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The Perfect Kick - Here's How (pg. 3)
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| DigiNut |
Can I clarify two things here:
1. Eq after compression or before?
2. When you say "notch", are you actually referring to cutting away that very tiny band around 800 Hz? Or should I be thinking more along the lines of boosting a range of frequencies in that area (bandpass), and if so, what would you say is a good starting point for the gain and Q factor?
Looks like some kick ass advice here, thanks!
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| TRANcL8R |
Very useful Dave,now can you recomand a good samples CD,library...
the VEC is a little hard for me :( |
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| Dave West |
| quote: | Originally posted by DigiNut
Can I clarify two things here:
1. Eq after compression or before?
2. When you say "notch", are you actually referring to cutting away that very tiny band around 800 Hz? Or should I be thinking more along the lines of boosting a range of frequencies in that area (bandpass), and if so, what would you say is a good starting point for the gain and Q factor?
Looks like some kick ass advice here, thanks!
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1 - EQ always before, if after, the limiting gets screwed
2 - Yes, at 800 or wherever that sample needs it. Most need a cut of between 9 and 18db on a q of 1. Just move the eq band from around 300-800 and it should just pop out. I typically cut the whole 18db at either 400 or 800, again depending on the sample.
I never boost kick drum frequencies - anywhere. Remember a cut a 800 will provide a boost at 1k.
As for samples. For the non-kick stuff I use raw 909 samples from the Drum Fundamentals CD.
For kicks, I quite like all of the Uberschall stuff. I don't like anything too effected. Also stay away from anything that has already been through the processing mill. |
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| DigiNut |
Much obliged Dave.
I tried it on the track I've been working on - doesn't seem to be packing significantly more heat than what I was doing before (compressor + leveller on the kick + multiband compressor with heavy bass compression on the master track), but I have a lot of kicks of unknown origin so who knows what's already been done to it... :clown:
Nonetheless, thanks again, this page is going on my bookmarks. :) |
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| PDM |
| Good, now the problem would be to get those mono kicks, or would work if I use a stereo kick, use the stereo enhancer and set it at -100 and render? I don't know.... maybe? |
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| Chronosis |
| quote: | Originally posted by PDM
Good, now the problem would be to get those mono kicks, or would work if I use a stereo kick, use the stereo enhancer and set it at -100 and render? I don't know.... maybe? |
Do you have a sound editor? |
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| Chronosis |
| quote: | Originally posted by PDM
Yes, Wavelab. :) |
Well there must be a channel converter. Try to search for it. |
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| PDM |
| I see, thank you for the info mate. |
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| DigiNut |
| quote: | Originally posted by PDM
Good, now the problem would be to get those mono kicks, or would work if I use a stereo kick, use the stereo enhancer and set it at -100 and render? I don't know.... maybe? |
If you're using Cubase, the easiest way I can think of would be just to route it to a mono group channel and put the compressors/effects on the group. Same concept in FL I believe.
That's if you've got a big library of stereo kicks and you don't want to go through the trouble of converting them all to mono.
Edit: I missed where you said you have wavelab, even if you've got a whole load of kicks, you can just use Wavelab to batch process them down to mono. |
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| WinterWave |
| tested in FL Studio 5, works like a charm... very nice post mate! |
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