoss can use phase fields and teleporting abilities to create an army anywhere on the battlefield, according to Blizzard.
Halcyon+On+On
Philby
cheers for the video!

another small update


3:50 - Blizzard has not yet announced a release date for StarCraft 2.

3:44 - Had to run out of conference room to plug in laptop - there's an hour long information session starting in about 30 minutes - don't know if there's an internet connection there so I might not be able to update until i get back. As for initial StarCraft 2 impressions - the game looked very similar to SC1 - nearly identical user interface - graphic styles and unit proportions nearly the same - more flashy lighting effects but it seems like Blizzard didn't want to mess with SC's underlying formula very much. The screens they showed the video on didn't display the video very clearly, unfortunately, but the game still looked pretty with some nice animations. We'll have to wait to bring you any updates on what kind of story elements are in SC2 - hopefully they're in the panel discussion. Anyway, gotta run - thanks for reading and we'll update as soon as possible.
Remy D
So its official now. :) My little brother will be so excited. He still plays Starcraft a lot. He was nervous all week. :tongue2
Philby
starcraft 2 screenshots

http://au.media.pc.ign.com/media/850/850126/imgs_1.html









Pheobius
Fantastic news, hopefully the gameplay will remain about the same. I read a lot about protoss teleporting etc, but I imagine they'll really put effort in to balance that out, especially as the original was seen as the best balanced rts ever.


P.S. Just read the FAQs, it's gonna be released on Mac simaltaneously :D
But Blizzard are considering making it DX10 only, so pc's will need vista I think (I may be wrong - I'm a pc n00b)
pkcRAISTLIN
big ing deal. lets have another clone in the RTS world shall we? CnC3 was disappointing enough. you game developers and your re-hashing of old, tired concepts. thank for supcom.
Project-K
I'm a huge fan of starcraft, still play it every day. But from those screenshots and what I've heard so far, I'm already disapointed. Graphics look terrible - worse than the first one (which was made in 98 need I remind you), looks like a crappy warcraft 3 mod. Blizzard were the best in 2d artwork, but at 3d they're easily the worst. :nervous:

Taranis
quote:
Originally posted by Project-K
I'm a huge fan of starcraft, still play it every day. But from those screenshots and what I've heard so far, I'm already disapointed. Graphics look terrible - worse than the first one (which was made in 98 need I remind you), looks like a crappy warcraft 3 mod. Blizzard were the best in 2d artwork, but at 3d they're easily the worst. :nervous:


Ok I agree that they appear somewhat sub-par, but I don't know how on earth you can suggest they're worse than SC1 with a straight face. And like you said Blizzard's 3d graphics have never been cutting edge (WoW anyone?).

RTS's have always struck me as a hugely limited genre, I'm not expecting more than the original starcraft with new units and overhauled graphics, really.
blop
don't worry, the game looks cool in motion..... :eyes:
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